August 21, 201411 yr FYI, Looks like we will be getting another patch to fix a new bug in terrain shadows... Quote from Beau on August 19, 2014, 09:24 We found the issue with terrain shadow casting. We changed some variable names in the terrain shader and missed a few entries. Looking at it now, I'm a bit surprised the shader compiled. It would best to keep terrain casting disabled until we can put out an update. http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=7882 My Prepar3Dv2 settings: http://tinyurl.com/p3ygdb7
August 21, 201411 yr That's good news. I miss the ground shadows while flying low and slow through the mountains of BC. Bring it on, LM. Jazz.
August 21, 201411 yr Please LM - don't make us do a recommended full install again! That is not going to happen for a minor problem such as this - dont worry Rich Sennett
August 22, 201411 yr Yeah, the most this will be is Install Patch Delete Shader Cache Start Prepar3d And they'll probably automate step 2 as part of running the patch.
August 22, 201411 yr Commercial Member Nice to see LM responding so quickly. REX AccuSeason Developer REX Simulations
August 22, 201411 yr It is encouraging to see progress from LM, and a quick patch after a generally successful and well-received update. Good energy around P3D right now. I can feel its gravity sucking me in... Aaron Thacker
August 22, 201411 yr Good news indeed. Glad LM didn't go along with those who said this probably was how it was supposed to be. ^_^
August 22, 201411 yr That's good news and for the faint-hearted ones: Don't worry, the patch will work also with you. :rolleyes: Spirit
August 22, 201411 yr Knew the issue was with the program and not my system. Looking forward to the patch. Phil Long
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