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Rob Ainscough

A quick P3D V3 video

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I got permission from LM to post videos/info last Friday the 25th (got busy so that didn't happen), but I'll provide a quick video of V3 here at what I consider to be extreme graphics settings using some very heavy VAS/FPS hitters: 

 

 

Region is Orbx NA NorCal, Airport is FlightBeam's KSFO HD, graphics settings are at the end of the video ... it is recorded in 4K and is using NI for 4X SGSS AA.  Hardware is 5960X with two Titan X's in SLI performance mode.

 

Any questions about installers and/or version compatibility with exiting 3rd party products should be directed towards the appropriate vendors for information (see PINNED topic here: http://www.avsim.com/topic/475537-installing-3d-party-software-into-updated-versions-of-p3d/).  

 

Orbx have been kind enough to invite me to their Beta team so I have "some" of the tools and information to help me use one or two of their products in V3 (missing one or two items but mostly there) ... sorry no Orbx Beta Products, just existing released products.

 

Virtuali is already V3 compatible as are some of the other vendors they support ... again all V3 compatibility/installer questions should go to the appropriate vendors.

 

I'll provide answers as best I can to any specific P3D V3 question.  

 

Pricing information has already been provided so I encourage you to visit: http://www.prepar3d.com/news/2015/09/113061/

 

Cheers, Rob.

 

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Hello Rob;

Many Thanks for yet another great video!

How is the VAS management in V3? In the product updates it says that it has been improved. Can you confirm?

Also, Im assuming that the OOM's errors will still be present?

 

Many Thanks.

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In my testing VAS improvement was around 800MB to 1GB (measure over flight distance) ... if I had tried to do that same video in V2.5 with those same add-ons and settings, I would OOM within 1-2 minutes.  

 

I'm sure someone will figure out how to make it OOM, but they'll have to work at it.

 

Cheers, Rob.

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Sorry for asking this, but does have someone tested the P3D v3 with EZDOK / EZCA? I really looking forward for the new version, but I can't / don't want to fly without EZDOK. 

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Rob, cpuldnt see in the vid, have rotor wash effects on the tesselated water been fixed please? Previously they were flat planar effects masked in part by the animated water, but clearly it is possible from vids of triton in action o overcome this? Thanks K

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Thanks a lot Rob, really looking forward to tomorrow. 

 

Can you say anything about the file structure, i.e. will we be able to test V3 with scenery and/or aircraft installed in V2?

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Very good, thanks for posting 

 

 

 


Thanks a lot Rob, really looking forward to tomorrow. 

 

Im not,  it will take 4 days to download it with everyone pulling from the server lol 

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I'm sure someone will figure out how to make it OOM, but they'll have to work at it.

 

... and THAT single quote from Rob, given all the other negative hype and hoo-haa being bandied about in other threads, is worth the admission price alone!!!!

 

Stellar stuff Rob. :Applause:

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Isn't it crazy? Until a few days ago, anyone (up to 2 or 3 people, including me) were complaining they can't fly anymore in 2.5 without OOMs and telling they would be more than happy if only this single issue could be resolved in Prepar3d3. Now it seems to have been resolved (given this is true), but folks are complaining there's nothing new in Prepar3d3.

 

Kind regards, Michael

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sn't it crazy? Until a few days ago, anyone (up to 2 or 3 people, including me) were complaining they can't fly anymore in 2.5 without OOMs and telling they would be more than happy if only this single issue could be resolved in Prepar3d3. Now it seems to have been resolved (given this is true), but folks are complaining there's nothing new in Prepar3d3.

+1

 

Its hilarious.

 

Also, some people tend to only see what they want to. I've just looked at the list of fixes and enhancements on the P3D website - and it is quite extensive, not all of which is geared towards casual users.

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Isn't it crazy? Until a few days ago, anyone (up to 2 or 3 people, including me) were complaining they can't fly anymore in 2.5 without OOMs and telling they would be more than happy if only this single issue could be resolved in Prepar3d3. Now it seems to have been resolved (given this is true), but folks are complaining there's nothing new in Prepar3d3.

 

Kind regards, Michael

 

Agreed there, Michael!

 

I'm kinda mesmerized about it... I think it's well worth the price - alone for the improved VAS management! 

It somehow bugs me, that so many are so narrow-sighted, and keep whining... It's quite a huge improvement to the core of the sim as far as I can see... Looking forward to testing it out tomorrow! 

 

Thanks Rob, for the video :)

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Just let them. ;) They should stick with the perfect and bugfree FSX, if they are not happy about the gamechanger LM offers. Some people will never be happy. 

 

All the v3 features are great for me. 

 

From all what PMDG, Rob and other Testers, P3Dv3 must be a great sim for us. Who needs a x64 Version, if the 32 Bit can handle the VAS good?!

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Agreed with Michael 

 

Any update at all is fantastic,  it shows our Sim is been actively worked on.  Theirs loads in there for everyone  

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I got permission from LM to post videos/info last Friday the 25th (got busy so that didn't happen), but I'll provide a quick video of V3 here at what I consider to be extreme graphics settings using some very heavy VAS/FPS hitters

Hi Rob,

 

I suppose you're also version 2.5.

How did you create two profiles for P3D in Nvidia Inspector?

 

Thank you

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Hi Rob,

 

Prepar4D has already answered that we are not able to increase the LOD values in V3, however they hinted to keep a watch on their forums. Since the VAS usage is clearly handled exceptionally well in V3, do you know if there are any plans to allow us to increase the LOD range?

 

This is really noticed in the mountain areas, where the closer mountains appear a bit blurry in V 2.5 and below...

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Indeed.

 

There are no doubt arguments for a 64 bit version, and one day it will come. However, the prospect having to spend another not 200 $ but 2000+ $ on upgraded addons and having to wait for them to made compatible for years is all but fascinating in my eyes.

 

The transparent ATC window (yes, I confess using default ATC) and the Avatar mode are two improvments I am really looking forward. The ORBX Bob guy rarely behaved the way I asked him.

 

The only aspect I dislike so far is the LOD obviously still being limited.

 

Kind regards, Michael

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I am also looking forward to the avatar. Will there be documentstion as to what its limitations are? Or will this be dependent on the design of the local scenery?

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This is really noticed in the mountain areas, where the closer mountains appear a bit blurry in V 2.5 and below...

 

Rob's video clearly shows textures loading nearby (almost underneath) the aircraft on flat terrain already so in that regard there doesn't seem to be any improvements. In FSX my biggest annoyance was popping autogen: P3D v2 solved that sufficiently. In P3D v2 my biggest annoyance is late texture loading... I was hoping the new VAS system would give us access to higher LOD settings but apparently not. Not yet, at least. Lets not forget that a few of the nicest improvements in v3 only came with later versions (like cloud shadows).

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Water still looks worse than in FSX + REX....

 

Fly at night  :smile:

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Now it seems to have been resolved (given this is true), but folks are complaining there's nothing new in Prepar3d3.

 

+1

 

The VAS improvement alone is worth the cost, IMO!

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+1

 

The VAS improvement alone is worth the cost, IMO!

A VAS improvement is worth the price of an entire game incl development?

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Isn't it crazy? Until a few days ago, anyone (up to 2 or 3 people, including me) were complaining they can't fly anymore in 2.5 without OOMs and telling they would be more than happy if only this single issue could be resolved in Prepar3d3. Now it seems to have been resolved (given this is true), but folks are complaining there's nothing new in Prepar3d3.

 

Kind regards, Michael

Oh it's worse than that. They cry for L-M to update the software, and then cry when expected to pay for it, as if they should get everything for free.

 

I'm one of the beta testers and v3 is definitely not a v2.6 despite what some think. The exact details on why this is true I can't state without permission... but when it's released, the install itself will show a radical change alone.

A VAS improvement is worth the price of an entire game incl development?

It's not a game.

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A VAS improvement is worth the price of an entire game incl development?

 

It's worth the cost to me, I couldn't fly near NYC in my a2a Comanche without OOM, and my settings aren't even full-right slider.

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