December 26, 201510 yr ILS 08 L/R still has the old frequencies. I really hope the release an update soon fixing the major issues.
December 27, 201510 yr Its weird that people are experiencing way different problems. For instance, I dont have any issues with the bridges, but the whole scenery glow red from distance, and the 3D grass is yellow at night-time. Also, there's a lot of autogen missing around the airport. Light years away from being scenery of the year imo. Brynjar Mauseth
December 28, 201510 yr The most annoying things: - Textures of the bridges - Textures of roads in winter mode - AI traffic -> a lot of non-Star-Alliance aicraft at Terminal 2 (don't know who to blame for this, T2G or MyTraffic) - AI Traffic not leaving runway, stopping and not taking taxiways, but standing there waiting There is other stuff too, but at least I can use it with the "bridges fix". But the Aerosoft Mega Airport Munich looks still better despite being 10 years old or so - sorry.
December 28, 201510 yr T2G do provide winter textures. But based on some of the comments on this thread I'm wondering if we're talking about the same EDDM from T2G? On a side not you will need to disable EDDM in MyTraffic 6 otherwise you'll get very odd results. Cheers, Rob.
December 28, 201510 yr T2G do provide winter textures. But based on some of the comments on this thread I'm wondering if we're talking about the same EDDM from T2G? On a side not you will need to disable EDDM in MyTraffic 6 otherwise you'll get very odd results. Cheers, Rob. With the winter textures it looks even worse, because on the bridges there was still summer :wink: Tried winter and summer textures... On the winter textures, autogen traffic on the streets drives around on completely white "streets". I was in EDDM around 250 times in real life, but I've never seen anything like this :-) Will try to disable it in MT6 (even if I do not really know how to do that).
December 28, 201510 yr Will try to disable it in MT6 (even if I do not really know how to do that). You need to find the BG2*EDDM*.BGL and set extension to .OFF ... it will be in your MT6 directory ... away from FS PC right now. FYI, you should be doing this for ALL 3rd party airports if you have installed when use MT6 ... you can use this tool to help you determine conflicts: http://www.scruffyduck.org/simple-airport-scanner/4584282795. If you have another older version of EDDM installed from 3rd party, you'll need to manage the AFCAD files, so it could be more than just MT6 conflicting. Cheers, Rob.
December 28, 201510 yr With the winter textures it looks even worse, because on the bridges there was still summer :wink: Tried winter and summer textures... On the winter textures, autogen traffic on the streets drives around on completely white "streets". I was in EDDM around 250 times in real life, but I've never seen anything like this :-) Will try to disable it in MT6 (even if I do not really know how to do that). Stefan, Go to your MT6 scenery folder in the search box type: *EDDM*.bgl. In the search results, add something to end of the file name(s) like .off. That will stop the file(s) from being read as scenery. Oops Rob beat me to it, Cheers Regards, Graham Derreck CYMM
December 28, 201510 yr Author So, I'm guessing this product is not worth buying at it's current state? It is definitely worth purchasing. Some comments here are really weird. It is already very enjoyable in its current state and will be even more so after T2G has released a service pack for it. [email protected] ∣ Asus ROG Strix B650E-E ∣ 64Gb@6000MT ∣ NVidia 5090 FE
December 29, 201510 yr I would have to agree with the opinion that this was thrown on the market prematurely to catch the christmas business, foregoing proper beta testing. Confirm holes in the taxiways (bridges), wrong frequencies, mssing radio navs, shimmering gras and wrong afcads. OK others afcads are also not perfect sometimes. The only fix by T2G was the bridge fix, the afcads out there are from users, not from T2G. Even for the bridge fix you have to go to that forum otherwise you would not know that its there and keep falling into those holes..... No information from simmarket. The winter textures ? Right. They are there in a subdirectory. But if you do not look you do not know, there is no mention in the manual. And where to install (there are 3 scenery directories) ? Overwrite ? Then how will I get back spring (there are none)/summer textures ? O(h, by the way there are BMP files in that directory too, what to do with those ? Unfinished for sure. But I am sure it will be a nice scenery if and when T2G get their act together and bring out a revised version that addresses the bugs. Erhard I9 11900k RTX 3080 TI 3 x 55" LED TV 4K, 2 more PCs for displays and hardware connection Prosim A320
December 29, 201510 yr You need to find the BG2*EDDM*.BGL and set extension to .OFF ... it will be in your MT6 directory ... away from FS PC right now. FYI, you should be doing this for ALL 3rd party airports if you have installed when use MT6 ... you can use this tool to help you determine conflicts: http://www.scruffyduck.org/simple-airport-scanner/4584282795. If you have another older version of EDDM installed from 3rd party, you'll need to manage the AFCAD files, so it could be more than just MT6 conflicting. Cheers, Rob. Hi Rob, just to let you know that Simple Airport Scanner doesn't seem to work with V3...
December 29, 201510 yr Hi Rob, just to let you know that Simple Airport Scanner doesn't seem to work with V3... Sure it does ... add this registry key (HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Lockheed Martin\Prepar3D v2) and identifier (SetupPath) with Value = [your P3D full path]: Example: HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Lockheed Martin\Prepar3D v2 - SetupPath = D:\Lockheed Martin\Prepar3D v3\ EDIT: Make sure you either remove the key or set the SetupPath back to v2 when done with scruffy (Airport Scanner) -- you're basically faking Airport Scanner into thinking V3 is V2. USE AT YOUR OWN RISK. I believe the developer of ADE (Airport design editor) is planning to incorporate Airport scanner into a new version of ADE that will work with P3D V3.x. Cheers, Rob.
December 29, 201510 yr Thanks guys for the explanation about MT6! I did it the manual way yesterdaxy and renamed the files in the MT6 directory! All other addon airports are working even though I did not change anything in MT6. Aerosoft EDDM had some problems too, but I replaced it with this scenery. Regarding the T2G EDDM scenery I would say: A little more fine tuning would have been good for the scenery. I can understand that T2G wanted it to be out for Christmas. And it is not THAT bad. Some small issues which should be fixed pretty soon. Otherwise the scenery is ok! Some new textures and some adjustments in colors and it will be good!
December 29, 201510 yr I would have to agree with the opinion that this was thrown on the market prematurely to catch the christmas business, foregoing proper beta testing. Confirm holes in the taxiways (bridges), wrong frequencies, mssing radio navs, shimmering gras and wrong afcads. OK others afcads are also not perfect sometimes. I would classify this as a failed attempt to enter the German airport market. Not good for the otherwise good reputation of T2G. Chris Regards, Chris -- PC: Intel 13900K, Gigabyte Geforce RTX 4090, 64GB Fury Beast DDR5 RAM; Display: Varjo Aero VR
December 29, 201510 yr I would classify this as a failed attempt to enter the German airport market. Not good for the otherwise good reputation of T2G. Chris Most german users will conveniently overlook or forget issues with any foreign scenery maker. Anything from abroad must be better than Aerosoft, which they will bash whatever they make. Erhard I9 11900k RTX 3080 TI 3 x 55" LED TV 4K, 2 more PCs for displays and hardware connection Prosim A320
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