May 13, 20179 yr Author Alex "Little Navmap" is an excellent add on to the project. I have been thinking about another - a CONFIGURATION TOOL for Global AI Ship Traffic - which could increase/decrease regional traffic; change between eg traffic with classic ships from different periods and modern ships, include static ships in selected ports, and static oil rigs off shore... Unfortunately this is beyond my skills but if YOU are an expert please send me a PM or check-in here: http://www.fsdeveloper.com/forum/threads/installer-and-configurator-for-global-ai-ship-traffic-p3d-fsx.440069/ All the necessary files actually do exist so the problem is just the configurator... Static oil rigs with heli platforms as an option could be a next step... Or below shipping from different periods as options...
May 13, 20179 yr Author 2 minutes ago, jlund said: Is such a joy now to fly around being able to see which ships are in the area and checking them out in my F-16 :-) One small observation for Henrik, West of the Island of Sylt there's a Russian? trawler on fire with life rafts in the water, but it's still moving. Shouldn't it lay still in the water especially with such a "slagside til bagbord)? Don't worry folks, Henrik knows what it means :-) Jørn ups... it probably moves at 20 knots where it should be drifting at 2 knots... I will take a look at it... And yes "slagside til bagbord" is well understood... she lists to port side... Good to be a Dane with a unique language code :D :D :D
May 13, 20179 yr Author A few more screenshots flying with the new update installed Hammerfest, Norway with ORBX Hammerfest Bremerhaven, Germany with ORBX Northern Germany Fanø, Denmark, with DanVFR photoreal Abidjan, Cote d'Ivoire with freeware Abidjan DIAP freeware scenery from http://alexandnicosimulation.blog4ever.com/articles/scenes Hammerfest, Norvege, ORBX Download of the new update with 200 new ships: https://library.avsim.net/esearch.php?CatID=fsxscen&DLID=199700
May 14, 20179 yr Author 10 hours ago, albar965 said: Henrik, you've got PM. Thanks - that PM could lead to very good news for everybody following this thread :D
May 14, 20179 yr 4 minutes ago, KL791 said: Thanks - that PM could lead to very good news for everybody following this thread :D Don't keep us in suspense! Ian S
May 14, 20179 yr Author 6 minutes ago, Ian S said: Don't keep us in suspense! I am sorry but we will while we study the feasability ;D
May 14, 20179 yr 2 minutes ago, KL791 said: I am sorry but we will while we study the feasability ;D I know, I know.... If I can assist in anyway I'd be happy to help. Ian S
May 14, 20179 yr Well, the trawler has no wake. I think it is drifting with the current Grüße / Greetings aus / from Hamburg (the most beautiful city in the world) Manfred
May 17, 20179 yr You are the SAR Pilot A question: How is the interest to fly an much as possible SAR mission in a thunder storm? It is about a storm-tailed trawler on the North Sea, whose crew has rescued into a life raft. The task will be to find the life raft in the stormy haeavy sea and recover the shipwrecked persons. The last known position of the damaged ship, the wind speed and direction as well as the sea current velocity and direction are indicated. In addition, of course, the weather conditions - and they are truly fierce. From the given data and its flight time, the SAR pilot (or the SAR pilots since multiplayer-capable by FS-Cloud) have to calculate the assumed position and plan his / ther rescue operation. The first steps to the development of this scenario I have already made, but if the community should not be interested, I could save the further work on it. However, I can promise that it will be as realistic as possible in the P3D, provided that you stick to the guidelines. This scenario can only be flown in the P3D, since the FSX can not simulate the corresponding weather conditions. Grüße / Greetings aus / from Hamburg (the most beautiful city in the world) Manfred
May 19, 20179 yr Author On Thu May 18 2017 at 1:42 AM, Bluemarlin said: You are the SAR Pilot A question: How is the interest to fly an much as possible SAR mission in a thunder storm? It is about a storm-tailed trawler on the North Sea, whose crew has rescued into a life raft. The task will be to find the life raft in the stormy haeavy sea and recover the shipwrecked persons. The last known position of the damaged ship, the wind speed and direction as well as the sea current velocity and direction are indicated. In addition, of course, the weather conditions - and they are truly fierce. From the given data and its flight time, the SAR pilot (or the SAR pilots since multiplayer-capable by FS-Cloud) have to calculate the assumed position and plan his / ther rescue operation. The first steps to the development of this scenario I have already made, but if the community should not be interested, I could save the further work on it. However, I can promise that it will be as realistic as possible in the P3D, provided that you stick to the guidelines. This scenario can only be flown in the P3D, since the FSX can not simulate the corresponding weather conditions. In order to continue developing the maritime side of the sim I definately think missions is a good way... my son agrees 😀
May 19, 20179 yr On 17/05/2017 at 6:42 PM, Bluemarlin said: You are the SAR Pilot A question: How is the interest to fly an much as possible SAR mission in a thunder storm? It is about a storm-tailed trawler on the North Sea, whose crew has rescued into a life raft. The task will be to find the life raft in the stormy haeavy sea and recover the shipwrecked persons. The last known position of the damaged ship, the wind speed and direction as well as the sea current velocity and direction are indicated. In addition, of course, the weather conditions - and they are truly fierce. From the given data and its flight time, the SAR pilot (or the SAR pilots since multiplayer-capable by FS-Cloud) have to calculate the assumed position and plan his / ther rescue operation. The first steps to the development of this scenario I have already made, but if the community should not be interested, I could save the further work on it. However, I can promise that it will be as realistic as possible in the P3D, provided that you stick to the guidelines. This scenario can only be flown in the P3D, since the FSX can not simulate the corresponding weather conditions. Definitely interested! Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS
May 20, 20179 yr I'm glad you're interested. So I continue with the development. The drift routes for the life raft and for the wreck are already installed and I have already completed some test flights. Geflogen bin ich mit der Do228. The flight time to the search area is about 1 hour. The flight is more than difficult because the aircraft is thrown back and forth by the storm. You get Overspeed and stall warnings at the same time. But it is incredibly exciting Since you can see the life raft first, if you have arrived about 1 km, I have equipped it with blinking lights and red signal smoke. Here are some Scrennshots. Edited May 20, 20179 yr by Bluemarlin I flew with the Do228 Grüße / Greetings aus / from Hamburg (the most beautiful city in the world) Manfred
May 23, 20179 yr Do I need to download both files at the avsim library or just the global_a1_ship_traffic_v1.zip? Cheers Rod.
May 23, 20179 yr 5 hours ago, doublebubble said: Do I need to download both files at the avsim library or just the global_a1_ship_traffic_v1.zip? Both the Global AI Ship Traffic V1 and 200 AI Ships an AI Ship Traffic packages.
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