Skip to content
View in the app

A better way to browse. Learn more.

The AVSIM Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

SU5 beta 1.7.21.0 is released.

Featured Replies

I just fired it up. Not sure what the changes are. No problems so far.

https://forums.flightsimulator.com/t/sim-update-5-beta-1-7-21-0-release-notes-april-17-2026/763121

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

  • Author

RELEASE NOTES Sim Update 5 - Beta 1.7.21.0

If you are playing on PC, outdated packages in your community folder may have an unexpected impact on the title’s performance and behavior.

If you suffer from stability issues or long loading times, move your community package(s) to another folder before relaunching the title.

Stability & Performance

  • Fixed race condition when loading key events associated to XML Gauges (could lead to random crashes)

General Bug Fixes

  • Fixed simvars AIRSPEED INDICATED and AIRSPEED TRUE not being set immediately upon loading an FLT that uses ZVelBodyAxis_IAS
  • Following community feedback, fixed Tobii default parameters for Rotation Responsiveness and Camera Boost.
  • Following community feedback, fixed an issue when, if the cockpit interface is set to legacy with visual indicators off, the visual indicators could appear anyway.
  • Fixed node lookup when merging XML files in a Modular SimObject (could cause crashes when a RemoveEntry tag targeted an unknown node)

EFB

  • Planner App - Fixed various texts not being translated to the user’s selected language.

Minimap

  • Fixed flight plan discontinuity not shown on minimap.

Aircraft Tech

Model Behavior

  • Fixed an issue causing the highlight when hovering cockpit element to still be present when using the keyboard/gamepad while in legacy mode.

Career

General Bug Fixes

  • Fixed incorrect aircraft pitch when skipping to landing
  • Added a new “UseSimStatePitch” option in RequestTeleportAction to load pitch from sim state FLT

Virtual Reality

  • Fixed a regression that caused some interactions to be inoperative if the VR controller previously hovered a glasscockpit when first starting to hover the interaction.
  • Fixed the “Reset to default” feature of the Virtual Reality graphic settings section resetting the non-VR graphics options too.

Controls

Peripherals

  • Following community feedback, fixed an issue when unplug/plug an USB device during gameplay could cause massive stutters.

DevMode

  • Added edition of dependencies in Package Inspector

General

  • Added a new stat to SimObjectStatistics Profiler, GPU Memory Used

Project Editor

  • Reverted new progress bar due to increased build time

SDK

Exporter 3DSMAX

  • Fixed Multi-Exporter stops the export with error execption if LOD min size value has been deleted

Exporter Blender

  • Fixed export of constant anim in NLA Track mode.
  • DA62 sample - Airframe : Fixed liveries and Registration Number.
  • DA62 sample - Cockpit : Added Seatbelt setup.
  • Fixed gltf light import
  • Updated Blender Addon documentation

Documentation

  • Documentation updated regarding MapVIEW API function.
  • Updated documentation related to Sim Attachment IFD.

Edited by Fielder

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

"Fixed an issue causing the highlight when hovering cockpit element to still be present when using the keyboard/gamepad while in legacy mode."

See, I told someone here that it was a bug not a feature.

Edited by Tuskin38

OH YES they fixed the stupid blue clickspots showing in legacy mode whew

My Liveries | FAA ZMP | PPL ASEL |
| Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |

 

 

6 hours ago, ryanbatc said:

OH YES they fixed the stupid blue clickspots showing in legacy mode whew

🙄I loved it ... Felt like I had been taking stuff...

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

Will update later. Did not expect another build since they want to release SU5 next week I understand? Maybe this is basically the final release build then already?

Phil Leaven

i5 10600KF, 32 GB 3200 RAM, ASUS 4070 12GB EVO, Asus ROG Z490-H, 2 WD Black NVME for each Win11 (500GB) and MSFS (1TB), Rolling Cache 16GB, Photogrammetry always OFF, Live Weather and Live Traffic always ON, Res 2560x1440 on 27"

Slow rendering fixed when going between cockpit and outside and back? 

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

8 minutes ago, bobcat999 said:

Slow rendering fixed when going between cockpit and outside and back? 

SU8 I reckon 😜

Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)

deleted

Edited by MrLamb

'It is better to be silent and be thought a fool than to speak and remove all doubt.'

14 minutes ago, vbazillio said:

Same here with the PC keyboard.

Solved here by disabling the 'Dont-Show-This-Message' addon. 

'It is better to be silent and be thought a fool than to speak and remove all doubt.'

since nobody mentioned the need to update DLSS ... time for DLSS swapper, as after every beta update 😀

AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090,  Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler.

60-130 fps. no CPU overclocking.

very nice.

3 hours ago, MrLamb said:

Solved here by disabling the 'Dont-Show-This-Message' addon. 

As far as I remember and if we're talking of the same problem, the mod that I implemented was to skip the "Ready to Fly" button. Is that the same you're talking about ? If Yes, the mod was to modify base.bundle.js ("C:\XboxGames\Limitless\Content\Packages\fs-base-ui\html_ui\Global\pkg\base.bundle.js") but the 1.7.21 has a different format. Are we on the same page? Am I the only one with a different base.bundle.js file in 1.7.21 ?

Vincent B.
Check my free MSFS sceneries : https://flightsim.to/profile/vbazillio/trending and my hardware configuration.

Create an account or sign in to comment

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.