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Scenery loading is awful

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I'm currently on approach to EGLL and this is what I see...
https://imgur.com/kzv8MRV

The scenery just isn't loading in properly and makes London look like it's been hit by a nuclear bomb.

I know it's a high density area, but my FPS are good so it's not even as though my machine is struggling, it just doesn't load it in. By the time I get down to about 1,000ft everything has loaded.

But this looks truly appalling...much worse than it ever did in P3D even!

Can anyone help?

AMD Ryzen™ 9 9900X3D, AM5, Zen 5, 12 Core, 24 Threads, 4.4GHz, 5.5GHz Turbo
64GB (2x32GB) DDR5 6000MHz Corsair Vengeance
32GB GeForce® RTX 5090 Graphics Card

Turnoff PG (Photo Grammatry) under Data in Options screen msfs. It never worked as intended.

I9 12900K @ 5.1ghz P-cores/ 4.0 ghz E-cores fixed HT off / Corsair iCue H150i Capellix Cooler/ MSI Z690 CARBON WiFi / 32GB Corsair DDR5 RAM @ 5200 mhz XMP on / 12GB MSI 4090 RTX Ventus 3 / 7,5 total TB SSD (2+2+2+1+0,5 all NVMe)/ PSU 850W Corsair / 27" (1080P)

28 minutes ago, BWBriscoe said:

I'm currently on approach to EGLL and this is what I see...
https://imgur.com/kzv8MRV

The scenery just isn't loading in properly and makes London look like it's been hit by a nuclear bomb.

I know it's a high density area, but my FPS are good so it's not even as though my machine is struggling, it just doesn't load it in. By the time I get down to about 1,000ft everything has loaded.

But this looks truly appalling...much worse than it ever did in P3D even!

Can anyone help?

could be a server overload, it is the weekend so potentially more people in the air causing more strain on the servers which isn't anything new, therefore stuff loads slower.

Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)

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1 hour ago, Piotr007 said:

Turnoff PG (Photo Grammatry) under Data in Options screen msfs. It never worked as intended.

What does Photo Grammatry do. I assumed it was to make the scenery look more realistic?

AMD Ryzen™ 9 9900X3D, AM5, Zen 5, 12 Core, 24 Threads, 4.4GHz, 5.5GHz Turbo
64GB (2x32GB) DDR5 6000MHz Corsair Vengeance
32GB GeForce® RTX 5090 Graphics Card

Photogrammetry is only really suitable for GA flying where you are lower to the scenery (around 1000ft) then it can work really well. It has never worked when flying tubeliners because of the altitude and speeds on approach. People who use 4090 GPUs have been seeing melted landscapes for the longest time also when using tubeliners. In my experience, when using a GA aircraft and flying at around 1000ft at 120kts then photogrammetry works really well.

B450 Tomahawk Max / Ryzen 7 5800x3D / RTX 3060ti 8G / Noctua NH-UI21S Max Cooling / 32G Patriot RAM / 1TB NVME / 450G SSD / Thrustmaster TCA & Throttle Quadrant / Xiaomi 32" Wide Curved Monitor 1440p 144hz

35 minutes ago, El Diablito said:

Photogrammetry is only really suitable for GA flying where you are lower to the scenery (around 1000ft) then it can work really well. It has never worked when flying tubeliners because of the altitude and speeds on approach. People who use 4090 GPUs have been seeing melted landscapes for the longest time also when using tubeliners. In my experience, when using a GA aircraft and flying at around 1000ft at 120kts then photogrammetry works really well.

And when flying a tubeliner that low, your workload is normally high and not enough time for sightseeing either...

Thomas Derbyshire

Even with PG off there have been a few flights I have had recently where the graphics have looked very poor down low. Certainly not as good as it can be. Not flown since SU15 yet though.

G

 

Gary Davies aka "Gazzareth"

Simming since 747 on the Acorn Electron

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London PG is known to be very poor. Jorg has mentioned in previous developer streams that he intends to revisit it at some point, but I suppose it will be in FS2024 now.

Just know that not all PG is equal. The quality differs quite widely through different world regions.

Stu

i7 12700K , DDR4 64GB RAM @3600MHz, Asus Z690-Plus D4 MB, Gainward 4090 RTX Graphics, 850W Corsair PSU, Kraken AIO watercooler, Nvme 1TB ssd, 1TB ssd, 500GB ssd.

4 hours ago, El Diablito said:

Photogrammetry is only really suitable for GA flying where you are lower to the scenery (around 1000ft) then it can work really well. It has never worked when flying tubeliners because of the altitude and speeds on approach.In my experience, when using a GA aircraft and flying at around 1000ft at 120kts then photogrammetry works really well.

There's a reason more people read a book or watch screens when traveling in tubeliners, rather than gaze out the window. But it wasn't that way in the era of the flying boats traveling from Europe to South Africa. They flew down low and the passengers could see the wonders of Africa. In other words the joy, the magic of flying. It is the scenery which sets MSFS apart from say X-plane.

MSFS is supposed to transfer much of the load from our computers into the cloud which may improve what we can see in various types of flights.

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

5 hours ago, El Diablito said:

when using a GA aircraft and flying at around 1000ft at 120kts then photogrammetry works really well.

I still have it turned off when flying GA - which is most of the time.  There's only so many tree cones and melted buildings I can endure.  I prefer the lighting on buildings with photogrammetry off too.

CPU Ryzen 7800X 3D  RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090
Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440
Internal Storage 1TB NVMe PCIe SSD 
External Storage Three 4Tb HDs

10 minutes ago, Fielder said:

It is the scenery which sets MSFS apart from say X-plane.

Only if satellite scenery isn't downloaded for X-Plane.

CPU Ryzen 7800X 3D  RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090
Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440
Internal Storage 1TB NVMe PCIe SSD 
External Storage Three 4Tb HDs

10 minutes ago, MrBitstFlyer said:

Only if satellite scenery isn't downloaded for X-Plane.

Not interested. 

 

 

 

Wolfman Jack on the radio used to scream "X!" all the time!

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

1 hour ago, MrBitstFlyer said:

Only if satellite scenery isn't downloaded for X-Plane.

Which absolutely tans the frame rate (on my machine) unlike MSFS.

G

Gary Davies aka "Gazzareth"

Simming since 747 on the Acorn Electron

spacer.png

 

3 hours ago, Gazzareth said:

Which absolutely tans the frame rate (on my machine) unlike MSFS.

I haven't been in X-Plane for a while because the frame rate is so low on my PC.  However, I just retired so a juicy PC, 32in monitor and new controls arrive in a couple of weeks 🙂

CPU Ryzen 7800X 3D  RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090
Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440
Internal Storage 1TB NVMe PCIe SSD 
External Storage Three 4Tb HDs

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