florismulock

PMDG 747 will come to x plane aswell?

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Hi all,

 

i am really hoping that pmdg make the decision to make it for x plane aswell. cause right now the flight dynamics (5 procent of the actual airplane) is such a shame. all things are simulated but the flight dynamic isnit fully 100 procent of the real plane because of FSX .   X plane could make that more possible.

 

has anyone heard if pmdg will make this plane come to x plane aswell?

 

 

 

 

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Got this feeling we wont see anything for XP after DC6, otherwise they would have already announced it almost a year after the release of DC6. But let's hope, My idea is that major developers for FSX/PR3D have no interest opening a new market that will kill their existing main business.

 

Let's think to Orbx, but for PMDG could be the same, if people moved permanently to XP they will instantly loose the revenues of 50+ potential products while they gain a small amount for the slowly converted sceneries. Not sure a good marketing move. Could be that they are forced to boycot XP in the hope something compatible with the existing products will come from LM or DTG

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Yes please!!  I'll order all PMDG aircraft for XP!!

 

If I could do that right now, I would drop the FSX-SE(P3D) world in a heartbeat!!

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It'd certainly be a welcome sight. Yet I'm not sure X-Plane is big enough to carry such a large investment.

 

cu

Roman

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I'm pretty sure I read their products would be ported over with the 747 then working back? If they had that in mind when making this new 747 they probably took steps along the way to insure that it would be more portable from the getgo vs trying to do a full port. Time will tell.

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It'd certainly be a welcome sight. Yet I'm not sure X-Plane is big enough to carry such a large investment.

 

cu

Roman

It really depends on whether they started 747V3 with XP already in mind or not. In the former case it shouldn't be a huge investment. 

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Florence,

 

It is highly unlikely that the PMDG 747-400 Queen of the Skies II will appear in X-Plane in the foreseeable future.

 

Also- given that you don't own the product and thus haven't flown it, I am going to disregard your commentary about it's handling qualities as "uninformed conjecture." 

 

As I speak as someone with extensive flying experience in a broad range of airplanes, including this one, and a broad range of developmental experience, including X-Plane- I would suggest one refrain from drinking the Kool-Aide as to one platform's capabilities over the other.

 

I can tell you from vast experience that such discussions are almost entirely marketing hog-wash- and all available sims are equally bad at as many things as they are good at.

 

Anyone who tells you otherwise is likewise ill informed.

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Florence,

 

It is highly unlikely that the PMDG 747-400 Queen of the Skies II will appear in X-Plane in the foreseeable future.

 

Also- given that you don't own the product and thus haven't flown it, I am going to disregard your commentary about it's handling qualities as "uninformed conjecture." 

 

As I speak as someone with extensive flying experience in a broad range of airplanes, including this one, and a broad range of developmental experience, including X-Plane- I would suggest one refrain from drinking the Kool-Aide as to one platform's capabilities over the other.

 

I can tell you from vast experience that such discussions are almost entirely marketing hog-wash- and all available sims are equally bad at as many things as they are good at.

 

Anyone who tells you otherwise is likewise ill informed.

Well stated....The products we have today on all simulator platforms are utterly amazing. I don't think many of the "younger" simmers were exposed to the earlier versions of flight simulator (1980's onwards). The more "mature" members of our community have memories to compare and to realise how far we have evolved. In many ways due to PMDG and their expertise.....

 

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all things are simulated but the flight dynamic isnit fully 100 procent of the real plane.   X plane could make that more possible.

 

As you are probably not a  type rated pilot, you probably wouldn't know the difference between 70% and 100% - let alone 5%.   

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Florence,

 

It is highly unlikely that the PMDG 747-400 Queen of the Skies II will appear in X-Plane in the foreseeable future.

 

 

Robert, thanks for clearing up the air on this frankly. While certainly disappointing to me as an xplane user I appreciate you saying that so that we xplane users don't harbor any false hopes.

 

If I may ask, is there "any" roadmap on future XP development that you can share with us? If not, then no harm done and we appreciate all the good work you guys have done and wish you the best! And if yes, then we'll patiently wait for it! Just some clarity would help as many of us Xplane users have long harbored hopes of seeing either the NGX, 777 or 747 on XP11. I for one, am a customer of all 3 of those products on P3D but also use Xplane and would have loved to see either of those on the Xplane platform.

 

Regardless of whether you choose to answer the above question, I appreciate you being forthright and putting this conjecture to rest.

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It is highly unlikely that the PMDG 747-400 Queen of the Skies II will appear in X-Plane in the foreseeable future.

 

What a pity, although to be expected if I think rationally about the matter.

 

I had always hoped that the 747-400 would be converted over to X-Plane in the near future, particularly with it being the most recent add-on to be released and therefore potentially being developed with immediate convertibility in mind. "Highly unlikely" and "foreseeable future" almost need a sad face to follow at the end of the statement :(

 

That being said, I can also make the logical step that PMDG would have resource moving onto other projects as and when elements of the 747-400 were completed, and therefore the legacy products (737 and 777) may be first in line for conversion. My hope makes me smile at least.

 

I say all of this as an optimist and as someone who would love to have the full PMDG hanger in X-Plane to really see what could be done with the platform. The DC-6 already gives me tremendous enjoyment and I hope all the developers have got the bug to keep on working with X-Plane.

 

Perhaps there is an element of 'wait and see', what with with X-Plane 11 around the corner.

 

I know I would not be alone in hoping for some news on PMDG's X-Plane road-map and I'll enjoy the wait for the news just like I do for all PMDG updates. (How is it possible to get excited about the 747 release knowing full well I wouldn't be getting a copy straight away!?)

 

Having jumped from the original boxed FSX to X-Plane in late 2015, I have no regrets. I expect I will be running both X-Plane and P3D by the end of this year, but may wait to see if what happens with both platforms as it could be a big year for both in taking the genre to the next level. 

 

Regardless, I'll continue to support PMDG and get that childish excitement whenever I see a new pinned post at the top of the forum.

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Got this feeling we wont see anything for XP after DC6, otherwise they would have already announced it almost a year after the release of DC6. But let's hope, My idea is that major developers for FSX/PR3D have no interest opening a new market that will kill their existing main business.

 

Let's think to Orbx, but for PMDG could be the same, if people moved permanently to XP they will instantly loose the revenues of 50+ potential products while they gain a small amount for the slowly converted sceneries. Not sure a good marketing move. Could be that they are forced to boycot XP in the hope something compatible with the existing products will come from LM or DTG

 

I'm sorry Riccardo, I don't follow how XP development will hurt PMDG sales. Sure it will probably see existing customers move over but how will this lower current customer base and "kill their existing main business"? If anything it will only expand their customer base.

 

Felipe Vicini

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I believe the PMDG 747 would require a considerable amount of re-coding  to make it compatible for X-Plane.  Plus, I don't think it fits PMDG's business model right now to do so...  In other words, don't hold your breath.

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Didn't really think it would get ported to X-plane but would really like it if it was. X-plane is sorely lacking aircraft of this quality. No way around that. 

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Hi all,

 

i am really hoping that pmdg make the decision to make it for x plane aswell. cause right now the flight dynamics (5 procent of the actual airplane) is such a shame. all things are simulated but the flight dynamic isnit fully 100 procent of the real plane because of FSX .   X plane could make that more possible.

 

has anyone heard if pmdg will make this plane come to x plane aswell?

I beg to differ my friend. This 5% is maximum possible error. Says within not deliberately 5% off. We are spot on performance/

 

And there is no desktop based simulator that would simulate 100% everything for such a complicated physical problem. Not unless you run on 64 processors, no graphics.

 

Relax...

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I don't under stand the logic here.  Making the 747 for X-Plane would make everyone move over to X-Plane and kill 50% of current bussiness for other developers?   No, Why?,  we would just have the PMDG 747 in X-Plane and the current users of P3D and FSX would stay with their platform after investing a lot of money into it.

 

I have all 3 major sims and spend money in all of them.  Why limit yourself to one Flight Simulator. (unless for financial reasons...I understand.)

 

BTW: I have the PMDG DC-6 in X-Plane and I love it.

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Why limit yourself to one Flight Simulator.

(as a developer)

 

IMHO, one reason is, that implementing programmatic solutions in X-Plane (like the aircraft systems and gauges) is for one 100% - completely - totally different than on ESP platforms (especially now with the new gauge tech in P3D). Second, the API offered for this is a lot less capable than the ESP counterpart (=SimConnect). Coding for X-Plane is just so much more (tedious) work.

 

For any programmatic solution (like for example my own addons) there is no "porting" over to XP. You have to implement everything a second time in a different way. Some features aren't even possible to achieve with the XP API. I would have loved to make my products available in XP - that would have meant true multi-platform multiplayer scenarios. But there just is no way to make it happen.

 

For an aircraft I guess the only thing that you can actually "port" over is the 3D modelling and the textures. A little game of numbers: assuming that ESP users still outnumber XP users 10:1, and that I am correct in my assumption that only the model can be ported, then the PMDG 747 XP would have to have a price tag of roughly $1000 per license.

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(as a developer)IMHO, one reason is, that implementing programmatic solutions in X-Plane (like the aircraft systems and gauges) is for one 100% - completely - totally different than on ESP platforms (especially now with the new gauge tech in P3D). Second, the API offered for this is a lot less capable than the ESP counterpart (=SimConnect). Coding for X-Plane is just so much more (tedious) work.For any programmatic solution (like for example my own addons) there is no "porting" over to XP. You have to implement everything a second time in a different way. Some features aren't even possible to achieve with the XP API. I would have loved to make my products available in XP - that would have meant true multi-platform multiplayer scenarios. But there just is no way to make it happen.For an aircraft I guess the only thing that you can actually "port" over is the 3D modelling and the textures. A little game of numbers: assuming that ESP users still outnumber XP users 10:1, and that I am correct in my assumption that only the model can be ported, then the PMDG 747 XP would have to have a price tag of roughly $1000 per license.

+1. That's actually good to know - had no idea. Guess that makes sense why the IXEG took 5 years.

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+1. That's actually good to know - had no idea. Guess that makes sense why the IXEG took 5 years.

 

Well the IXEG took 5 years because it was a part time job for the devs. Every single airliner complex airliner (and many add-ons in general) use custom plugins to overcome the default limitations. The limitations of the default X-Plane API are moot in this case. Still, it's not an easy task "porting" over the work.

 

Felipe Vicini

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I don't under stand the logic here.  Making the 747 for X-Plane would make everyone move over to X-Plane and kill 50% of current bussiness for other developers?   No, Why?,  we would just have the PMDG 747 in X-Plane and the current users of P3D and FSX would stay with their platform after investing a lot of money into it.

 

I have all 3 major sims and spend money in all of them.  Why limit yourself to one Flight Simulator. (unless for financial reasons...I understand.)

 

BTW: I have the PMDG DC-6 in X-Plane and I love it.

 

1+

 

After checking the amount of views on the Zibo modified 737-800 post (38,763) views in my mind thats a ton of potential customers on the XP side of things and a huge loss in revenue for new developers to the platform

 

Also the market is not even close to being flooded with payware - in my mind that being the case a good payware purchase would be a no brainer for many that doesnt have thousands invested in XP justifying purchasing a quality payware product without much hesitation 

 

I think many are under estimating how many XP users there are and more importantly will be in the future 

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The limitations of the default X-Plane API are moot in this case.

I would have to disagree with that. It makes a huge difference if you can do the same thing with 5 lines of code in a high level language or if it requires 50 lines in a low-level dialect. It just isn't worth it, having to code custom logic for every single detail that the other API is offering me right out of the box. And it is very frustrasting to say the least if you realize that what you want to do just isn't possible. These things are for enthusiasts, which IMHO is one of the reasons why there isn't much payware for XP - the relation between effort and result just doesn't work out too well. IMO Laminar should skip one version and concentrate on improving the API instead. That would boost 3rd party addons far more than new clouds.

 

Btw "custom plugins to overcome limitations" - that is not entirely it. Programmatic logic is made in its own right, because you require functionality that the platform doesn't offer. At all. That is not a limitation, a framework cannot cover every single eventuality there is. Quite the contrary, it should give developers the freedom to do things that the platform creator didn't even think to be possible.

 

And the simple fact remains: if you already have the code, you will have to do it again. And worst case it will require even more effort that the first time.

 

Personally I think that we can trust in developers, especially in PMDG who have products in both sims, to know what can be brought to market profitably.

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I would have to disagree with that. It makes a huge difference if you can do the same thing with 5 lines of code in a high level language or if it requires 50 lines in a low-level dialect. It just isn't worth it, having to code custom logic for every single detail that the other API is offering me right out of the box. And it is very frustrasting to say the least if you realize that what you want to do just isn't possible. These things are for enthusiasts, which IMHO is one of the reasons why there isn't much payware for XP - the relation between effort and result just doesn't work out too well. IMO Laminar should skip one version and concentrate on improving the API instead. That would boost 3rd party addons far more than new clouds.

 

Btw "custom plugins to overcome limitations" - that is not entirely it. Programmatic logic is made in its own right, because you require functionality that the platform doesn't offer. At all. That is not a limitation, a framework cannot cover every single eventuality there is. Quite the contrary, it should give developers the freedom to do things that the platform creator didn't even think to be possible.

 

And the simple fact remains: if you already have the code, you will have to do it again. And worst case it will require even more effort that the first time.

 

Personally I think that we can trust in developers, especially in PMDG who have products in both sims, to know what can be brought to market profitably.

 

+1

Well said!

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I would have to disagree with that. It makes a huge difference if you can do the same thing with 5 lines of code in a high level language or if it requires 50 lines in a low-level dialect. It just isn't worth it, having to code custom logic for every single detail that the other API is offering me right out of the box. And it is very frustrasting to say the least if you realize that what you want to do just isn't possible. These things are for enthusiasts, which IMHO is one of the reasons why there isn't much payware for XP - the relation between effort and result just doesn't work out too well. IMO Laminar should skip one version and concentrate on improving the API instead. That would boost 3rd party addons far more than new clouds.Btw "custom plugins to overcome limitations" - that is not entirely it. Programmatic logic is made in its own right, because you require functionality that the platform doesn't offer. At all. That is not a limitation, a framework cannot cover every single eventuality there is. Quite the contrary, it should give developers the freedom to do things that the platform creator didn't even think to be possible.And the simple fact remains: if you already have the code, you will have to do it again. And worst case it will require even more effort that the first time.Personally I think that we can trust in developers, especially in PMDG who have products in both sims, to know what can be brought to market profitably.

Agreed. Honestly at this point I care less about the "Why?" of it. I trust PMDG to know what's viable or not in XP technically. I care more about whether they actually have plans or not and to stop this conjecture once and for all so we can all move on for better or worse.

 

I use both P3D and XP and if the answer is not to expect PMDG on XP in the future, I'll continue to invest in my P3D system. Conversely if there's an XP roadmap, I am happy to wait patiently for it.

 

It's PMDG decision at the end of the day and I'll still support them regardless. I just think them sharing their vision with their customers can go a long way in stopping further rumors and conjectures..

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Then again I just saw this video where Robert Randazzo shared his preliminary plans for the Xplane platform (start from 18:30) - https://youtu.be/oat046jCFo8?t=1109

 

Interesting thoughts there and very encouraging. Wonder if that's still the intention or if anything has changed.

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I'm sure if a developer as big/popular as PMDG asked for certain features to be added to XP, I'm sure LR/Austin would do so as soon as they could within their plans.

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