April 3, 20242 yr Has been released and can be downloaded here for anyone who is interested: https://www.techpowerup.com/download/nvidia-dlss-3-ray-reconstruction-dll/ Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)
April 3, 20242 yr 2 minutes ago, cianpars said: Has been released and can be downloaded here for anyone who is interested: https://www.techpowerup.com/download/nvidia-dlss-3-ray-reconstruction-dll/ Not sure about this ... "Please note, this download is for DLSS 3 Ray Reconstruction specifically, the "d" at the end of the filename." Cheers, Søren DissingIntel i9-13900K @5.6-5.8 Ghz | ASUS ROG RYUJIN III | ASUS ROG Astral RTX 5090 OC | ASUS ROG Maximus Z790 Hero | 64Gb DDR5 @5600 | 1Tb Samsung M.2 980 PRO (Win11), 1Tb Samsung M.2 980 PRO, | ASUS ROG Helios 601 | 32” ASUS PG32UCDM 240hz 4K | Chaseplane | TM TCA Captain's Edition, Winwing FCU + EFIS L/R, Tobii 5 | Win 11 Pro 64 | MSFS 2024 | BA Virtual | PSXT, RealTraffic w/ AIG models
April 3, 20242 yr Yes, 3.6 from March 26th is the latest DLSS https://www.techpowerup.com/download/nvidia-dlss-dll/ 9950X3D - X870E Aorus Master- TUF 5090 OC - 64GB DDR5 - 1500W HXi - Titan 360 RX LCD - 9100 Pro x 2 - LG 45GX950A - HOTAS Warthog with Ava Base
April 3, 20242 yr 3 minutes ago, St Mawgan said: Yes, 3.6 from March 26th is the latest DLSS https://www.techpowerup.com/download/nvidia-dlss-dll/ 3.7 is available here in this post: Cheers, Søren DissingIntel i9-13900K @5.6-5.8 Ghz | ASUS ROG RYUJIN III | ASUS ROG Astral RTX 5090 OC | ASUS ROG Maximus Z790 Hero | 64Gb DDR5 @5600 | 1Tb Samsung M.2 980 PRO (Win11), 1Tb Samsung M.2 980 PRO, | ASUS ROG Helios 601 | 32” ASUS PG32UCDM 240hz 4K | Chaseplane | TM TCA Captain's Edition, Winwing FCU + EFIS L/R, Tobii 5 | Win 11 Pro 64 | MSFS 2024 | BA Virtual | PSXT, RealTraffic w/ AIG models
April 3, 20242 yr Thanks, that download is being blocked for me for some reason so I'll wait for it to turn up at techpowerup 9950X3D - X870E Aorus Master- TUF 5090 OC - 64GB DDR5 - 1500W HXi - Titan 360 RX LCD - 9100 Pro x 2 - LG 45GX950A - HOTAS Warthog with Ava Base
April 3, 20242 yr 31 minutes ago, St Mawgan said: Thanks, that download is being blocked for me for some reason so I'll wait for it to turn up at techpowerup Right Click - Save As worked for me. Cheers, Søren DissingIntel i9-13900K @5.6-5.8 Ghz | ASUS ROG RYUJIN III | ASUS ROG Astral RTX 5090 OC | ASUS ROG Maximus Z790 Hero | 64Gb DDR5 @5600 | 1Tb Samsung M.2 980 PRO (Win11), 1Tb Samsung M.2 980 PRO, | ASUS ROG Helios 601 | 32” ASUS PG32UCDM 240hz 4K | Chaseplane | TM TCA Captain's Edition, Winwing FCU + EFIS L/R, Tobii 5 | Win 11 Pro 64 | MSFS 2024 | BA Virtual | PSXT, RealTraffic w/ AIG models
April 3, 20242 yr 30 minutes ago, G550flyer said: Anyone using it yet? 😁 Got both .dll installed some 30 mins ago. Not really sure what the difference is yet, and I would really like to see some release notes from Nvidia. Found this though: Quote As mentioned, the new Streamline comes with an updated DLSS 3.7.0 library. As noted by emoose, the 3.7.0 was already available for Ray Reconstructions and DLSS-D profile, but not for other profiles. Furthermore, there is a new “E” preset codenamed “eager_donkey”: Added support for a new preset sl::DLSSPreset::ePresetE. This is now the default preset for DLSS SR. Added support for upscaling Alpha in sl.dlss. Users who have already tried the new preset claim that the new preset has better motion clarify with less smearing. However, smaller changes may not always be easy to spot and may depend on a title that is being tested. Remember that by replacing or changing presets one is using a non-standard configuration of the game and upscaling tech, it may not always work as expected. NVIDIA DLSS 3.7.0 comes nearly 18 months after NVIDIA announced RTX 40 series. It seems very likely that the company will launch DLSS 4.0.0 with RTX 50 series, which should happen by the end of this year. NVIDIA is yet to detail what changes would the newer upscaling technology bring to the DLSS stack, which currently combines technologies such as Ray Reconstruction and Frame Generation. https://videocardz.com/newz/nvidia-releases-streamline-2-4-0-sdk-and-dlss-3-7-0 And this: Quote Reddit user Yakumo_unr claims that injecting the DLSS 3.7.0 dll files into Horizon: Forbidden West nets average frame rates that are “quite a bit higher”, running the game on a GeForce RTX 4090, with its highest settings, at 1440p. Better still, other users highlight that DLSS 3.7.0 has “the best motion clarity so far” with less noticeable smearing and artefacts. This isn’t limited to Forbidden West either, with reports of improvements to Watch Dogs: Legion too. It’s unclear how quickly we can expect to see DLSS 3.7.0 pop up in games, but you can download the latest versions of DLSS and Frame Generation over on Github, if you fancy slapping the new dlls into games for yourself for now. https://www.pcgamesn.com/nvidia/dlss-update-3-7 Not sure if preset E is active in Inspector yet though: Edited April 3, 20242 yr by Cpt_Piett 7950X3D | RTX 4090 | 64GB DDR5
April 3, 20242 yr I tried both of the DLLs. I had noticed (placebo??) what seemed like a significant increase in smoothness and frame rates with 3.6.0, which I only installed yesterday. I am not sure that I saw any real difference with 3.7.0, but it's working very well for me. I did a routine stress test leaving iniBuilds' KJFK with over 150 aircraft being injected by PSXT, flying over Manhattan in the BKSQ Bonanza with the TDS GTNXi at 1,500 MSL and then turning towards and landing at KEWR and saw much higher frames than I had seen with 3.5.10. The whole experience was really very smooth.
April 3, 20242 yr There is nvngx_dlss.dll version 3.7. inside of streamline pack here: https://github.com/NVIDIAGameWorks/Streamline i hope it will be uploaded also to Techpowerup soon. It has new preset E, that can be enabled via Nvidia profile inspector. Preset E is named "unused" but now it can be used. Source: https://www.reddit.com/r/nvidia/comments/1buvzno/nvidia_dlss_370_with_the_new_quality_preset_e_has/
April 3, 20242 yr I'm using the 3.7 with the FG mod with my 3080, it's a game changer: I'm running the sim with DLSS quality setting and it is sharper and with very moderate ghosting. I can use FSLTL without problems, very good memory management. Missing the PMDG DC6 in MSFS 2024 (she's here, but...).
April 3, 20242 yr Quick video: Sorry about the dizzying camera movements - I was trying to demonstrate how fluid motion can be with consistent frame times. My settings: DLSS+DLAA | DLDSR at 5461x2880 | TLOD 150 | OLOD 1000 | Ultra graphics settings with shadows 6144 Video was made using preset F. Edited April 3, 20242 yr by Cpt_Piett 7950X3D | RTX 4090 | 64GB DDR5
April 3, 20242 yr This guy says the quality is much better. Even on the moving tapes on screens. EDIT: Also you can't just drop this file in a folder where the old file was. You have to make a change in the registry. No big deal. Hard to explain, but easy to do. Edited April 3, 20242 yr by Fielder 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
April 3, 20242 yr Registry change to use Nvidia Eager Donkey preset. 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
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