March 17, 201511 yr I trust my gut feeling in this Henrik. I am certain that boat is attempting to smuggle some high quality ship models into my flight simulator! That was funny, Penz...you made me laugh!
March 17, 201511 yr Are all of the P3D fixes in the zips on the first page? I am not clear on that... Cheers, Jonathan
March 18, 201511 yr Author No, unfortunately I am not able to edit the first post - the fix for the effects in P3Dv2.5 is here: FIX for Ship Wakes for P3Dv2.5 - version 2 (Download #189063) http://library.avsim.net/download.php?DLID=189063
March 19, 201511 yr Thanks! I love this ....I used them in fsx and now I'm setting up p3d....adds so much to the realism! Cheers, Jonathan
March 20, 201511 yr No, unfortunately I am not able to edit the first post - the fix for the effects in P3Dv2.5 is here: FIX for Ship Wakes for P3Dv2.5 - version 2 (Download #189063) http://library.avsim.net/download.php?DLID=189063 Write a revised post and then select that post as the best answer (only the OP in any thread has that option). It will then appear in green and at the top of each page in this thread. See here for an example with the AI Controller app thread: http://forum.avsim.net/topic/462339-ai-controller-14-sid-jet-route-star-and-final-approach-new-beta/
March 20, 201511 yr One more model ready for test ----------------------------------- How's the Great Lakes Package coming along? )))))))
March 21, 201511 yr Author ----------------------------------- How's the Great Lakes Package coming along? ))))))) We are doing repaints at the moment so the new package should still be ready for Easter - unfortunately Knud had a major PC breakdown so that slows us down. Write a revised post and then select that post as the best answer (only the OP in any thread has that option). It will then appear in green and at the top of each page in this thread. See here for an example with the AI Controller app thread: http://forum.avsim.net/topic/462339-ai-controller-14-sid-jet-route-star-and-final-approach-new-beta/ Thanks a lot for the explanation - I will add the new post in the coming days - I am just about to board a long haul flight in real life so not today though.
March 21, 201511 yr Commercial Member I discover yesterday your post and I impressive with your advances and updates, great work KL791 :Applause: :Applause: :Applause: Only a community member with intent maintain informed to the simulator community about DCS: World news and progress More news to the front....Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.
March 21, 201511 yr Commercial Member KL791, can you make some type of installer with all versions? Only a community member with intent maintain informed to the simulator community about DCS: World news and progress More news to the front....Disclaimer: I´m not member of DCS: World team, Eagle Dynamic team or None official 3rd party.
March 21, 201511 yr KL791, can you make some type of installer with all versions? The answer is at the bottom of post #175
March 25, 201511 yr Hello all,there are two new routes packets for the AI-Ship-Traffic.The packages include routes for the German ports of Bremen and Bremerhaven (15 routes) and for Wilhelmshaven incl. the German Naval Base and the Jade-Weser Port (11 Routes).The routes run from the 3 German ports to any ports in Europe, Africa and the USA.Click here to the Download-Site German Naval Base Wilhelmshaven an in the background the Jade-Weser-Port Grüße / Greetings aus / from Hamburg (the most beautiful city in the world) Manfred
March 25, 201511 yr The routes run from the 3 German ports to any ports in Europe, Africa and the USA. Thank you, so much! This project is not only amazing...but was SO NEEDED for flight simulation immersion and enjoyment. It completes the triangle. Aircraft A.I. , Land (vehicles), and now Marine Traffic. This is stupendous! Ses
March 28, 201511 yr Hi Hendrik, I have found that on some ships the night textures do not work, although the XXXX_LM.dds file exists in the Texture folder. (e. g. "AI_Flandria_Seaways" see first picture) At other ships, the night texture works fine and it looks fantastic, especially because of the reflection of the lights in the water (see pic. 2 "AI_Vesteralen"). Is there any way to activate the night textures at that ships where they do not work? Pic 1: AI_Flandria_Seaways with not working night texture: Pic 2: AI_Vesteralen (here shown with an own repaint) Grüße / Greetings aus / from Hamburg (the most beautiful city in the world) Manfred
March 28, 201511 yr Author You are absolutely right - just checked the model - as there is not a lot of light on the night texture I did not realise that it was not added correctly. Potentially you can add it in modelconverterx for own use - however I will do it on the GMAX model and include in the next update, which should very soon be out. So please let me know if you found more models.
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