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Texture POP in/ changing in final approach

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For some the issue is enough that they need to switch to a lesser simulator. For others, it is a non issue. Either they don't see it or it just doesn't happen with their set up. I belong to the latter camp. I have gone out of my way to look for it after seeing threads like this and if I have it at all, it is minimal, rare and not something which has any effect on my enjoyment of the simulator. If it is a deal-breaker for you then other simulators are available apparently, but it's not something that all of us are seeing or are affected by. Which means it won't be a priority for the developer to 'fix', understandably. 

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  • Not to be taken the wrong way, but I understand that you chose not to see or ignore it.  Unfortunately, even in this short video, we notice problems at 4:17 or 4:18 when a water texture pops up, a

  • Ianrivaldosmith
    Ianrivaldosmith

    What is sad is this type of ‘playground’ bullying here at Avsim, that is completely uncalled for and un-needed.    For the record, I don’t try and bash Anything or sway anyone anywhere. I simpl

  • Absolutely, the same textures/scenery popping in MSFS2020/2024. You wonder what it will take for ASOBO to hire knowledgeable programmers and listen to customers. All the other good aspects of this gam

11 hours ago, IndustrialEngineer said:

I have TLOD around 20

Yeah that's too low, even in VR where this issue is more noticeable I have it set to 50 (I think) for performance hungry areas. It's better when at smaller airfields but there is no escaping the poor LOD coding overall, it's been an issue since release so we just have to deal with it, they'll never get it "right".

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34 minutes ago, MarcG said:

Yeah that's too low, even in VR where this issue is more noticeable I have it set to 50 (I think) for performance hungry areas. It's better when at smaller airfields but there is no escaping the poor LOD coding overall, it's been an issue since release so we just have to deal with it, they'll never get it "right".

Hi! Thanks for answer you and everyone!

I have TLOD at 500ft at 20 when landing, where I cant see even further. I tried with minimym tlod 50 and 60 in autofps, and I still had this issue. So I dont think its about TLOD value?

I am aware of these "popup" problems, but (thankfully) it does not affect me to any great extent. I probably do not see some of it, as I am always in the cockpit during my flights. The delayed render of parts of an island (or coastline) that results in trees appearing to be floating in the air is annoying, so I could do with a solution for that!

I am not sure why some people have TLOD set so low. I have it FIXED at 250 on my PC, and I do not have any problems.

Edited by Christopher Low

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

  • Author
13 minutes ago, Christopher Low said:

I am aware of these "popup" problems, but (thankfully) it does not affect me to any great extent. I probably do not see some of it, as I am always in the cockpit during my flights. The delayed render of parts of an island (or coastline) that results in trees appearing to be floating in the air is annoying, so I could do with a solution for that!

I am not sure why some people have TLOD set so low. I have it FIXED at 250 on my PC, and I do not have any problems.

Hi, I dont find the TLOD higher needed for low altitudes, I have optimized it to show as far as I can see at any moment and not further to get more FPS.

Im also in cockpit and in the planes front I see the trees/buildings disappearing or changing models, super immersion breaking! This happens during final approach around 1500-300ft altitudes

I dont know about ur problem, I have understood its new problem in SU16 and known widely, so surely it will be fixed soon!

Edited by IndustrialEngineer

12 hours ago, IndustrialEngineer said:

So thats really been the case for 5years now and no fix?🤭thanks for answer so I wont fight with this more. Super annoying!!

I havent noticed this before but now I do, and I cant unsee it!!😆 higher TLOD or 200 OLOD didnt help either..

 

 

This is my experience, too.

You need higher LOD's to prevent these pop ins, but that comes at a cost of stuttering, especially when panning.

It wouldnt be so bad if they had an alpha fade in to make the sudden appearance of objects less noticeable.

The new SU3 has improved things over the last beta iteration, but still some way to go.

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  • Author
16 minutes ago, Bunchy said:

This is my experience, too.

You need higher LOD's to prevent these pop ins, but that comes at a cost of stuttering, especially when panning.

It wouldnt be so bad if they had an alpha fade in to make the sudden appearance of objects less noticeable.

The new SU3 has improved things over the last beta iteration, but still some way to go.

Thanks, with 100tlod at landing I get stutters, and 60tlod didnt seem to help at all. Maybe I should try without autofps

What is your system specification, and at what screen resolution do you run the simulator?

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

  • Author
13 minutes ago, Christopher Low said:

What is your system specification, and at what screen resolution do you run the simulator?

Hi, thanks for answer.

Amd ryzen 5, 3600

Gtx 1660 super,

32gb ram, sataSSD,

I have lossles scaling's framegen and autofps, base fps is 50 with pmdg737 and with lossles scaling framegen 100fps. 

Settings Medium to Low, Resolution scale 100, TAA, antialiasing 32x from NVIDIA control panel

And the rabbit hole begins haha. It is an Asobo problem; you either learn to ignore it and look the other way or migrate elsewhere. 

Trust me, you can try millions of tips, tricks, and mods, and the issue will still persist. Only Asobo can fix it. I am hypersensitive to it, and I have tried everything to no avail. 

More power to those who learn to live with it and look the other way. I can not do that. 

PS I am on a huge 65-inch screen, so it may be more noticeable to me. 

Edited by Ianrivaldosmith

4 hours ago, St Mawgan said:

For some the issue is enough that they need to switch to a lesser simulator.

You could have just said switch to another simulator. 'Lesser'? Does you absolutely no favours. There is nothing 'lesser' about the other simulators. Each has pros and cons. It is as simple as that, really. 

  • Author
24 minutes ago, Ianrivaldosmith said:

And the rabbit hole begins haha. It is an Asobo problem; you either learn to ignore it and look the other way or migrate elsewhere. 

Trust me, you can try millions of tips, tricks, and mods, and the issue will still persist. Only Asobo can fix it. I am hypersensitive to it, and I have tried everything to no avail. 

More power to those who learn to live with it and look the other way. I can not do that. 

PS I am on a huge 65-inch screen, so it may be more noticeable to me. 

Haha, you know it! Thanks for saving me from this trouble! I have spent tens of hours in optimizing the game and my low end PC, so its good to skip this rabbithole. Its just super annoying, seems they wont fix it. Maybe I should check the Xplane12😆

  • Author
40 minutes ago, Ianrivaldosmith said:

You could have just said switch to another simulator. 'Lesser'? Does you absolutely no favours. There is nothing 'lesser' about the other simulators. Each has pros and cons. It is as simple as that, really. 

I looked into youtube, and  videos of final approach msfs2020 dont have this problem, there must be something what helps to mitigate it or something, I cant😭🤣

I have a middle of the road PC and don't see this issue.

Edited by Bobsk8

 

 

 

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