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Colonel X

Ventura Sky 1.0 released for X-Plane 10.50!

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I think the best part is that when you have NOAA, SMP, RWC and VS, you never have to fiddle with weather settings ect. again - load up your flight and weather is just there instantly.

So while the initial work to set it all up is scaring some, once it's all running, it's completely hassle free.

Wholeheartedly agree. I might go as far as saying that the weather issue in X-Plane has been finally solved with this combination. I know you can always get better clouds or cloud coverage but as far as weather depiction goes this is it for me. I won't be searching anymore for a "weather" solution. Thanks for VS.
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BTW, everybody...I hope all my HELP!  requests in installing this great .lua script does not throw you off from trying it yourself. It turns out, that it is quite easy to follow the set up...what you need to do...and honestly can be all installed from all sources, within a half-hour or less...and that's with reading, and then doing.

 

What problem I had...but was not apparent...was that because XPX:50 is a 64 bit program, it will want to access a 64 bit program code like Python, in 64 bit.  So...you need to download and install the 64 bit version of Python.  If you do that first, then you will NOT have any problems in using, and enjoying Ventura Sky 1.2.

 

That's very important. I had installed Python 32 bit...and so when I fired up XP 10:50..and then went to my Plug-In drop down menus, Python did not show up...so therefore, nothing was in play for Ventura Sky...no NOAA plug-in, nothing.  THAT'S why I had all my 'problems'.  

 

So...just wanted to post that you will avoid all the hassle I had...by installing the Python 64 bit version.

 

Welcome to Ventura Sky 1.2:

 

Car_C337_10.png
 
Car_C337_11.png
 
Car_C337_12.png
 
Car_C337_13.png
 
Car_C337_14.png
 
Car_C337_15.png
 
 
 

 

Happy trails....

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Nice shots! In the last one however it's obvious why I recommend to turn SMP cloud shadows off for now - they get projected on the haze, while they should be below it (i.e affected by it). Sundog knows about this, hopefully there will be a solution soon.

 

 

I've got everything set up. I'm just wondering, do I have to use the Ventura Sky colours or is it possible to use a SMP set?

You may use any sky color set, however the Ventura Sky atmospheric effects have been calibrated to match the Ventura Sky sky colors, so it's highly recommended to use them!


-

Belligerent X-Plane 12 enthusiast on Apple M1 Max 64GB

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Dug around at python.org and downloaded the 64bit version and lo and behold now it works!

 

 

Thanks Ses!


Richard

7950x3d   |   32Gb 6000mHz RAM   |   8Tb NVme   |   RTX 4090    |    MSFS    |    P3D    |      XP12  

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Nice shots! In the last one however it's obvious why I recommend to turn SMP cloud shadows off for now - they get projected on the haze, while they should be below it (i.e affected by it). Sundog knows about this, hopefully there will be a solution soon.

 

 

 

You may use any sky color set, however the Ventura Sky atmospheric effects have been calibrated to match the Ventura Sky sky colors, so it's highly recommended to use them!

Oh..ok..I'll do that for now :)

Dug around at python.org and downloaded the 64bit version and lo and behold now it works!

 

 

Thanks Ses!

Yeppers...I had to dig for it, too, lol.  Glad it's working for you now!  Great, ain't it? :)

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I am going to test it out tonight! Havent had the time yet.. :/


Richard

7950x3d   |   32Gb 6000mHz RAM   |   8Tb NVme   |   RTX 4090    |    MSFS    |    P3D    |      XP12  

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I am going to test it out tonight! Havent had the time yet.. :/

So, what's your verdict?  Gives a very realistic bent to the view, IMO.

 

Front's sky colors are great.

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Only problem with XP, IMO, are still the graphics for cumulus and nimbus type clouds, as well as Tcu and Cb... Not VS fault, but not even SMP does miracles in this area unfortunately, and when we compare to the other platform then we get even less enthusiastic about it - let's hope for news with XP11....  I'm almost sure that's going to make part of their focus...


Main Simulation Rig:

Ryzen 5600x, 32GB RAM, Nvidia RTX 3060 Ti, 1 TB & 500 GB M.2 nvme drives, Win11.

Glider pilot since 1980...

Avid simmer since 1992...

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So, what's your verdict?  Gives a very realistic bent to the view, IMO.

 

Front's sky colors are great.

 

Sadly, I still haven't had the time to really test it. Boy do those two year olds take up all the spare time.. ;)


Richard

7950x3d   |   32Gb 6000mHz RAM   |   8Tb NVme   |   RTX 4090    |    MSFS    |    P3D    |      XP12  

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Hello,

 

First I would like to thank you for this great script and work. It is really great enhancement to Xplane visuals.

 

Second, when flying, after few minutes, I get red message on my screen saying : lua stopped !

 

I tried to reload the script, then I get a green message on screen saying something like "attempt to compare number with NIL"

 

In dev console, I have somes lines such as :

 

FlyWithLua error : The dataref "xjpc/xpnoaaweather/config/override_clouds"does not exist.

 

FlyWithLua error : The dataref "xjpc/xpnoaaweather/config/override_visibility"does not exist.

 

FlyWithLua error : The dataref "xjpc/xpnoaaweather/weather/visibility"does not exist.

 

FlyWithLua error: Can't execute LUA Chunk. The chunk who failed is : DO_EVERY_FRAME_CHUNK

 

Ressources/Plugins/FlyWithLua/Scripts/Ventura_sky_v.1.2.lua:264:attempt to compare number with NIL

 

but I also have the line : all scripts loaded successfully....

 

I wonder what I did wrong?

 

Best regards,

 

Pierre

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Hello,

First I would like to thank you for this great script and work. It is really great enhancement to Xplane visuals.

Second, when flying, after few minutes, I get red message on my screen saying : lua stopped !

I tried to reload the script, then I get a green message on screen saying something like "attempt to compare number with NIL"

In dev console, I have somes lines such as :

FlyWithLua error : The dataref "xjpc/xpnoaaweather/config/override_clouds"does not exist.

FlyWithLua error : The dataref "xjpc/xpnoaaweather/config/override_visibility"does not exist.

FlyWithLua error : The dataref "xjpc/xpnoaaweather/weather/visibility"does not exist.

FlyWithLua error: Can't execute LUA Chunk. The chunk who failed is : DO_EVERY_FRAME_CHUNK

Ressources/Plugins/FlyWithLua/Scripts/Ventura_sky_v.1.2.lua:264:attempt to compare number with NIL

but I also have the line : all scripts loaded successfully....

I wonder what I did wrong?

Best regards,

Pierre

You are probably using an old NOAA version. Make sure to use v2.3.


Mario Donick .:. vFlyteAir

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Thanks!

 

I installed the whole NOAA package yesterday using win net installer so I think I am up to date with NOAA but will check anyway.

 

Pierre

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I installed the whole NOAA package yesterday using win net installer so I think I am up to date with NOAA but will check anyway

 

 

My assumption is based on the missing datarefs:

FlyWithLua error : The dataref "xjpc/xpnoaaweather/config/override_clouds"does not exist.
FlyWithLua error : The dataref "xjpc/xpnoaaweather/config/override_visibility"does not exist.

These have been added in NOAA 2.3, so VS can override NOAA and users do not need to edit NOAA scripts anymore (as in the early betas).


Mario Donick .:. vFlyteAir

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Thank you very much Mario! You were completely right. For unknown reason, NOAA Wx was not up to date. I did the update manually and everything is well.

 

Happy flights,

 

Pierre

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