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BREAKING: Fenix is doing A32x NEO family (+ WXR radar!)

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42 minutes ago, carlanthony24 said:

1st prediction correct but other two no idea where you got that from. Bare in mind they have said they can't afford to keep the same price structure of the CEO, but still want to be consumer friendly. Performance wise its no problem. 

experience. The PMDG planes give better fps than the Fenix, in my experience.

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

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  • For everyone else, thank you so very much for the support! It is certainly not lost on us, there is just a tidal wave of messaging after an announcement like this - the team and I have read and apprec

  • CEASE DISCORSE AND ABSCOND WITH MY CURRENCIES

  • For me, and I think for many, now that Fenix has announced the Neo FSLabs is not really in the equation. It does not matter to me when FSLabs releases their version, I will wait for the FENIX. It is n

Just now, Fielder said:

experience. The PMDG planes give better fps than the Fenix, in my experience.

I get the exact opposite. 

3 hours ago, Fielder said:

It will be expensive.

It will not have great performance compared to other airliners.

3 hours ago, carlanthony24 said:

1st prediction correct but other two no idea where you got that from. Bare in mind they have said they can't afford to keep the same price structure of the CEO, but still want to be consumer friendly. Performance wise its no problem. 

This means they can't afford to charge £50 as they did with the A320 CEO. Seeing how people are normalizing the prices of current addons, I can see Fenix charging £60 for this (60 GBP, around 78 USD) ...sadly for the consumer 😢

Regarding performance, I've always found that flying the Fenix in DX12 was a bit challenging in my rig. I mean, I run the DX12 sim load+Lossless Scaling+all the Fenix avionics in the GPU. Currently my rig can do two of the three reliably. That's why I'm forced to stay with DX11 currently, where it runs sweet.

Edited by Luis Hernandez
Added currency conversion

Best regards,
Luis Hernández 20px-Flag_of_Colombia.svg.png20px-Flag_of_Argentina.svg.png

Main rig: self built, AMD Ryzen 7 5700X3D (with SMT off and CO -50 mV), 2x16 GB DDR4-3200 RAM, Nvidia RTX 5060Ti 16GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), ID-Cooling SE-224-XTS air cooler, Viewsonic VX2458-MHD 1920x1080@120-144 Hz (G-sync compatible), Windows 11. Running P3D v5.4 (with v4.5 scenery objects as an additional library, just in case), FSX-SE, MSFS2020, MSFS2024 and even FS9! Lossless Scaling for all my sims. What a godsend...

Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there .

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15 minutes ago, WestAir said:

 

Personally I was really hoping Study Level addon makers would continue their initial boycott of the Asobo WXR to put pressure on Asobo to address the lack of fidelity with weather and the radar, but now that everyone has capitulated I'm afraid we won't see a weather or weather radar update for the lifespan of 2024, as I've learned in life that temporary placeholders become permanent fixtures.

Pressure - YES! Boycott - NO 

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3 minutes ago, Luis Hernandez said:

This means they can't afford to charge £50 as they did with the A320 CEO. Seeing how people are normalizing the prices of current addons, I can see Fenix charging £60 for this...sadly for the consumer 😢

Regarding performance, I've always found that flying the Fenix in DX12 was a bit challenging in my rig. I mean, I run the DX12 sim load+Lossless Scaling+all the Fenix avionics in the GPU. Currently my rig can do two of the three reliably. That's why I'm forced to stay with DX11 currently, where it runs sweet.

It will still be consumer friendly just a bit more. Not as expensive like other developers.

1 hour ago, Barnes said:

Doesn’t matter to me. I know who’s NEO I’ll be waiting for! Well done Aamir, Dave and all the gang.

Same...The other was not even a consideration for me personally.

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36 minutes ago, WestAir said:

Personally I was really hoping Study Level addon makers would continue their initial boycott of the Asobo WXR to put pressure on Asobo to address the lack of fidelity with weather and the radar

They have done it for long enough. It was the right approach.

But, like you said, everyone around them capitulated, and they were left with a product that lacked a major part of the pilot's workload: avoiding weather.

I would prefer a realistic tilt/gain/ground reflection capable wx radar. We had it in prepar3d... But if they kept their (once again: correct) initial stance of not using the "fake" weather radar, they would be negating their users the ability to at least pretend that the depicted image is meaningful.

We can always turn off the weather radar after all.

I thank Fenix for their product and the ability to listen to their users and compromise even when such endeavours go against their core beliefs.

1 hour ago, Tuskin38 said:

It's not completely meaningless, those 'blobs' do represent something in the world.

They represent something that might be below, or above you.... and they do not represent something that may appear if you pitch up or down a couple of degrees and your "radar" is completely and utterly oblivious to.....

13 minutes ago, ha5mvo said:

and they do not represent something that may appear if you pitch up or down a couple of degrees

Pretty sure it does. the radar is a cone of vision in front of you, so it will change based on the angle and altitude of your aircraft.

Edited by Tuskin38

9 minutes ago, Tuskin38 said:

Pretty sure it does. the radar is a cone of vision in front of you, so it will change based on the angle and altitude of your aircraft.

You could be level flight and it will show red even though nothing is in front of you. Its not useful. 

3 hours ago, lwt1971 said:

we were able to analyse a few hundred thousand real A320 flights from the DFDR (digital flight data recorder) outputs, observe an aggregate sidestick deflection profile,

I'm curious about this statement.  I wonder if he means FOQA instead of DFDR data?  Access to DFDR data is pretty tightly controlled in the US and at the European airlines I'm familiar with, being that it is an accident investigation tool.  The airlines themselves typically cannot read it.  It is not the type of thing that would typically be available to a video game developer. 

If they actually accessed a large amount of DFDR data, I'd be curious to know how and why.

Andrew Crowley

27 minutes ago, ha5mvo said:

and they do not represent something that may appear if you pitch up or down a couple of degrees

All radar units at this level (transport category) are stabilized, meaning the display is not affected by aircraft pitch.  You can tilt the radar antenna up and down, but honestly most decent airline radars nowadays handle that for you as well.  There's hardly ever a reason to take the radar out of auto tilt and auto gain.

Andrew Crowley

1 minute ago, Stearmandriver said:

All radar units at this level (transport category) are stabilized, meaning the display is not affected by aircraft pitch.  You can tilt the radar antenna up and down, but honestly most decent airline radars nowadays handle that for you as well.  There's hardly ever a reason to take the radar out of auto tilt and auto gain.

So imagine a scenario where there are storm clouds above you. You don't pick them up on the runway but as you rotate... bang you face the red wall of death. without tilt, how do you anticipate what's ahead of you on the climb or on descent?

10 minutes ago, ha5mvo said:

So imagine a scenario where there are storm clouds above you. You don't pick them up on the runway but as you rotate... bang you face the red wall of death. without tilt, how do you anticipate what's ahead of you on the climb or on descent?

If they're mature storms, you'll see the rain reaching the ground in front of you.  That's all radar sees, is precipitation.  It cannot see "storm clouds", just the precip they make. 

Of course modern radars do tilt, they just handle it automatically.  The radar is continuously scanning a cone both above and below the aircraft, and then an algorithm is filtering out returns that are recognized to be ground clutter or terrain (the radar has it's own terrain database).  Gain, threat display, and other aspects of the display are also altered based on location - for instance, since oceanic convection is often lower-topped, the radar will display a lower storm as stronger in oceanic airspace than it would over land etc. 

If you mean in the game, the first part applies - you'd see the rain reaching the ground in front of you.  😉

Andrew Crowley

Is the NEO for 2020 as well as 2024?

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