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PMDG says market size is 1000 times larger because of MSFS

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3 minutes ago, GoranM said:

Asobo have over 300 people working on MSFS.  I think it's actually closer to 400, but I'm not sure, so I'll stick with roughly 300.

This is what abrams said in his top post.  1st line.  Copied and pasted.

Maybe Randazzo is exaggerating a bit, but even if MSFS were 100x the size of the P3D market, that is a huge increase in the size of the flight simulation market.

Oh, there's our problem. "If." That's a conditional statement. He never said it was true, he drew conclusions on the results of dropping PMDG's claim by an order of magnitude if it were true.

 

 

Ryzen 7 7800X3D/B650 X AX | 5090 | 32gig | Win10 | Pimax Crystal Light

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12 minutes ago, The Flight Level said:

This is the obvious take home message. Developers follow reality and the market.

Most do but not all of them. Some follow their passion as a hobby where dallors is not the determining factor where their livelihood is not depended on it. It is also where you can find some really compelling aircraft being developed as well. 

26 minutes ago, GoranM said:

...
I hold Robert to a very high regard.  I would have expected factual statements.  Not hyperbole.  

Far less realistic than "1000 times...".  As in, impossible.  
...


Of course "gazillion" is impossible lol, that's the point I'm trying to make.. RSR and the interviewer are using figures of speech, or hyperbole, or whatever else one calls it, to describe the MSFS market as non-trivially larger (and very likely multiple times larger, and yes, no one knows exactly how many times). And it's quite possible for those who're held in high regard (i.e. RSR), or anyone else, to be able to use figures of speech rather than always giving exact numerical figures to convey a point.. heck even "facts" guys throw around figures of speech and hyperbole during their lifetime of using natural language (I can't believe I need to point this out). Anyways ... 🙄 
 

Edited by lwt1971

Len
1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS
Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD

  • Commercial Member
13 minutes ago, eslader said:

Oh, there's our problem. "If." That's a conditional statement. He never said it was true, he drew conclusions on the results of dropping PMDG's claim by an order of magnitude if it were true.

 

 

I really don't want to perpetuate something this trivial.  So let's wrap it up.

We're delving into semantics now.  I know he said "if".  It's obvious he doesn't know actual numbers.  I never assumed he did know actual numbers.  I used his number as a secondary example.  If you misinterpreted what I said, then consider it corrected on an "if".

9 minutes ago, lwt1971 said:

Of course "gazillion" is impossible lol, that's the point I'm trying to make.. RSR and the interviewer are using figures of speech, or hyperbole, or whatever else one calls it, to describe the MSFS market as non-trivially larger (and very likely multiple times larger, and yes, no one knows exactly how many times). Anyways ...

Thank you for your opinion.  When someone of RR's status and reputation tells me the market is 1000x larger, I'll ask them what they're smoking.  

BTW, is it hyperbole when I say I've made MILLIONS selling add ons?  Would you find it an off the cuff remark?  Or would you say, "Ya, Riiiight!  Pull the other one."

Maybe I have.  Maybe I haven't.  

😁

Let's get back on topic.  It's late, and I need to get some work done.

Edited by GoranM

5 minutes ago, BobFS88 said:

Most do but not all of them. Some follow their passion as a hobby where dallors is not the determining factor where their livelihood is not depended on it. It is also where you can find some really compelling aircraft being developed as well. 

Yes, true. There are a few developers, for whatever reason have no intentions to develop for Flight Simulator. Aerobask is one such developer. Should have worded as the majority of developers …

  • Commercial Member
5 hours ago, GoranM said:

Level D (LDS)  sold 35000 units of their 767 for FS9 only.

There is a large difference in size of FS9's and P3D's user base. Therefore your entire dump of conclusions is moot.

17 minutes ago, GoranM said:

It's late, and I need to get some work done.

You keep saying that, thank you for letting us know.

Edit: oh, you posted again below so I guess you're not back to work, and thank you for letting me know that you got the notification about this post.
 

Edited by lwt1971

Len
1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS
Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD

  • Commercial Member
6 minutes ago, fsiscool said:

There is a large difference in size of FS9's and P3D's user base. Therefore your entire dump of conclusions is moot.

Indeed there is.  

More units of P3D were sold than FS9.  Much, MUCH more.  It was touted as a military funded product.  The marketing was brilliance.  So my "dump of conclusions" is actually very much on the conservative side.

@lwt1971 I keep getting notifications.  I don't want to come across as rude by not replying, when I keep getting quoted.

Edited by GoranM

  • Commercial Member

Perhaps is wise to wait for this year Navigraph survey results? it always reveals very useful information about the market and its current user base behaviours. No point getting fighting here, wherever platform you get add-on's for, it means only one thing.. you can enjoy an amazing flight simulation experience.

Enjoy what you have, enjoy what you get, and stop fighting each other, is an unnecessary civil war, you all want the same.. dream to be pilots, so keep dreaming with wherever that helps you to achieve that goal..

Best,

Raul

 

Signature3.png

Oficial Website: https://www.FSReborn.com
Discord Channel: https://discord.gg/XC82TqvKQ3

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4 minutes ago, GoranM said:

More units of P3D were sold than FS9.

You offer not more evidence for your claims than PMDG. So I choose to believe what Rob said.

Also because P3D units sold to the military is not considerd as market by PMDG.

  • Commercial Member
17 minutes ago, fsiscool said:

You offer not more evidence for your claims than PMDG. So I choose to believe what Rob said.

Also because P3D units sold to the military is not considerd as market by PMDG.

You choose to believe the MSFS market is 1000x bigger than P3D?  You choose to believe P3D has a userbase of 10 000 people?

Hey...No problem.  

👍🙄

Edited by GoranM

Who'd have guessed this topic would have turned in to an argument. 

Just now, Ianrivaldosmith said:

Who'd have guessed this topic would have turned in to an argument. 

I am not surprised considering who is participating.

AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090,  Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler.

60-130 fps. no CPU overclocking.

very nice.

War Thunder has a HUGE user base compared to either IL-2 Sturmovik and / or DCS World together.

On Steam Charts, the 30 days average is : 62,015 for WT, 213 for IL-2 and 1,123 for DCS World...

I myself got addicted to WT for a good while... it's immersive in certain aspects...

Problem is, Size of the user base is not what matters in the end, believe it .. or not...

Edited by jcomm

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

49 minutes ago, jcomm said:

Problem is, Size of the user base is not what matters in the end, believe it .. or not...


No one is saying that's what matters at the end, it surely does not, and there are passion developers and niche markets for sure. What most here are saying, and it's a statement of the obvious, MSFS having a larger market has been an attracter of developers both established and new towards it... so that "matters" in a sense to us end-users of MSFS (discussing in a MSFS forum 🙂) who then benefit from all the add-on developer interest, especially from the established/skilled ones who're churning out compelling and high fidelity content like FSReborn (Raul), PMDG, Fenix, iniBuilds, JustFlight, BlackSquare, A2A, Milviz, FSW, FSL (Some Time In The Future ™️ but have stated they're all-in on MSFS like many of these other devs), etc etc
 

Edited by lwt1971

Len
1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS
Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD

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