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Milton Waddams

FSL A320 P3D V4 changelog released

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As the title says:

New P3Dv4 Addon path Installation logic

Security protection mechanism overhaul
– Added Licensing Authority Administrative Security ™ mechanism
– No Enigma Internal Protection Error

External Model
– New v2.0 FSLSpotlights used
– Dynamic lighting techniques with variable brightness depending on day / light conditions
– Various new effects added for lights in low visibility fog conditions
– Haze effects added in cabin
– Various model parts updates
– Texture resolution / quality improved
– CFM engine significantly improved
– Rudder Weather vane logic improvements
– Livery installers updated to support P3Dv4

Virtual Cockpit
– New v2.0 FSLSpotlights used
– Several model part fixes / improvements
– New and improved high resolution textures
– Oxygen test logic added
– PEDAL DISC button clickable and fully animated
– Jumpseat camera viewpoint improved
– Floor / Console lighting added
– Aircraft shadow model added

Sounds
– 3D Engine overhaul
– IAE / CFM Engine entirely new 3D sounds
– PA recordings added
– ACP can now be heard through headset
– Over 200 distinct sounds added
– APU sounds improved
– Ext Pack sounds improved / added
– Aft outflow valve sounds improved / added
– Avionics sounds improved
– PTU sound improvements
– Cabin power xfer sound effect added
– CFM clanking sound added
– Doppler effect logic added

FMGC
– SEC FPLN added
– FIX INFO added
– S4/S7 AMI choice introduced
– FM
– Flightplanning analysis logic overhauled
– Discontinuity logic improvements
– AF logic improvements
– AWY work in LST
– Terminal/SEC/ALTN PLAN ND Display corrections
– CRZ ALT updated to PPOS ALT if DES is initiated while
PPOS ALT > CRZ ALT
– DIR TO list not selectable if in TMPY
– FPLN page negative distance logic improvements
– NEXT WPT operative
– NM/DIST FPLN page indication on SEC/TO WPT
now PPOS-based if applicable
– ND SEC MSAP path and SEC ALTN path now white
– Lateral path logic improvements for Nav Intcpt calcs
– AIP 3600 entry now considered as track 0
– BLOCK PRED improvements
– Climb predictions tuned
– TRANS ALT/LEVEL adjustments
– Tracking improvements:
– Velocity sampling for Rho estimation
– Radial out logic
– FA/CA/VA legs dynamic placement
– SPD CSTRs now working for dynamic legs
– CRS CAS predictions tuned
– APPR automatic engagement requires NAV in MANAGED    mode
– FG
– FPA calculation fixes with windy conditions (GS instead of TAS)
– AP disconnect with AProt active logic fix
– CMB logic update for CSTR
– Bank limit for takeoff phase tuned
– Mode fixes / impossible modes protection
– Windshear active fGlimit
– Min speed now based on FM speeds for DES/APP/GA and FAC for CLB/CRZ
– Bank limit in NAV/APP NAV/FINAL APP now for engine out only
– Various smaller fixes

ATSU
– Weather request logic improvements (ARPT stays in the list after request)

ACSC
– Fix for packs regulation and zone thermal balance
– Hot air valve fix
– TAC control logic
– TAVR logic fix
– Cabin temp logic improved

ECB
– Logic improvements for AUTO SHUTDOWN

FWC
– DB loading improvements
– Various logicsheet fixes
– Rx side logic fixes

SDAC
– DB loading improvements

FAC
– Rudder pedal tuning for improved ground handling
– Reactive windshear logic added

ELAC
– Fix for bank > 33 and overspeed roll
– Flare law elevator transition fixes

MCDU
– AIRCRAFT STATE infrastructure added
(can be configured and saved per livery / airline)
– Four distinct AIRCRAFT STATES supported:
– COLD & DARK
– ON GPU
– ON APU
– ENGINES RUNNING
– Set default panel state logic added
– MCDU / SUBSYSTEM intercom rate adjusted (faster MCDU I/O)

PFD
– FPV fix for FCU 1+2 FAULT

E/WD
– CFM N1 indications now EIS2 compliant
– CFM MREV annunciation fixed

ADIRUs
– ADR warn light logic improvements

Brake logic improvements
– Surface Condition affects keyboard max deflection
– Brake disc logic upodates / fixes
– A/SKID OFF ECAM message fix

Failures
– STUCK OUTFLOW VALVE added

Keyboard selection
– Crash bug with entering new keys fixed

Tiller
– STEERING_SET event now subscribable for default P3Dv4 control axis
– FSUIPC axis use now optional

Visual Effects
– Dynamic Light intensity now dynamically configurable
– Cabin mist effects added

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It does indeed look imminent, possibly even tomorrow or Wednesday if we're lucky!

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I am really impressed by the many improvements and new features the bus will offer. This I call progressive development. 👍

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34 minutes ago, Cargostorm said:

I am really impressed by the many improvements and new features the bus will offer. This I call progressive development. 👍

Seems they have worked hard.   Good luck to them. Maybe it's my eyes but I still can't see the cold and dark start up state like pmdg 

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5 hours ago, Milton Waddams said:

MCDU
– AIRCRAFT STATE infrastructure added
(can be configured and saved per livery / airline)
– Four distinct AIRCRAFT STATES supported:
– COLD & DARK
– ON GPU
– ON APU
– ENGINES RUNNING
– Set default panel state logic added
– MCDU / SUBSYSTEM intercom rate adjusted (faster MCDU I/O)

 

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Impressive list! 

Will all these changes come to the FSX and P3Dv3 version as well? Or will these products no longer be updated and improved? That would be quite sad... I love this Airbus, but I don’t use P3Dv4, and I have no intentions to do so in the foreseeable future...

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1 hour ago, tooting said:

Seems they have worked hard.   Good luck to them. Maybe it's my eyes but I still can't see the cold and dark start up state like pmdg 

From watching the videos they do have a cold and dark state and it also lets you save your own panel states.

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2 hours ago, tooting said:

Seems they have worked hard.   Good luck to them. Maybe it's my eyes but I still can't see the cold and dark start up state like pmdg 

 

7 hours ago, Milton Waddams said:

<snip!>

MCDU
– AIRCRAFT STATE infrastructure added
(can be configured and saved per livery / airline)
– Four distinct AIRCRAFT STATES supported:
COLD & DARK
– ON GPU
– ON APU
– ENGINES RUNNING
– Set default panel state logic added
– MCDU / SUBSYSTEM intercom rate adjusted (faster MCDU I/O)

</snip!>

 

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7 hours ago, Milton Waddams said:

As the title says:

Visual Effects
Dynamic Light intensity now dynamically configurable
– Cabin mist effects added

That is interesting, so it will have Dynamic Lighting as the PMDG, the difference is that you can configure the intensity.

I believe they are allowing to configure the intensity for systems where DL put a heavy load on FPS, by reducing the intensity you could alleviate the issue.

Regards,
Simbol

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2 hours ago, Mik75 said:

Will all these changes come to the FSX and P3Dv3 version as well? Or will these products no longer be updated and improved? That would be quite sad... I love this Airbus, but I don’t use P3Dv4, and I have no intentions to do so in the foreseeable future...

From the forum post:

Support and bug fixes of all versions of the A320-X will continue normally - we expect that Service Pack 1 will be the last major update with new functionality for 32-bit versions of the product line and our focus will shift to the 64-bit platform(s) afterwards.

https://forums.flightsimlabs.com/index.php?/announcement/6-a320-x-for-prepar3d-v41-now-available/

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2 hours ago, Mik75 said:

Impressive list! 

Will all these changes come to the FSX and P3Dv3 version as well? Or will these products no longer be updated and improved? That would be quite sad... I love this Airbus, but I don’t use P3Dv4, and I have no intentions to do so in the foreseeable future...

All the bug fixes and some of the new features will be wound back into the FSX and P3Dv3 versions. Some of the new features like the all-new sound engine will be 64-bit only features.

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1 hour ago, twojastara said:

From the forum post:

Support and bug fixes of all versions of the A320-X will continue normally - we expect that Service Pack 1 will be the last major update with new functionality for 32-bit versions of the product line and our focus will shift to the 64-bit platform(s) afterwards.

https://forums.flightsimlabs.com/index.php?/announcement/6-a320-x-for-prepar3d-v41-now-available/

Thanks a lot for the information!

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