November 28, 20178 yr Is there any point to doing this? I have no intentions of getting Envtex. Was looking at PTA but it's 3 times the price of Envshade and I don't have the habit of fiddling around with the shader settings so it seems Envshade would be more suited for me. Shanan ASUS Z170 PRO, I7 6700K @ 4.85ghz (HT ON), ZOTAC AMP EXTREME 1080TI GTX (OC), 16 GB DDR4 G.SKILL TRIDENTZ RGB @ 3230MHZ CL 16-17-17-33 (OC) 4X SSDS : WIN 10 (NVME 960 EVO) + P3D + OTHER GAMES, 2X WD BLACKS RAID 0 + 1 SEAGATE BARRACUDA, CORSAIR AX860i PSU, CORSAIR 760T CASE (BLACK), 27 INCH IPS PREDATOR GSYNC 165HZ 1440p + 24 INCH IPS DELL 1080p, THRUSTMASTER HOTAS FCS THROTTLE + FCS16000M CORSAIR K95 RGB + CORSAIR M65 RGB + CORSAIR MM800 POLARIS RGB, CORSAIR H115i v2, CREATIVE GIGAWORKS 7.1 + ASUS D2X XONAR
November 28, 20178 yr I have used ENVSHADE without issues with both REX TD and Soft Clouds. Although TOGA Projects claims hat best result is achieved with BOTH ENVSHADE and ENVTEX, this claim is very much a subjective one. Only you can be the judge, really. I experienced no issues - like I said :) PS: I own ENVTEX aswell and there are no showstoppers with switching between sky/ cloud textures in my opinion. At least nothing that has kept me from stop doing it EASA PPL SEPL + NQ / CB-IR in progress MSFS24 | X-Plane 12
November 28, 20178 yr If you do not want to fiddle around with PTA profiles, ENVSHADE is the way to go. I have heard many good things and I will also go to buy it during Xmas sales. I also use REX TD and SC but recently switched to ASCA due to their dynamic texture change. I must say the switch was worth it. The weather situation looks much more convincing and has much more variation. I use REX TD for the other texture replacement though. In the past, I have avoided ASCA because I thought that REX Skyforce was close and REX TD + SC looks better, but its release date is still unknown in the future, and ASCA appears to have improved their textures. As to sky textures, I am planning to switch over to ENVTEX. At the end it will be ASP4, ASCA, ENVSHADE, ENVTEX for weather / sky, and REX TD for the remaining texture replacements. As to your question, I see no reason why ENVSHADE should not do its job with REX TD + SC. It is "just" an optimized PTA profile essentially. Cheers, Chris Regards, Chris -- PC: Intel 13900K, Gigabyte Geforce RTX 4090, 64GB Fury Beast DDR5 RAM; Display: Varjo Aero VR
November 28, 20178 yr I use ASP4, ASCA, ENVSHADE, ENVTEX for weather , sky and REX 4 enhanced W/cloud for the other texture replacements without problem.
November 28, 20178 yr The following combination is giving in my opinion the best looking and most realistic Sim environment, at any time of the day (and this is the BIG plus vs PTA, imho) that I have ever had since I started simming: ENVTEX : Sky textures and water textures enabled. Clouds textures disabled. ASCA integration with "ENVTEX textures only" option selected ENVSHADE : High Quality shaders enabled REX TD S/C : Set 42 (I use this, but any set is OK...this is up to personal preferences) AS16/ASCA : "Full dynamic" theme selected in ASCA... sky textures and clouds structures selected....all clouds NOT selected Try it....you won't be disappointed...! AMD Ryzen 7800x3d, Asus ROG Strix RTX4090, Asus x670e-e, G-Skill F5-6000J3038F16GX2-TZ5NR
November 28, 20178 yr Author Thanks for all the replies guys. Everywhere I look the consensus is that Envshade works best with Envtex only hence my hesitation. I don't use ASCA as well. Just Rex TD + SC alone (With AS P3DV4). There weren't many discussions about using Envshade without Envtex so I was curious. Also best looking IMO is largely subjective. Some simmers prefer one look over another which makes it hard to identify a "best" scenario. Shanan ASUS Z170 PRO, I7 6700K @ 4.85ghz (HT ON), ZOTAC AMP EXTREME 1080TI GTX (OC), 16 GB DDR4 G.SKILL TRIDENTZ RGB @ 3230MHZ CL 16-17-17-33 (OC) 4X SSDS : WIN 10 (NVME 960 EVO) + P3D + OTHER GAMES, 2X WD BLACKS RAID 0 + 1 SEAGATE BARRACUDA, CORSAIR AX860i PSU, CORSAIR 760T CASE (BLACK), 27 INCH IPS PREDATOR GSYNC 165HZ 1440p + 24 INCH IPS DELL 1080p, THRUSTMASTER HOTAS FCS THROTTLE + FCS16000M CORSAIR K95 RGB + CORSAIR M65 RGB + CORSAIR MM800 POLARIS RGB, CORSAIR H115i v2, CREATIVE GIGAWORKS 7.1 + ASUS D2X XONAR
November 28, 20178 yr Hi Folks, Interesting... So - is the "Dynamic" aspect of ASCA strictly related to sky textures ? Clouds aren't affected dynamically ? Regards, Scott
November 28, 20178 yr They 4 minutes ago, scottb613 said: Hi Folks, Interesting... So - is the "Dynamic" aspect of ASCA strictly related to sky textures ? Clouds aren't affected dynamically ? Regards, Scott Yes Scott, they are, but for the moment only ASCA clouds textures can be changed dynamically. If you use other packages (such as REX TD) they cannot, and since I personally don't like the look of ASCA textures, I have deselected them form the ASCA menu for dynamic change (otherwise they would be installed at every new weather theme injection). Regards Ezio AMD Ryzen 7800x3d, Asus ROG Strix RTX4090, Asus x670e-e, G-Skill F5-6000J3038F16GX2-TZ5NR
November 28, 20178 yr To be accurate ASCA clouds are handled dynamically by ASP4/ASCA, but also ENVTEX cloud textures if you tick "ASCA integration" option in ENVTEX settings. Roland MSFS my local airport release: LFOR Chartres-Metropole MSFS Plugins RAAS (registered FSUIPC7 required) MSFS FX for Objects & Landmark in France (Steam and smoke) and Aerial coverage for French nuclear sites
November 28, 20178 yr Hi Folks, Thanks for the explanations... Yeah - I've been using ENVTEX for sky textures and ASCA (lowest resolutions) for clouds - I never understood "Hi Resolution" clouds - as they're CLOUDS for pete's sake - - - LOL... Regards, Scott
November 28, 20178 yr 36 minutes ago, roland_lfor said: To be accurate ASCA clouds are handled dynamically by ASP4/ASCA, but also ENVTEX cloud textures if you tick "ASCA integration" option in ENVTEX settings. Sorry to be negative Roland, but please don't spread this. ASCA CANNOT change any cloud textures but their own. Hopefully ,in the future this will not be true. Quote
November 28, 20178 yr Moderator 8 minutes ago, vcarlo said: Sorry to be negative Roland, but please don't spread this. ASCA CANNOT change any cloud textures but their own. Hopefully ,in the future this will not be true. ASCA can and does change Envtex cloud textures dynamically and they COULD change others if the developers chose to use the ActiveSky API as Envtex does. But, you are correct, for now all others can not be changed dynamically. Vic RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti 40" 4K Monitor 3840x2160
November 28, 20178 yr 18 minutes ago, vgbaron said: ASCA can and does change Envtex cloud textures dynamically and they COULD change others if the developers chose to use the ActiveSky API as Envtex does. But, you are correct, for now all others can not be changed dynamically. Vic Thanks, Vic. I would love to see a link where the developer says ASCA will change ENVTEX cloud textures dynamically as the last time I spoke with Maxime, HiFi (ASCA) only allows ENVTEX SKY textures to be changed dynamically. It has been my understanding that an ASCA user can inject ANY developer's clouds but MUST uncheck CIRRUS and CLOUD TEXTURES when running the GLOBAL AUTOMATIC or FULL DYNAMICS theme. If the user does NOT uncheck them, ASCA will automatically override with their own ASCA cloud textures Thanks for your assistance :) Quote
November 28, 20178 yr I think I've finally settled on something because the results have been beautiful and consistently so: ENVSHADE+ENVTEX + ASCA using ENVSHADE shaders instead of PTAs. Ryzen 7 5800x, 64gb, 7900XTX 24gb
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