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Black/disappearing textures? Some bizarre news ...

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Good question. I don't know about others but I am overclocked and have multiple monitors.
Same here!HMmm their is 2 of us so far!
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I would also like to know if anyone using FS9 has ever seen this. AND, if anyone using XP with FSX has. From other posts, reverting back to XP from Vista has fixed this issue. Showing that it may just be the talk that Microstupid removed DirectX sound support from DX10. This would explain why we're only seeing these things, in just Vista kernel type OS's.

i9 10920x @ 4.8 ~ MSI Creator x299 ~ 256 Gb 3600 G.Skill Trident Z Royal ~ EVGA RTX 3090ti ~ Sim drive = M.2  2-TB ~ OS drive = M.2 is 512-gb ~ 5 other Samsung Pro/Evo mix SSD's ~ EVGA 1600w ~ Win 10 Pro

Dan Prunier

I would also like to know if anyone using FS9 has ever seen this. AND, if anyone using XP with FSX has. From other posts, reverting back to XP from Vista has fixed this issue. Showing that it may just be the talk that Microstupid removed DirectX sound support from DX10. This would explain why we're only seeing these things, in just Vista kernel type OS's.
Dan,See my post above re XP with FSX:http://forums1.avsim.net/index.php?s=&...t&p=1676622With XP you get the same problem but the variation is that it is a white screen instead of the black screen.For the record, the rig I use is an overclocked Q6600 to 3.2 GHz. I have not adjusted the memory timings as wrbrd has suggested however.The more I think about this it seems to be an FSX resource allocation issue.Unfortunately the ACES team is no longer so we may never see a proper fix for this issue.I fervently hope I am wrong.Regards,Pete
Asus Z 370-A | Intel i7 8700 K @ 5 GHz  |  1080TI |  32 GB 3200 DDR4  |SM951 M.2 SSD |  Windows 10 x64  | TIR 5 | TM Warthog H.O.T.A.S  |  4K Monitor @ 30 Hz  |  Orbx Global | Orbx  Vector  |  Orbx OpenLC NA, EU  |  FreeMeshX  |  VRS Superbug

 

I would also like to know if anyone using FS9 has ever seen this. AND, if anyone using XP with FSX has. From other posts, reverting back to XP from Vista has fixed this issue. Showing that it may just be the talk that Microstupid removed DirectX sound support from DX10. This would explain why we're only seeing these things, in just Vista kernel type OS's.
I have not had a white or black screen for over a year. FSX on XP-64NickN, says this is the fix: http://www.simforums.com/forums/forum_posts.asp?TID=32223 Seems an upgrade from W7/Vista to XP-64 is in order.FYI the white screens A.K.A. Cream screen of death (CSOD) is a known FSX bug.

Regards,
Gary Andersen

HAF932 Advanced, ASUS Z690-P D4, i5-12600k @4.9,NH-C14S, 2x8GB DDR4 3600, RM850x PSU,Sata DVD, Samsung 860 EVO 1TB storage, W10-Pro on Intel 750 AIC 800GB PCI-Express,MSI RTX3070 LHR 8GB, AW2720HF, VS238, Card Reader, SMT750 UPS.

Gary,What motherboard do you use and if it's an ASUS did you disable the onboard sound in the BIOS when you installed your sound card?Regards,PetePS A question for tfm: I recall you did some testing on the Radeon 5870 card, did you test this card for the black screen/textures problems?
Striker Extreme with sound disabled in the bios Pete.NickN says it is s memory management issue with Vista and W7, see here http://www.simforums.com/forums/forum_posts.asp?TID=32383

Regards,
Gary Andersen

HAF932 Advanced, ASUS Z690-P D4, i5-12600k @4.9,NH-C14S, 2x8GB DDR4 3600, RM850x PSU,Sata DVD, Samsung 860 EVO 1TB storage, W10-Pro on Intel 750 AIC 800GB PCI-Express,MSI RTX3070 LHR 8GB, AW2720HF, VS238, Card Reader, SMT750 UPS.

Just as in the original post I had the same issue after attempting replay of my landing. Only ground textures would be displayed or the screen would be completely black and this began after upgrading to Vista64 with SP2 and it was the only nagging issue that I had with the new OS while flying the PMDG MD11 or JS41.This had been going on for a few months until I remembered reading about heating issues with the CPU so I installed a Cooler Master unit and I no longer have any issues... food for thought.

\Robert Hamlich/

 

Just wanted to update all of those following this thread. I am now running FSX under XP x64. Previously I was running FSX under Vista x64. I no longer experience the texture problems when running FSX under XP x64.

I'm having the same black/white screen issue myself. I also get artifacts while the md11 initializes. I lowered the sound quality but the problem didn't go away. I'm running w7 64bit.

I spoke too soon. I updated my sound files with the Turbine Sound Studios GE and PW sound pack's and I got blank menu screen, lost ground textures after 10 minutes of flight and when I hit ESC and pushed the return to flight button I heard sound but my screen was black. I am going to go back and try the default sounds and see what happens. This is not good and I am not very happy.

\Robert Hamlich/

 

  • 2 weeks later...

Anyone try setting bufferpools to 1MB (1,000,000 bytes)? I remember after FSX SP1 or SP2 the bufferpools was raised to a value of 4MB, and I've heard countless problems with bufferpools and graphical anomalies. Here is what the CFG should look like:[bufferPools]PoolSize=1000000Also try Windows XP Service Pack 2 compatibility.John

See You In The Skies...
gman!

"Impossible things are simply those which so far have never been done." - Elbert Hubbard

OK update, I boosted my soundcard up to 24-bit, 192000KHz, added some HD cloud textures to FSX, boosted the LOD radius and autogen, and I flew from day to night switching lights numerous times and windowing numerous times with no problems whatsover (this is only in the default Cessna, but I've had this problem with the default even :() and I had no problems whatsoever. Reason why? 500Kb of bufferpools. I am not kidding I think I'm actually on to something. FSX RTM had a bufferpool of 1Mb but it got upped to 4MB after the service pack. This might be why nobody or so few had the problem when fsx first came out.Here is the line[bufferpools]PoolSize=500000Try it and report back please! There are no graphical anomalies either and FSX seems to get better FPS too. Loading of textures (gray panels) seem to have gone away too!! Only time I get anomalies is when bufferpools is too high. 0 may make things worse.John U.

See You In The Skies...
gman!

"Impossible things are simply those which so far have never been done." - Elbert Hubbard

Here is the line[bufferpools]PoolSize=500000John U.
Hi John, Glad this is working for you. I tried this for a few weeks and had great results. I've posted the same advice in other posts. Problem came back for me but not nearly as much. I had my pools much higher also and if they are as high as I had them you will sill notice the hit on distant scenery. So I would still add this as a positive result of using the pools. As of lately, I've also tried shutting off dawn and dusk smoothing to see if that helps (in the fsx.cg). I think it has but not much time to fly lately to test.

i9 10920x @ 4.8 ~ MSI Creator x299 ~ 256 Gb 3600 G.Skill Trident Z Royal ~ EVGA RTX 3090ti ~ Sim drive = M.2  2-TB ~ OS drive = M.2 is 512-gb ~ 5 other Samsung Pro/Evo mix SSD's ~ EVGA 1600w ~ Win 10 Pro

Dan Prunier

Also for the sound fix, I have options to check whether to let an application exclusively control the sound device. Having that checked off may work. I don't know I havent tested that yet. Another tab has a box to diable enhancements. I will check boht these boxes and will report back. Both with low an high Hz settings.

FAA: ATP-ME, 737 CA, enough time in the 757/767 to be dangerous 🤠

Matt Kubanda, 7950X3D, 64GB RAM, RTX 5090@4k, MSFS 2024

 

 

 

Here is the line[bufferpools]PoolSize=500000Try it and report back please!
Amazing ... that eliminated all issues discussed and investigated here (http://forums1.avsim.net/index.php?showtopic=270520) with the MD11! Switching between applications works now (both with ALT+TAB and with ALT+ENTER), no more hangs or screen flickering when accessing FSX menus to change some settings, all this even with FS Global 2010 scenery and over longer legs over water away from towers. Thank you, Sir!Sigmar Stadlmeier
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