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Christopher Low

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Everything posted by Christopher Low

  1. Button 4 on my CH Flightstick Pro joystick. I press and hold the button to arm the reversers, and then increase thrust with the throttle wheel. When I am done, I reduce the thrust to idle, and release the button. EDIT: Ah, sorry. I thought that this was something that happened after the small update the other day, but I see that it is with the BETA version. My apologies.
  2. Thrust reversers are working fine on my PMDG 737-600.
  3. It had better not, as I plan to have a few flights in the PMDG 737-600 over the weekend.
  4. Over 50 years after landing twelve men on the Moon, NASA have pushed the boat out once again, and.....er.......landed a small tub on the Moon. Congratulations, I guess
  5. Cheer up, Pete. It's nearly the weekend!
  6. What the hell is the matter with the MS Marketplace tonight? I purchased one airport at 17:40 (35 minutes ago), and currently it has dropped back to zero for the third time. That is totally ridiculous
  7. I have heard that Robert Randazzo owns a Dassault Falcon business jet. If he does, then the team would (presumably) have full access to this for 3D modelling/systems/audio recordings etc. That sounds like a reasonable bet to me.
  8. What is it about FlyTampa that concerns you, Erich?
  9. Psion Flight Simulator for the ZX Spectrum 48k - Christmas 1982. Where have all of those years gone?
  10. He probably means that it plays like it's in Beta
  11. That's my age, so yeah.....young
  12. I assume that having AI planes active has a much bigger hit on framerates/stutters than having lots of static aircraft at the gates?
  13. Everything works fine once it has loaded, and framerates are good.
  14. Does anyone else experience long load times for the buildings and objects at FlyTampa EHAM Amsterdam Schiphol? After the scenario has loaded, it can take up to two minutes for all of the buildings to appear. I am thinking that it may be a VRAM issue (I have 6GB on the GTX 980Ti), but I do not have the same problem at (for example) IniBuilds EGLL London Heathrow, and that is also a very dense scenery area.
  15. Interesting registration on a British Airways plane. I assume that it was "borrowed" from another airline?
  16. All I want is the ground handling and those "land bars" to be fixed
  17. You have to be kidding? My 737NGX and 777 (the older version before they updated the ground handling model) in P3Dv4 felt like they had plenty of weight. My current 737-600 in MSFS feels as light as a feather in comparison.
  18. I did not need differential brake settings in P3Dv4. The brakes also reacted instantly in P3Dv4, rather than the one second pause, and then effect that I see in MSFS. The latter is rather annoying. Almost as annoying as the stupid wheel skidding.
  19. I just want the kind of ground handling that I enjoyed in P3Dv4. I don't need it to be real world realistic. I just need it to work.
  20. I am being perfectly honest here when I say that the clouds do look good close up on my PC. Cloud surfing looks so realistic, with wispy tendrils floating past my window. Some of the clouds are partially transparent, but lots of them are totally opaque, and I can see nothing when I pass through these until I emerge on the other side. The experience can be quite breathtaking at times.
  21. My clouds do not appear grainy, although I have only used the "Few Clouds" and "Scattered Clouds" options to date.
  22. Are the ground handling improvements in the PMDG 737 mentioned by others just an illusion then? It is absolutely certain that this needs to be corrected, because having the nosewheel skid when turning at 10 knots is definitely not realistic, and extremely annoying.
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