Jump to content
Sign in to follow this  
Guest

The perfect HDR ...

Recommended Posts

Guest

Glad to hear it's working well for some ... thanks for the monitor/res feedback.

 

Just got word that MSE are now supporting P3D "officially" ... so that's good news (even if just installer changes) http://www.megasceneryearth.com/store/cart.php?page=prepar3d_update_files

 

 

 


Anything you're allowed to discuss on what's in the works?!

 

LM are working on v2.5 ... that's all I know.  I've been busy with work work and doing a lot of work for 3rd party providers to help them get on LM's dev showcase area.

Share this post


Link to post

 

I asked about this an apparently not ... but I think they are available here ... I think Mr. Sennett can point you in the right direction.

 

 

Taken care of Rob - thanks


Rich Sennett

               

Share this post


Link to post

Oh my gosh... I am officially done with FSX.  This is the most natural looking environment I have ever seen in a flight sim to date.

 

br9ew0i.jpg

Share this post


Link to post

Thanks all. I made the changes and going to make a test flight :rolleyes:


Ahmet Sanal

 

"Time you enjoyed wasting, was not wasted"

Share this post


Link to post

The brightness tweak is very nice Rob - thanks

 

Oh my gosh... I am officially done with FSX.  This is the most natural looking environment I have ever seen in a flight sim to date.

 

Great shot Molly


Rich Sennett

               

Share this post


Link to post

The values I would experiment with the most are:

 

 

I would like to go back to using HDR. However, the saturation in the cockpit when the cabin light is on (default Cessna 172, etc) is just too much. Could you point out which variable reduces that intensity, so I can experiment?

 

Thanks


Regards,

Graham Derreck

CYMM

Share this post


Link to post
Guest

Could you point out which variable reduces that intensity, so I can experiment?

 

This is the one if you see to much bloom/glow (cockpit lights often do this) ... trying increasing to reduce the bloom.

 

static const float BloomBlurSigma = 1.3;   ... I'm at 1.5 with the CS 777 at KLAS

 

and this one

 

avgLuminance *= 0.60f;   ... I'm at 0.67 with CS 777 at KLAS  0.67 is darker than 0.60.

 

Unfortunately because the various add-on/3rd party products that are all focused on FSX there is a great variance in how HDR works with each 3rd party product.  So some values may work well for one product but not necessarily another different 3rd party product.

 

Not blaming 3rd party as they didn't have HDR in FSX so there is no way they could know how their products might react to HDR.  Hopefully over time 3rd party will start to develop products with P3D's HDR in mind and test with P3D, but for now we'll just have to adjust to FSX ports.

 

Cheers, Rob.

 

 

This is the most natural looking environment I have ever seen in a flight sim to date.

 

Very nice!

 

Cheers, Rob.

Share this post


Link to post

This is the one if you see to much bloom/glow (cockpit lights often do this) ... trying increasing to reduce the bloom.

 

 

I'll start whacking away at that tomorrow evening. Thanks for all you do,


Regards,

Graham Derreck

CYMM

Share this post


Link to post

 

 


LM are working on v2.5 ... that's all I know. I've been busy with work work and doing a lot of work for 3rd party providers to help them get on LM's dev showcase area.

 

Thanks for the update Rob. You've obviously been busy, given all the updates on the main P3D site...!

Share this post


Link to post

Wow, these settings are amazing! Thanks for sharing Rob. Hope LM will include them in V2.5


Kind Regards, Matthijs Dam

Share this post


Link to post

You rock Rob. Thanks


Disclaimer:  9900k@5.3ghz on Asus Maximus X Formula, G.Skill TridentZ RGB 4x8GB 4266/17 XMP, EVGA 2080 ti Kingpin (8400/2160Mhz), Samsung 960 EVO 250GB PCIe M.2 NVMe SSD , 28TB HDD total - 4TB+ photoscenery, Romex Software PrimoCache RAM and SSD cache (must have!), 3x1080p 30" monitors, Samsung Odyssey VR HMD, Pimax 4k & BE HMDs, Samsung Gear VR '17, Homdio v1, Cardboard, custom loop 2x 360x64ML Rads, Thermaltake View 71, VRM watercool, Thermal Grizzly Conductonaut CPU (naked die), Fujipoly / ModRight Ultra Extreme System Builder Thermal Pad on MB VRM. 8x Corsair ML120 (slight positive pressure). 🙂

Share this post


Link to post

Tried these changes too but it was way too bright for me.

I set it to this value now and it looks good.

avgLuminance *= 0.90f;

Spirit

Share this post


Link to post

Taken care of Rob - thanks

Rich - Can you PM me the info too, I can also use some help! Thanks


Nick Sciortino

 

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...