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FSX, FSX:SE, P3D V3

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It's like buying a new fancier car... It costs more, it has more bells 'n whistles, your old tyres may not fit.....

FSX:SE is then just like a Jeep with a fuel injected engine, lights etc. Looks the same, smells the same, but goes a bit better than the old model.

Robin


"Onward & Upward" ...
To the Stars, & Beyond... 

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  • or you can accept the marketing bs.

  • I do not see the "stay with FSX boxed" option mentioned... so let me introduce it  :wink:   If FSX is running well for you (as it does for me), I fail to see why FSX-SE would be a worthwhile change.

  • ferrariman15
    ferrariman15

    Considering how small the flight sim market is there is a huge amount of hate on this forum. If you think that PMDG's comments about P3D are just marketing BS then that's up to you. All I can tell you

i've been running p3d 2.5 a long time, but recently switched to fsx:se. It felt like an upgrade. 

 

While p3d ran about the same, it's AA is horrible, fsx:se is MUCH sharper. Plus, all my old addons work with fsx:se. 

 

p3d up to now, looks exactly like fsx, but with worse AA. Since fsx steam can be had for as little as $5 i hear, I don't get the p3d hype at this time.

 

Since i'm willing to bet that officially very few of us fall into the "student" category, you can choose to pay $199.00  for p3d v3 or $ 5.00 to $ 25 depending on sale for fsx:se. 

 

PS all of this will be moot once the ixeg 737 finally comes out though ;) 

-Roland

Academically speaking...... I'm learning all the time, so..... (no debate re EULA's please! Common sense & really now .... I'm not afraid of men in black knocking on my door.

 

The P3Dv3 vs FSX:SE debate has, & will continue.. It should be obvious that P3D's PC requirements are higher than that of the FSX's. If it's good enough for a $60 000.00 simulator (Frasca refurb), it should be OK for those with suitable (new'ish) hardware. Remember, the FSX's were written 10 years ago, with FSX:SE modded.recently. 

The hype debate continues.......

Robin


"Onward & Upward" ...
To the Stars, & Beyond... 

i've been running p3d 2.5 a long time, but recently switched to fsx:se. It felt like an upgrade. 

 

While p3d ran about the same, it's AA is horrible, fsx:se is MUCH sharper. Plus, all my old addons work with fsx:se. 

 

p3d up to now, looks exactly like fsx, but with worse AA. Since fsx steam can be had for as little as $5 i hear, I don't get the p3d hype at this time.

 

Since i'm willing to bet that officially very few of us fall into the "student" category, you can choose to pay $199.00  for p3d v3 or $ 5.00 to $ 25 depending on sale for fsx:se. 

 

PS all of this will be moot once the ixeg 737 finally comes out though ;) 

 

I find that hard to believe, doesn't p3d give you many more AA options all through the Nvidia Inspector?

I do not see the "stay with FSX boxed" option mentioned... so let me introduce it  :wink:

 

If FSX is running well for you (as it does for me), I fail to see why FSX-SE would be a worthwhile change..

 

Why not stay with a nice, stable, mature flight simulator that runs all your favorite add-ons..

Bert

Guys at the end of the day everyone has their own opinion on the whole FSX:SE - P3D V3 debate. Some people absolutely love FSX:SE and claim that its so much better etc etc, but I tend to believe its the placebo effect to be honest. I have FSX:SE installed on my machine and well its FSX plain and simple. Dovetail don't own the code, they only have the rights to redistribute it so there is only so much they can do. Whereas LM own their code. I have had some pretty amazing results in P3D V3, but then I have a pretty decent system that P3D makes use of. And I haven't had a single OOM error. So in my opinion P3D is miles better than FSX:SE and I don't have any faith that Dovetail will release a new be and end all simulator next. As we already know they are basing it on Microsoft Flight which was a flop.

 

But again this is just my opinion. You have to pay a lot for P3D but in my eyes its worth it for a sim platform that is constantly being developed. I would never criticise anyone for using FSX:SE if that is what they like.

David Thwaites

Hello guys!

 

I am currently thinking about switching from my Boxed FSX to another platform. Either FSX:SE or P3D V3. The only thing which is continuously preventing me from doing that... is incompatibility of some addons. Most notably AES (which I enjoy using with combination of GSX). I have approximately 20 - 30 FPS in PMDG 737NGX at the payware scenery. It's not bad... but it could still be better.

 

What I would like to ask... should I really switch? And to which platform? My biggest issue with P3D is the huge price, and also you need to buy some addons again. From PMDG for exapmle.

 

My HW specs:

 

Intel Core i7 3770K OC to 4.3 GHz

16 GB of RAM

Nvidia GTX 680 2GB VRAM

 

Thanks very much for your opinions!

 

I was running FSX, FSX-SE, and P3D V2.5 on the same computer using different hard drives until 5 days ago. Today, just running FSX with Steve's DX10 Fixer.

 

While P3D is ESP, it is still FSX with a "Commercial" name and license so that FSX can be used commercially. Lockheed has the rights to modify the core ESP coding, which is really nothing more than the "commercial-use" version of Flight Simulator X SP2.

 

The folks at Lockheed are truly amazing and trying to improve P3D with each update. Some days, one step forward, other days, two steps back. It was the loss of LOD and the short range "out of focus" result that prompted me to remove P3D. Coupled with the "plastic" water, the jaggies, and unrealistic scenery color of the generic P3D. This is just my opinion, but I personally am not satisfied with the current P3D.

 

Beauty, however, is in the eye of the beholder.

 

If you are satisfied with the boxed version of FSX. My suggestion would be to keep using FSX until there are substantial improvements to P3D.

 

Setting an LOD of 7.5 or 8.5 in FSX produces an outstanding enhancement to the viewing experience both internal and external of the cockpit. Great for screenshots (he says with a well worn "V" key). With the knowledge that in super saturated regions, the expectation of a looming OOM that might reach out and bite. Hence the need to revert back to an LOD of 6.5 in super saturated regions with FSX. Until I started screwing around with FSX's LOD, I never had OOMs with FSX. The OOMs were consistent at an LOD setting of 8.5 flying upstate New York. Go figure! (PALM FACE SLAP!)

 

Even with core software that hasn't been updated, folks have been producing outstanding 3rd party software for FSX. Such as Steve's DX10 Fixer. The end result of what Steve produced took an older program and made it so much better. Just this one program alone makes FSX look better. Not to mention that with Nvidia Inspector, nearly all of the jaggies can be eliminated in FSX. The latest coding of P3D takes Nvidia Inspector essentially out of the equation. Leaving jaggies. With P3D V2.4 and previous, NVI could nearly eliminate jaggies.

 

FSX-SE is really FSX with software improvements to include Dovetail Store and Dovetail Advertisement Buttons. And Dovetail replaced the GameSpy multiplayer with Steam's multiplayer. As with FSX, FSX-SE can be made to look and perform with excellent end results. I just didn't need two of the same products installed at the same time.

 

FSX - came out in 2006

ESP - came out in 2007

P3D (ESP) - P3D came out in 2010 using 2007 Base FSX SP2 software known as ESP and the original source code is actively updated by Lockheed

FSX-SE - came out in 2014 using 2006 base FSX software including the Deluxe and Acceleration packs and both Service Packs

 

I wish the professional flight simulators that we use for recurrent training used FSX! Even the best graphics are extremely basic. They do, however, get the job done. It should be noted that FSX was used by the U.S. Navy for training pilots. Some of the links don't work properly, but here is an excellent read:  http://www.bruceair.com/msfs/fs_in_training.htm

 

Here are a couple of FSX DX10 screenshots:

 

2015-2-1_10-23-3-2.th.jpg

 

2015-10-26_23-31-34-292.th.jpg

 

Sure hope this helps.

Jim Wilkerson - Official FAA Certified Chief Lav Cleaner and Soap Dispenser Filler-Upper

 

A New Year's resolution is something that goes in one year and out the other.  ~ Author unknown

Guys at the end of the day everyone has their own opinion on the whole FSX:SE - P3D V3 debate. Some people absolutely love FSX:SE and claim that its so much better etc etc, but I tend to believe its the placebo effect to be honest. I have FSX:SE installed on my machine and well its FSX plain and simple. Dovetail don't own the code, they only have the rights to redistribute it so there is only so much they can do. Whereas LM own their code. I have had some pretty amazing results in P3D V3, but then I have a pretty decent system that P3D makes use of. And I haven't had a single OOM error. So in my opinion P3D is miles better than FSX:SE and I don't have any faith that Dovetail will release a new be and end all simulator next. As we already know they are basing it on Microsoft Flight which was a flop.

 

But again this is just my opinion. You have to pay a lot for P3D but in my eyes its worth it for a sim platform that is constantly being developed. I would never criticise anyone for using FSX:SE if that is what they like.

Dovetail for once introduced a VAS reducing thing, while you fly the game unloads some memory that was previously occupied by the autogen. I don't call that just redistributing (even tho i agree with the fact they can't make big changes), and that's a change similar to what P3D did in v 3.0.

 

As for Microsoft Flight, it wasn't a flop because of the game itself, or even better the engine. The engine of Microsoft Flight, while it is of course still based on the old one (same for Prepar3d really, until they come up with their own engine - which is never going to happen- ) has some nice improvements, and the efforts some devs are doing in the Microsoft Flight section by importing some planes and global sceneries should also give you a hint about it.

Chock 1.1: "The only thing that whines louder than a jet engine is a flight simmer."

 

I would go FSX:SE, specially if you can wait for one of those promotional sales.

 

 

Well thats it really,  if you have boxed FSX Darrian,  try the Steam version and see what you think, i'm hearing plenty of great things,  great value to + loads of DLC goodies now coming onto Steam 

 

 

 

  • Author

You really got my attention here. Does the Steve DX 10 Fixer improves the FPS?

 

And speaking about the issue. I am fine with my boxed edition, however it could still be better. But my FSX is in my opinion tweaked really well.

Jan Podlipsky

Taking preference and emotional entanglements out of the equation. If you want code that came out along side Super Mario Brothers, stay with FSX or SE. If you want a truly new modern simulator that takes advantage of new hardware, then the only platform you should consider is P3D V3. If you enjoy PMDG aircraft, and you would like even more capabilities from those aircraft, same answer. PMDG developers are very exited about new features which can only be expanded on a new and constantly evolving platform.

James McLees

  • Moderator

Darrian,

 

You said you were thinking about switching. If that is still the case then do nothing except read about the alternatives and keen an open mind. If in doubt (as you appear to be) then do nothing. The time will come when the choice should be clearer. That's the time to be decisive and make your switch.

 

I'm quite happy with FSX:MS and because I would lose Concorde and AES credits (which have cost me a lot of money) I'm staying put... for now.

 

Steam is the least expensive. £5 when it's on sale and you can modify paths in scenery.cfg and use all your existing FSX:MS scenery with it. But not AES. You'd need to buy GSX which is a decent competitor to AES but different.

 

P3D will be an expensive move as you will have to buy PMDG aircraft again and many 3rd party scenery packages will have to be reinstalled manually. Future versions of P3D will not be free so be aware of that.

 

As the good folk of Yorkshire say ... When in doubt, do now't. :wink:

Ray (Cheshire, England).

System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant.

Cheadle Hulme Weather website.

chlive.php

What is AES ?

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

  • Moderator

Ray (Cheshire, England).

System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant.

Cheadle Hulme Weather website.

chlive.php

Taking preference and emotional entanglements out of the equation. If you want code that came out along side Super Mario Brothers, stay with FSX or SE. If you want a truly new modern simulator that takes advantage of new hardware, then the only platform you should consider is P3D V3. If you enjoy PMDG aircraft, and you would like even more capabilities from those aircraft, same answer. PMDG developers are very exited about new features which can only be expanded on a new and constantly evolving platform.

 

Both based on the same engine. Or you think all the code in P3D is new?

 

As for PMDG, what P3D allows that FSX-SE does not other than smoother camera view from the tail or gear?

Chock 1.1: "The only thing that whines louder than a jet engine is a flight simmer."

 

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