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Airfighter

X-Plane 11 - Austin's Q&A

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***This is not a fool's day... thing!***

If you go to Laminar's page on facebook (https://www.facebook.com/XPlaneOfficial/), you will find Austin's Q&A video from few hours ago.

One of the things that intrigued me is that he has build Airbus FBW system in X-Plane! Well actually exist in planemaker such an option!rvXeuZ8.jpg

Still needs work, but eventually will be FAA-certified...!

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Cant beleive no one is talking about his Q&A. Great insight, I love how performance is his top priority right now , vulcan is coming  and of course the A320 coming down the pipeline, even though I really like Jar's A320..... Really good times coming!!

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I only watched the first 10 min at work - I lol'd when he called the 737 a triple 7

Anyway I plan to watch the rest later 

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5 hours ago, Airfighter said:

And forgot to mention the fully simulated G1000 that is in the works!

G1000 !!!!! Forgot about that.......

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I appreciate the ATC revision Austin is undergoing but I'm afraid as usually they work each one in his own field without making a team approach. ATC must be dealt with AI in mind, allowing for hundreds of aircraft to be controlled together, with FPS friendly models. Again Austin thinks only to his GA world aiming for a prop fun ATC at uncontrolled airport with 4 or 5 AI planes nearby while I guess most people would liked a multi layered ATC (deliver, approach, tower, center...) at big airports with dozains of AI aircrafts around.

But let's see in a year what he can deliver, don't want to sound too pessimistic. I just think that this "let's team once in six months and set our goal" approach of LR sometimes it's not enough. It really surprised me his sentences about "I'm doing my ATC work and I hope others will approuve it also for controlled airports". It sounds like some sort of improvisation, like the rest of team never expressed their thoughts about ATC

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2 hours ago, Desaix said:

I appreciate the ATC revision Austin is undergoing but I'm afraid as usually they work each one in his own field without making a team approach. ATC must be dealt with AI in mind, allowing for hundreds of aircraft to be controlled together, with FPS friendly models. Again Austin thinks only to his GA world aiming for a prop fun ATC at uncontrolled airport with 4 or 5 AI planes nearby while I guess most people would liked a multi layered ATC (deliver, approach, tower, center...) at big airports with dozains of AI aircrafts around.

But let's see in a year what he can deliver, don't want to sound too pessimistic. I just think that this "let's team once in six months and set our goal" approach of LR sometimes it's not enough. It really surprised me his sentences about "I'm doing my ATC work and I hope others will approuve it also for controlled airports". It sounds like some sort of improvisation, like the rest of team never expressed their thoughts about ATC

which simulation is capable of running hundreds of AI aircrafts ?

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4 hours ago, Desaix said:

I appreciate the ATC revision Austin is undergoing but I'm afraid as usually they work each one in his own field without making a team approach. ATC must be dealt with AI in mind, allowing for hundreds of aircraft to be controlled together, with FPS friendly models. 

I don't think "FPS friendly models" are going to happen in X-Plane.

Austin's design philosophy has always been for every AI plane to have the same flight model as the player's plane. When you're stacked up on approach, every plane is reacting exactly the same way with crosswinds, headwinds, wake turbulence, and so on. There is some optimization in spreading the additional flight models across multiple CPU cores, so more cores allow a higher number of AI planes. But I don't think we're going to get the kind of simplified AI planes that allow for hundreds to be flying in the player's air space. 

Maybe a 3rd party add-on will do it, but it will have to integrate with whatever improved ATC is in the base sim. In the long term, I think Laminar's approach will work out, because our CPUs continue to get faster over the years. 

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6 hours ago, Desaix said:

I appreciate the ATC revision Austin is undergoing but I'm afraid as usually they work each one in his own field without making a team approach. ATC must be dealt with AI in mind, allowing for hundreds of aircraft to be controlled together, with FPS friendly models. Again Austin thinks only to his GA world aiming for a prop fun ATC at uncontrolled airport with 4 or 5 AI planes nearby while I guess most people would liked a multi layered ATC (deliver, approach, tower, center...) at big airports with dozains of AI aircrafts around.

But let's see in a year what he can deliver, don't want to sound too pessimistic. I just think that this "let's team once in six months and set our goal" approach of LR sometimes it's not enough. It really surprised me his sentences about "I'm doing my ATC work and I hope others will approuve it also for controlled airports". It sounds like some sort of improvisation, like the rest of team never expressed their thoughts about ATC

Unrealistic. You will never see hundreds of planes flying in the real world. Maybe a dozen on approach and departure. And if you have any real pilot time you would know it's very difficult actually spotting AC in the air.  It's like trying to find a needle in a haystack.

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On ‎01‎.‎04‎.‎2017 at 6:21 PM, wiler said:

Cant beleive no one is talking about his Q&A.

Perhaps if it was posted somewhere else than Facebook? They do have their own Website, x-plane.com and various blogs that I follow. But Facebook ... no way ;-)

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17 minutes ago, AnsorgJ said:

Perhaps if it was posted somewhere else than Facebook? They do have their own Website, x-plane.com and various blogs that I follow. But Facebook ... no way ;-)

Yeah, I'm not on Facebook either and it's annoying when software devs assume everyone else is, and use it for primary communication. Anyway, you can still see the video of that Q&A if you just follow the link and click past the "Sign up or Log in" prompt. Or here's a direct video link, just click past the login notice if it shows up:

 

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Don't always agree with everything Austin says, although he is always very decent to chat to, and one thing you can always say about him is that he is very driven in what he does and that is good to see in someone who makes flight sims. That is something MS lost when Bill Gates went, since he was kind of the driving force of MSFS.

 

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7 hours ago, Paraffin said:

Yeah, I'm not on Facebook either and it's annoying when software devs assume everyone else is, and use it for primary communication.

 

7 hours ago, AnsorgJ said:

Perhaps if it was posted somewhere else than Facebook? They do have their own Website, x-plane.com and various blogs that I follow. But Facebook ... no way ;-)

Gentlemen I'm 100% on Your side. I love x-plane not spy-Plane.

Tom

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9 hours ago, Chock said:

Don't always agree with everything Austin says, although he is always very decent to chat to, and one thing you can always say about him is that he is very driven in what he does and that is good to see in someone who makes flight sims. That is something MS lost when Bill Gates went, since he was kind of the driving force of MSFS.

 

Indeed Chock. As much as I complain about X-Plane, in each new version he releases, I have to take my hat off for his enthusiasm and dedication to the cause of bringing us common mortals a "Ultra-Realistic..." flight simulator.

X-Plane isn't Ultra Realistic, in as far as I can tell, but among the civil sims available, it is still the one with probably the highest potential to become a top reference.

I liked the interview too, and I always like to listen to Austin, and Ben, whenever they talk about their projects.

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20 hours ago, strider1 said:

Unrealistic. You will never see hundreds of planes flying in the real world. Maybe a dozen on approach and departure. And if you have any real pilot time you would know it's very difficult actually spotting AC in the air.  It's like trying to find a needle in a haystack.

FSX has tons of AI around, we're talking about a 10 years old technology. WT can handle a hundred of planes without any appreciable FPS hit, it's just a matter of what sort of approach you choose. LR choosed the real approach and we ended up with a useless AI traffic. Unfortunately we know XP equals Austin's taste. A pity he did not take a liner pilot license, we would have a fully working ATC the next month.

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40 minutes ago, Desaix said:

Unfortunately we know XP equals Austin's taste. A pity he did not take a liner pilot license, we would have a fully working ATC the next month.

Please do explain what is "liner license" and what it has to do with ATC?

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3 hours ago, sd_flyer said:

Please do explain what is "liner license" and what it has to do with ATC?

That would be ATP license. Air Transport License. That is what you get the next step up from commercial pilot. Perhaps a real ATP will come on and comment??

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But, honestly I don't see the difference. If you fill an IFR flightplan it doesn't matter if your a private, commercial or airline pilot ... The "talks" will be the same :_)

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