March 4, 201511 yr YES YES YES YES YES Thank you PMDG! This is must by soon as it released for FSX. HOpefully all that time flying warbirds will pay off lolol. Better get back in the A2A B-17 and get brain up to keeping 4 radials happy. B) Cheers TJ "The knack of flying is learning how to throw yourself at the ground and miss." - Douglas Adams Tejon 'TJ' Stanley
March 4, 201511 yr Excellent! I'm intrigued to know what new things you have learnt and the hurdles that you may still face from this development? It's all so exciting lol I'm keeping my fingers crossed that the triple 7 will soon be in the xplane skies, especially after seeing the latest IXEG video Alaister Kay
March 4, 201511 yr ...we wouldn't invest tens of thousands of developer hours and the costs associated with development in order to "experiment with marketing numbers" on a platform.... I like what you are saying here, as I shared the same fear with Matt. My biggest hopes would be as you experiment with this testbed for achieving the greatest degree of realism your company strives for on the X-Plane platform, we then see your other fantastic airliners come to X-Plane as well. Then, as the dedicated pilots of your aircraft get to experience how these aircraft fly in X-Plane compared to other sims, more and more will come over to the Laminar side. Hopefully that would result in more people encouraging established scenery developers to jump on the bandwagon with them, where we could finally see an X-Plane world develop into its greatest potential, based on the flight model that the XPX pilots have always loved, the detailed visuals the MSFS pilots have flown in, and the best aircraft developers taking advantage of both of these aspects. Thank you PMDG for giving this a shot... ~ Ned Torbin https://www.twitch.tv/torbinator97
March 4, 201511 yr Looks amazing. Not exactly my type of plane but will still purchase it Barry Hicks From EGFF to YSSY
March 4, 201511 yr looks really awesome! Thank you RSR and the whole PMDG team for the first project for XPX platform. Zhe Jin (aka ShaneMontoya) Aviation enthusiast from Shanghai. I am not a native English speaker but I will try my best to express what I am thinking.
March 4, 201511 yr Are you guys at PMDG finding X-plane to be more realistic than FSX's engine? In what aspect is it more or less realistic?
March 4, 201511 yr One word: "Holy Carp!" Welcome to the world of X-Plane! For the neigh-sayers, we've been wanting this all along.. the participation of major FSX players in the X-Plane community. While I know not of the hoops PMDG had to jump through to release this DC-6, I know it must have been a HUGE undertaking and we should welcome them with open arms. This will only further the X-Plane platform... Thanks, PMDG, for the calculated risk you all took in this endeavor. Ray S. Check out my aviation portfolio: http://scottshangar.net
March 4, 201511 yr Hello Robert, I realize that the answer is probably no, but are you considering a cross platform price? What i mean is could we buy a bundle for say both X-Plane and P3D obviously at a slight cost increase? I want to buy this on day one, but my main sim is P3D, if i can buy for X-Plane but also get the P3D version in a bundle i would purchase that.. Ian R Tyldesley
March 4, 201511 yr Well, it looks great for sure - but it will be the FSX Version for me - don't own X-Plane 10 Did I read it right - there will be no Circuit Breaker Simulation in FSX then? Doesn't matter, really, just want to be sure :-) thanks, best regards, Alexander Barger
March 4, 201511 yr there will be no Circuit Breaker Simulation in FSX then? Yes, Robert said it would cost 20FPS in FSX/P3D. Ian R Tyldesley
March 4, 201511 yr Great to see an update about this beautiful aircraft :smile: Apart from the circuit breaker - can we expect that the X-Plane and FSX/P3D versions of the DC-6B are exactly the same in terms of realism and system fidelity? And looking at the GPS I hope the FSX/P3D version will support Flight1's GTN 650.Oh well, I can't tell you how much I'm looking forward to the PMDG DC-6B Greetings Tim My files on Flightsim.to i5 12600K | 32Gb | RTX 4080
March 4, 201511 yr So how is it like to make an aircraft on xplane platform from a developer point of view? Is it generally easier than FSX/P3D? Do you have more options? Do you still have to apply many programming tricks to bypass limitations or does it work better out of the box? Is it more satisfying and rewarding to program for x-plane? Being a developer myself (not FS) I would like to hear some comparison and verdict from PMDG programmers. Daniel Sagner
March 4, 201511 yr ... Wow. I didn't refresh this page for a couple of hours and bam, I see this. Excellent news, Captain Randazzo - the model looks excellent and I'm really looking forward to buying and flying this plane. I've mostly only flown jet tubeliners, so flying an old radial-engine plane will be a new challenge. I like it. Hopefully this will be released soon, and the 777/747 following suit soon afterwards. I've got similar questions as others above as well: how'd you find the development experience in X-Plane as compared to FSX? Anything that you guys really liked about XPlane that wasn't in FSX, or vice versa? Next, will PMDG be opening a support forum at x-plane.org as well, and by extension, will this product be sold at the .org store, or through PMDG's proprietary system? Thanks.
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