August 16, 201114 yr I'm having a hard time trying to edit contact points in order to make NGX landings more realistic.*This is a real landing: *What I see is that NGX strut compression and bouncing are far from realistic. NGX struts compress very little compared to reality. This is a "bug" I see in almost all "Microsoft FS" aircrafts.*Does anybody know whether is there a way PMDG could make NGX "strut dynamics" more realistic? Teo Halfen Teo Halfen
August 16, 201114 yr I'm having a hard time trying to edit contact points in order to make NGX landings more realistic.*This is a real landing: *What I see is that NGX strut compression and bouncing are far from realistic. NGX struts compress very little compared to reality. This is a "bug" I see in almost all "Microsoft FS" aircrafts.*Does anybody know whether is there a way PMDG could make NGX "strut dynamics" more realistic? Teo Halfen Absolutely no need to edit contact points.... --It's not recommended by PMDG and you might end up with a plane under the runway! As far as I know the NGX is as realistic as it gets **within the confines of FSX**. This might be an FSX limitation since it seems to be with all other aircraft.
August 16, 201114 yr I'm not seeing a problem with the NGX in this area... ___________________________________________________________________________________ Zachary Waddell -- Caravan Driver -- Facebook: http://www.facebook.com/zwaddell Avsim ToS Avsim Screenshot Rules
August 16, 201114 yr Don't you think that's a little pedantic Teo? I also do not see anything wrong, then again I fly from inside the cockpit 99.9% of the time :( FRED
August 16, 201114 yr The feeling of the aircraft settling back on it's haunches will never be accomplished with FSX. Editing contact points really have nothing to do with this, and all you are asking for is a more unrealistic experience than the as-good-as-FSX-gets one PMDG has already provided. Thanks!Nick CrateChief Executive OfficerFedEx Virtual Air Cargo
August 16, 201114 yr Commercial Member Editing the contact points is going to void any support from us unless it's returned to stock. We've done the best that we can given FSX's quirks and limitations - please stop nitpicking tiny things like this and just enjoy flying the plane. Ryan MaziarzFor fastest support, please submit a ticket at http://support.precisionmanuals.com
August 16, 201114 yr Editing the contact points is going to void any support from us unless it's returned to stock. We've done the best that we can given FSX's quirks and limitations - please stop nitpicking tiny things like this and just enjoy flying the plane.++++1 toatally agree ryan people are looking at the real aircraft and expecting the same in fsx I7-8700k,Corsair h1101 cooler ,Asus Strix Gaming Intel Z370 S11 motherboard, Corsair 32gb ramDD4,, gtx 1080ti Card, RM850 power supply Peter kelberg
August 16, 201114 yr Yeah +1 here aswell, People must understand the PMDG are cabaple of anything but there is always alittle thing called " FSX" in the way, can only do what it will allow you
August 16, 201114 yr I fly real aircraft but only cessna types. And i performed a crosswimd landing and found that it worked like the real thing. And what it looks like for the outside i don't know. Paul sheather PC win7 64bit i7 960 oc 3.80 gtx 470x2 SLI 8gig ram PMDG MD11 737NG 747-400 747-800 JS41 B1900 CS 727 757 767 C130 AEROSOFT A320-1 TWIN OTTER FSD PORTER SENECA WARBIRDSIM P51B CARENADO C208 C206 CERA BELL212 FLIGHT1 ATR Active sky ASA
August 16, 201114 yr I think the compression of the landing gear was discussed some months ago already... It's an FSX limitation for not simulating the compression / extension dynamics properly (if at all).But do you really think this is something make any fuss about? The NGX is so wonderful, I have a very hard time noting any "shortcommings" (based on FSX limitations). I'm simply overwhelmed by the shear beauty and perfection of it all... Regards, Frank van der Werff
August 16, 201114 yr I noticed, on close inspection with my scanning tunnelling electron microscope, that there was an atom slightly out of place. Fix this immediately PMDG or I want my money back. Martin Wilby
August 16, 201114 yr Commercial Member Exactly - this costs $70, not $70 million. Ryan MaziarzFor fastest support, please submit a ticket at http://support.precisionmanuals.com
August 16, 201114 yr I don't understand people who compare this with a real world aircraft ... to the tiniest bitsYes it is the closest one to reality ever done in an 'game' ... we have never ever seen a realistic airliner in an commercial product like this before...Is it perfect ? No ... but its as real as it gets with the limited factor a game and fsx can offer ... and for that price a steal P.L. TranAMD Ryzen 5800x; 32 GB Ram; EVGA GeForce RTX 3090 FTW3; Win10 64 Bit
August 16, 201114 yr Yep have to agree, best value for money aircraft in FSX hands down. Enjoy the aircraft. Cheers. Mike Llewellyn
Create an account or sign in to comment