TheBoom

Envshade with Rex TD & Softclouds

Recommended Posts

Is there any point to doing this? I have no intentions of getting Envtex.

Was looking at PTA but it's 3 times the price of Envshade and I don't have the habit of fiddling around with the shader settings so it seems Envshade would be more suited for me.

Share this post


Link to post
Help AVSIM continue to serve you!
Please donate today!

I have used ENVSHADE without issues with both REX TD and Soft Clouds.
Although TOGA Projects claims hat best result is achieved with BOTH ENVSHADE and ENVTEX, this claim is very much a subjective one. Only you can be the judge, really.
I experienced no issues - like I said :)

PS: I own ENVTEX aswell and there are no showstoppers with switching between sky/ cloud textures in my opinion. At least nothing that has kept me from stop doing it :biggrin:

  • Upvote 1

Share this post


Link to post

If you do not want to fiddle around with PTA profiles, ENVSHADE is the way to go. I have heard many good things and I will also go to buy it during Xmas sales.

I also use REX TD and SC but recently switched to ASCA due to their dynamic texture change. I must say the switch was worth it. The weather situation looks much more convincing and has much more variation. I use REX TD for the other texture replacement though. In the past, I have avoided ASCA because I thought that REX Skyforce was close and REX TD + SC looks better, but its release date is still unknown in the future, and ASCA appears to have improved their textures.

As to sky textures, I am planning to switch over to ENVTEX. At the end it will be ASP4, ASCA, ENVSHADE, ENVTEX for weather / sky, and REX TD for the remaining texture replacements.

As to your question, I see no reason why ENVSHADE should not do its job with REX TD + SC. It is "just" an optimized PTA profile essentially.

Cheers,

Chris

  • Upvote 1

Share this post


Link to post

I use Envshade with only Soft Clouds. Like it a lot. 

  • Upvote 1

Share this post


Link to post

I use ASP4, ASCA, ENVSHADE, ENVTEX for weather , sky and REX 4 enhanced W/cloud for the other texture replacements without problem.

  • Upvote 1

Share this post


Link to post

The following combination is giving in my opinion the best looking and most realistic Sim environment, at any time of the day (and this is the BIG plus vs PTA, imho) that I have ever had since I started simming:

ENVTEX : Sky textures and water textures enabled. Clouds textures disabled. ASCA integration with "ENVTEX textures only" option selected

ENVSHADE : High Quality shaders enabled

REX TD S/C : Set 42 (I use this, but any set is OK...this is up to personal preferences) 

AS16/ASCA : "Full dynamic" theme selected in ASCA... sky textures and clouds structures selected....all clouds NOT selected

Try it....you won't be disappointed...!

  • Upvote 1

Share this post


Link to post

Thanks for all the replies guys. 

Everywhere I look the consensus is that Envshade works best with Envtex only hence my hesitation.

I don't use ASCA as well. Just Rex TD + SC alone (With AS P3DV4). There weren't many discussions about using Envshade without Envtex so I was curious. 

Also best looking IMO is largely subjective. Some simmers prefer one look over another which makes it hard to identify a "best" scenario.

Share this post


Link to post

Hi Folks,

Interesting...

So - is the "Dynamic" aspect of ASCA strictly related to sky textures ? Clouds aren't affected dynamically ?

Regards,
Scott

Share this post


Link to post

They 

4 minutes ago, scottb613 said:

Hi Folks,

Interesting...

So - is the "Dynamic" aspect of ASCA strictly related to sky textures ? Clouds aren't affected dynamically ?

Regards,
Scott

Yes Scott, they are, but for the moment only ASCA clouds textures can be changed dynamically. If you use other packages (such as REX TD) they cannot, and since I personally don't like the look of ASCA textures, I have deselected  them form the ASCA menu for dynamic change (otherwise they would be installed at every new weather theme injection).

Regards

Ezio

 

Share this post


Link to post

To be accurate ASCA clouds are handled dynamically by ASP4/ASCA, but also ENVTEX cloud textures if you tick "ASCA integration" option in ENVTEX settings.

Share this post


Link to post

Hi Folks,

Thanks for the explanations...

Yeah - I've been using ENVTEX for sky textures and ASCA (lowest resolutions) for clouds - I never understood "Hi Resolution" clouds - as they're CLOUDS for pete's sake - - -  LOL...

:tongue:

Regards,
Scott

Share this post


Link to post
36 minutes ago, roland_lfor said:

To be accurate ASCA clouds are handled dynamically by ASP4/ASCA, but also ENVTEX cloud textures if you tick "ASCA integration" option in ENVTEX settings.

Sorry to be negative Roland, but please don't spread this.  ASCA CANNOT change any cloud textures but their own.  Hopefully ,in the future this will not be true.

Share this post


Link to post
8 minutes ago, vcarlo said:

Sorry to be negative Roland, but please don't spread this.  ASCA CANNOT change any cloud textures but their own.  Hopefully ,in the future this will not be true.

ASCA can and does change Envtex cloud textures dynamically and they COULD change others if the developers chose to use the ActiveSky API as Envtex does.

But, you are correct, for now all others can not be changed dynamically.

Vic

Share this post


Link to post
18 minutes ago, vgbaron said:

ASCA can and does change Envtex cloud textures dynamically and they COULD change others if the developers chose to use the ActiveSky API as Envtex does.

But, you are correct, for now all others can not be changed dynamically.

Vic

Thanks, Vic.  I would love to see a link where the developer says ASCA will change ENVTEX cloud textures dynamically as the last time I spoke with Maxime, HiFi (ASCA) only allows ENVTEX SKY textures to be changed dynamically.  It has been my understanding that an ASCA user can inject ANY developer's clouds but MUST uncheck CIRRUS and CLOUD TEXTURES when running the GLOBAL AUTOMATIC or FULL DYNAMICS theme.  If the user does NOT uncheck them,  ASCA will automatically override with their own ASCA cloud textures

Thanks for your assistance :) 

Share this post


Link to post

I think I've finally settled on something because the results have been beautiful and consistently so: ENVSHADE+ENVTEX + ASCA using ENVSHADE shaders instead of PTAs.

Share this post


Link to post
3 hours ago, vcarlo said:

Thanks, Vic.  I would love to see a link where the developer says ASCA will change ENVTEX cloud textures dynamically as the last time I spoke with Maxime, HiFi (ASCA) only allows ENVTEX SKY textures to be changed dynamically.  It has been my understanding that an ASCA user can inject ANY developer's clouds but MUST uncheck CIRRUS and CLOUD TEXTURES when running the GLOBAL AUTOMATIC or FULL DYNAMICS theme.  If the user does NOT uncheck them,  ASCA will automatically override with their own ASCA cloud textures

Thanks for your assistance :) 

You may be right - let me dig around a bit and verify.

Vic

Share this post


Link to post

Guys, this may be a general question, perhaps directly off-topic. I'm running a 3440 by 1440 monitor, If I'm loading up 4k textures, whether in P3dv4 settings or ASCA 4k textures, will it make any visual difference? 

Share this post


Link to post

Not that you'd notice, IMHO. On my 4K monitor I cannot realy tell difference between 1024, 2048 or 4096 other than a slight performance hit.

It's possible that on some big simpit systems with multiple large screens, there would be a noticeable difference.

Vic

 

Share this post


Link to post
6 hours ago, vgbaron said:

ASCA can and does change Envtex cloud textures dynamically and they COULD change others if the developers chose to use the ActiveSky API as Envtex does.

But, you are correct, for now all others can not be changed dynamically.

Vic

Last time I checked only the sky textures can change dynamically, not the clouds.

Share this post


Link to post
9 hours ago, ssair1 said:

Guys, this may be a general question, perhaps directly off-topic. I'm running a 3440 by 1440 monitor, If I'm loading up 4k textures, whether in P3dv4 settings or ASCA 4k textures, will it make any visual difference? 

Are you talking about resolution or texture size? 2 different things. With texture size you can't tell much of a diff unless you have addon scenery that uses 4096px if I recall correctly. Orbx is 1024px last I checked.

Share this post


Link to post
17 hours ago, DJJose said:

Last time I checked only the sky textures can change dynamically, not the clouds.

You are correct - my bad!

Vic

Share this post


Link to post

Thanks for the recommendations guys. Couldn't be happier with the results. A tad more blue than ideal but good enough for now and a no tweaking necessary tool.

IMG%5D

  • Upvote 1

Share this post


Link to post

Well done Sanan! I guess the blue comes from the autumn / winter atmosphere, and there should be less in summer.

Share this post


Link to post
51 minutes ago, TheBoom said:

Thanks for the recommendations guys. Couldn't be happier with the results. A tad more blue than ideal but good enough for now and a no tweaking necessary tool.

IMG%5D

Very nice, to much blue for me. But that's where PTA comes in handy, you could just turn that blue down to your liking and keep everything else as it is. Its very easy.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now