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New Microsoft Flight Simulator announced!

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Orbx and FlyTampa aren't telling us something. Refer to their forums.

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Orbx and FlyTampa aren't telling us something. Refer to their forums.
Yes they are.
Let me state the Orbx position very quickly. Since ACES closed I have gone on record on many occasions to clearly state that we will continue to support the Microsoft platform, and only the Microsoft platform. Whilst we have been approached a number of times to port to X-Plane and look at other sim alternatives, my position as CEO has been clear: we're a Microsoft shop and will stay that way.Secondly, please do not ask us for more information, other than what Microsoft themselves have published (as they did today) on public sites for everyone to see. Whilst it's fun to speculate about this new platform, you need to understand we simply cannot say anything at this early stage. Please respect our wishes in that regard.Finally, we are 100% committed to releasing content for this new platform, in whatever guise that may be; of that you have our promise.

Paul Smith.

January- Funny, I thought we had enough conversations to where you knew my name or could read but perhaps I'm thinking of another month of the year :PI'm not sure if you meant to toss a link in there or not but have no idea what and who you're talking about there bud. Especially since I don't know who you may think I'm against? hahaha.As for them basing it off of FS9, I thought they did that and called it FSX?
-------------------Dan- sorry: since everyone calls me january, I assumed you went by "turbine".Here is the post to which I referred re the platform for the "new" MS FLIGHT.(It is now in the new AVSIM forum- "Microsoft Flight" Forum.)Quoted from N4Gix- Fr Bill:"FS9 - pretty decent platformFSX - many improvements, but many "performance issues," only some of which new hardware has managed to overcome.FSvNext - ACES continued improvements, but were moving in a direction contrary to the desires of their "bosses" at MS GAME Studios, the results of which were the nearly complete sacking of the ACES team.Microsoft Flight - new "in-house" team working from the previous codebase (FS9) but now focused on streamlining the platform into the MS LIVE for Windows paradigm, and using the latest DX11 APIs and tools."-----------------------Fr Bill in a further post gives reasons why he believes FS9 (upgraded) to be the platform for the new "MS Flight".Hope this clarifies.Alex Reid

Weather is the one single thing I hope they improve.Especially on take off/landing, constant roll corrections need to be made IRL.

Jordan Forrest

Restarting with FS9 is a disappointment. They should have started from scratch. Instead they use a code base that is a decade old.

"A life is like a garden. Perfect moments can be had, but not preserved, except in memory." - Leonard Nimoy

ASUS Prime Z270-K/Intel i7 7700k @ 4.7GHz/be quiet! Black Rock 3 Pro/EVGA Geforce GTX960 4GB/16 GB Crucial DDR4-2400 RAM

Alexander Neugebauer

 

No worries Alex, I just don't think we should stop our tight forum friendship with calling each other by are screen names, haha. But seriously, I still read it as though you may have seen something I wrote that went against what he's saying on another forum. I never did and just going on what I think and am hoping for is all. I probably just read it wrong, but the only thing possibly in the negative is the possibility that it's not a sim this time around and more on the game end of the runway. Of course I also said good news even if it were :)It would be great to like I said to have a sim that took advantage of direct X and our hardware better, that to me is the biggest thing. Simulators will always be CPU intensive, but there is soooooo many things that could be handed off to the GPU to releave the strain. Imagine how many older systems (not that old of course) could hit great frame rates if drawing clouds and shadows was actually handled by the GPU! As for the quoute of the Aces team going the wrong way with it, yeah there were lots of things not fixed and some disappointment here and there, but think they did a whole lot of great things with FSX too. So basically, regardless what platform they build from I just can't wait to try the end result. :(

i9 10920x @ 4.8 ~ MSI Creator x299 ~ 256 Gb 3600 G.Skill Trident Z Royal ~ EVGA RTX 3090ti ~ Sim drive = M.2  2-TB ~ OS drive = M.2 is 512-gb ~ 5 other Samsung Pro/Evo mix SSD's ~ EVGA 1600w ~ Win 10 Pro

Dan Prunier

When I imagine a flight environment such as our sims, with the power of todays GPU's and processors, the things that I imagine just boggle the mind :Big Grin:Click here to see what I mean, and click here to see the first aircraft I think PMDG is going to release for it :(

i9 10920x @ 4.8 ~ MSI Creator x299 ~ 256 Gb 3600 G.Skill Trident Z Royal ~ EVGA RTX 3090ti ~ Sim drive = M.2  2-TB ~ OS drive = M.2 is 512-gb ~ 5 other Samsung Pro/Evo mix SSD's ~ EVGA 1600w ~ Win 10 Pro

Dan Prunier

Dan, you have a seriously strange imagination ;-)Nice pics though!

Sander Rutte

At last we'll have a decent platform to run the forthcoming PMDG Woodpigeon on.Peter Lucevan

Geez, guys you should have done some more research first. MS Flight as described in msdn is based Microsoft ESP platform, which in turn is heavily based on FSX core, and extended with new "fascinating" features. Microsoft ESP is a future platform for MS Flight, MS Train, and probably for MS Sims too (joking). Thanks to 90% core from FSX, devs will be able to easily port their work from FSX to ESP. Minimum reqs are similiar to those for FSX.Link: http://msdn.microsoft.com/en-us/library/cc526948.aspxCheers

Tomasz Fiszer

 

-- IFIYGD

Hum, I think you're a little bit confused galatei. ESP development was ACES job, and it was basically an attempt to sell the FSX engine to do other simulations. This was a branch that died in the same time as ACES was closed (just the same way the MS Train Sim using ESP died back then). Nowhere in your link there is any mention of the new Microsoft Flight using ESP, this page about ESP was there a couple of years ago already if I remember rightly, so you might want to do some better research first before stating that.

  • Commercial Member

Btw, just so everyone's up to date, a Microsoft rep stated in an interview that this *is* a high-fidelity simulator platform that will appeal to simmers such as ourselves, but that there are game elements that try to ease the casual buyer into it. (I would expect an evolution of the mission system combined with something along the lines of the Acheivements system games on 360/GFWL and Steam have for instance) He also stated that we should not expect a release in the next year.http://news.cnet.com/8301-13860_3-20013915-56.html

Ryan Maziarz
devteam.jpg

For fastest support, please submit a ticket at http://support.precisionmanuals.com

I am guessing a October-September 2011 release. Look at the past Flight Sims, all were released in that time of the year (Except FS2004)

  • Commercial Member

Gents-Something tells me I will regret getting involved in this thread... but....Please be careful what you read in the various fora.There seem to be some rather absurd comments being made about what MS FLIGHT is or is not.All I'm going to say is: If it sounds crazy- it is crazy.okay- I guess I should add a few more points:There are no demons hiding in the corner secretly trying to kill the genre.There may or may not be NDAs restricting the input of anyone on the PMDG team. We can't say. But seriously- I've read some really whacked out stuff since this announcement posted... Just take a moment to give it the "does this sound even remotely reasonable?" test...In the mean time, we remained fixated on our current goals...I hope that clarifies the issue.

Robert S. Randazzo coolcap.gif

PLEASE NOTE THAT PMDG HAS DEPARTED AVSIM

You can find us at:  http://forum.pmdg.com

You don´t need to regret telling the truth, Robert. Some times speculations get out of hand and people start to kill bunnies needlessly.

Felipe Andrade at SBSP

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