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N2056

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Everything posted by N2056

  1. Wow! Now we've got the original topic, a touch of "X-Plane is better", and a dash of "P3D Eula" all in a single thread. All we need now are some Mentos and a bottle of Coke and we got ourselves a show!
  2. I'm curious to know about the so called "performance hit". What can be shown as evidence that a "skinned animation" (aka wing flex) drops frame rate?
  3. What causes you to think that an alpha channel is "missing" from a given texture? It is very possible that it is not there because it is not needed.
  4. Works fine for me. Perhaps you should give woodworking a try. :Idea:
  5. All hail P3D But what about the EULA? Fear not Majority rules
  6. I looked at the picture comparisons, and I agree with Jordi. Best case would be that the CLS textures are being "borrowed". I highly doubt that the widow shade positions between the two models would end up being the same out of pure chance. Worst case would be that it is the CLS model. Given the fact that the texture anomaly in the area of the lower nose area is identical as an experienced modeler I'd vote for the latter.
  7. Not owning either product I'm just looking at Flight 1 vs Captain Sim. If the DC-9 doesn't work out at least you can get your money back.
  8. Thanks Tom, I will look into those options.
  9. Over the years I have used various image hosting sites, and I have always ended up dealing with policy changes and such to the point that I gave up on them. To me it seems that most of them are pushing the whole social media thing which I have no desire to be a part of. Unless someone can enlighten me as to where I can just upload pictures for later use and be left alone doing so I guess you won't see any pics from me from now on.
  10. After clicking on this one I had to go out and get a can of air to clean up the cloud of dust that blew out of my computer!
  11. I've been at this from day one flying the snot out of subLOGIC's Flight Simulator 1 on an Apple IIe circa 1980.
  12. If I crash first I hide all the empties. Then I climb onto the roof of my house and jump off. On the way down I toss a lit match and a small can of gas to get the possibility of a post-crash fire. I always remember to strap on the GoPro cam 'cause you never know when your idiocy might go viral! :Money Eyes:
  13. I see multiple problems. What file? What flavor of FSX? (some planes require Acceleration) User experience level? Language issues? Age? Had a few? I could probably add a bit more, but perhaps I have made a point. The ability to convey ones thoughts well in writing in a forum read world-wide is not something that everyone is blessed with, and frankly the root issue with the OP will never go away. Is it frustrating? Perhaps, but only if you allow it to be.
  14. I guess it was just a question of when for this sort of topic to pop up. I have the popcorn started!
  15. It might help to understand that when it comes creating any content for FSX there are a lot of things shared in developer forums in terms of how to create things, but when it comes to payware offerings it is not uncommon for some discovered tidbits to become proprietary. Thus it is possible for "Brand X" to manage something that other brands have not. That's never going to change.
  16. Well, so far it looks to me like that is exactly what is happening.
  17. I'll probably never understand why people feel the need to make posts like these other than to stir a pot. If I don't enjoy something I just move along and try something else. I don't see a need in telling the world about it.
  18. When your criteria starts to get this specific all I can suggest is learn how to make planes for FSX. That's the only way you will get exactly what you want.
  19. Danny has several years of time invested in that project. I was not amused at seeing his work treated this way. Unless you have spent a ton of your spare time creating something for the Sim you probably won't get it.
  20. Knowing the design history of this project frankly to me as a developer it's become one of the more offensive ones I've seen in a while.
  21. For any of the tools to work you must match the SDK to the version of FSX you are running. The best info on the subject can be found here: http://www.fsdeveloper.com/wiki/index.php?title=SDK_Installation_%28FSX%29
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