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Flysimware Releases Falcon 50 Beta Purchase

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Very interested in this particularly with Flight 1 GTN 750 integration. Need a review though! 

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About to fire up now! Will post a flight report. 

 

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Ok I bought it. How do you get 750 GTN integration? Anybody who has the 35A will appreciate their hangar, aircraft, payload panel. Interior nicely modeled.

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First flight thoughts and notes:

The aircraft is beautiful, quality to be expected from FSW. 

As most would know, the "eye candy" is not on par with some of the other developers, but I'm going for fidelity with FSW, not looks. With that said, I think it looks great. 

I didn't spend too much time in the cabin, but it's a step up (if not more) from the 35A - great job!

The cockpit has a scale feel although if I had to pick something to complain about I think the window texture could pop out a little bit more. 

Flight:

Engine startup went exactly as anticipated after following the directions on the pop up.

I couldn't get the GPU to connect, but managed to start off the batteries. 

Engine startup sounds are great.

Taxing for the most part went well, although it had a slight left pulling tendency - this could be my sim and not the aircraft though. 

Taking off had the same affect, again, could be me. 

Climb out is where the fun begins. It has a great feel, the dynamics are really tuned in. One of the features that stood out was the fidelity of the airflow noise when accelerating - I can't recall hearing this as spot on as it sounded with another addon. 

I conducted clean and dirty stalls. Clean stalled out around 115, dirty was about 95. 

Activated the AP, heading, alt, vs, and apr all worked flawlessly. 

Flew one visual approach and one ILS. AP for the ILS, disconnected at 200 AGL, no issues. 

Landing and decel were great, the TR's really kick in and slow the aircraft down. 

Taxi-in and engine shut down was quick and painless, engine spool down sounds are great. 

Looking forward to a full flight and I'll post pictures.

 

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When installed a folder appears on the desktop. There you can install the GTN 650/750 with the Management Tool. I also have Milviz radar and that is nicely integrated in the panel already activated if you have the radar.

Edited by Lenny777

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Doesn't like a repaint I did for some reason. It shows up on the GUI, but crashes P3D V4 when I try to load it up.

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Interesting. Do the engines start up like piston engines? Pretty sure in the 35A they did, and I don't like that.

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6 hours ago, nisx said:

First flight thoughts and notes:

Hi...

Excellent PIREP - much appreciated...

46 minutes ago, d.tsakiris said:

Interesting. Do the engines start up like piston engines? Pretty sure in the 35A they did, and I don't like that.

Hi Dimitrios,

How so ?

Regards,
Scott

 

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Repainted it in my airline livery...

dwOHTca.png

Edited by Chock
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@nisx @Lenny777

Does your pitch trim click when in motion? How can you stop the noise - it’s driving me crazy!

 

thanks

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24 minutes ago, hqmurphy said:

@nisx @Lenny777

Does your pitch trim click when in motion? How can you stop the noise - it’s driving me crazy!

 

thanks

I believe that's normal

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1 hour ago, hqmurphy said:

@nisx @Lenny777

Does your pitch trim click when in motion? How can you stop the noise - it’s driving me crazy!

 

thanks

All Falcons generate that noise from the cockpit speaker whenever the pitch trim is activated. If you watch YouTube cockpit videos of Falcon 50s or 900s you will hear it clearly.

The trim gauge is on the center console, and not particularly easy to visually monitor during a high-workload scenario like takeoff and initial climb, when the pilot will be trimming almost continuously if hand flying. The sound is a way of confirming that the horizontal stabilizer is in motion.

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It's a really annoying feature. IF there a need for a trim sound, the MD80 way would be much less annoying. (Sounds only after a prolonged trim input)

On no airplane you need to look at the trim gauge except when setting the trim for takeoff and definitely not in a high workload situation. 

Btw, the single center T/R shouldn't be very effective except in producing a lot of noise 😉

Edited by FDEdev

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Can someone do a screenshot spread of this bird?  Would love to see some excellent "user" shots!  Also showing the GTN would be nice as well

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10 minutes ago, FDEdev said:

It's a really annoying feature. IF there a need for a trim sound, the MD80 way would be much less annoying. (Sounds only after a prolonged trim input)

On no airplane you need to look at the trim gauge except when setting the trim for takeoff and definitely not in a high workload situation. 

Btw, the single center T/R shouldn't be very effective except in producing a lot of noise 😉

I don’t think you would find many Falcon pilots who would call the sound “annoying” (I work with over 20 of them). It’s hard to explain, but the sound is an import part of flying the aircraft with precision. Falcons require almost constant, but very slight, nose down trim adjustments as the aircraft is accelerating in the initial climb after takeoff - applied in short bursts. The pilot can tell, from the number of clicks they hear, just how much trim they have applied, even before they feel a change in the yoke force. The audible feedback becomes subconsciously ingrained in their flying technique.

The Falcon horizontal stab is unusually powerful, aerodynamically speaking, and moves slower than on most other aircraft for that reason. On the actual aircraft it takes almost 30 seconds to run the trim from full nose down to full nose up.

In the sim, the trim moves much too quickly - which may be a FSX/P3D limitation.

Falcons in general, and the 50 in particular, are very smooth and responsive in pitch and roll - more so than most transport-category jet aircraft.

The actual trim motion sound is a little “duller” quieter and less intrusive than what is heard in the sim.

The single TR on the center engine is indeed less effective than what would be found on an aircraft with reversers on every engine, and probably not as necessary in any case, since Falcons have extremely efficient brakes - but it does help somewhat with deceleration on shorter runways.

One advantage to the system is that since the reverse thrust is applied on the aircraft centerline, there is no danger of asymmetrical thrust caused by a failure scenario where a reverser deploys on one side, but not the other. That can be a major problem if it happens on a snowy or icy runway.

If a Falcon is landing lightly loaded on a reasonable long runway, many pilots won’t bother deploying the TR at all.

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19 minutes ago, JRBarrett said:

1. In the sim, the trim moves much too quickly - which may be a FSX/P3D limitation.

2. One advantage to the system is that since the reverse thrust is applied on the aircraft centerline, there is no danger of asymmetrical thrust caused by a failure scenario where a reverser deploys on one side, but not the other. 

3. If a Falcon is landing lightly loaded on a reasonable long runway, many pilots won’t bother deploying the TR at all.

Thanx for the detailed info 🙂

1. That's not a sim limitation and can be easily adjusted within the FDE.

2. That's why you initially only apply idle reverse. That way asymmetric reverse thrust should never be a problem.

3. Since most airports prohibit the use of reverse thrust (except for safety reasons) pilots usually only use idle reverse and if (at least) one engine isn't pushing, even idle reverse does save brakes. 

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Thanks for the feedback fellas.

 

is there any way to dampen or remove the trim click noise? A certain audio file perhaps?

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1 hour ago, hqmurphy said:

Thanks for the feedback fellas.

 

is there any way to dampen or remove the trim click noise? A certain audio file perhaps?

I'm sure there is a file...just look in the aircraft's Sound folder

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@ryanbatcund they've made it even easier! In the aircraft mgmt pop-up you can select the desired pitch trim volume. Very useful indeed.

 

A couple other points: Great FPS, Smooth flight model, steady taxi.

 

AP is a bit tough to get a handle on, so two questions:

1) How do I get the HDG bug to track on the HSI?

2) The manual shows APP power settings. But no CLI/CRU power settings.

@JRBarrett Do you know N1 on climb/cruise or where to find this info?

 

Any help is appreciated!

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40 minutes ago, hqmurphy said:

@ryanbatcund they've made it even easier! In the aircraft mgmt pop-up you can select the desired pitch trim volume. Very useful indeed.

 

A couple other points: Great FPS, Smooth flight model, steady taxi.

 

AP is a bit tough to get a handle on, so two questions:

1) How do I get the HDG bug to track on the HSI?

2) The manual shows APP power settings. But no CLI/CRU power settings.

@JRBarrett Do you know N1 on climb/cruise or where to find this info?

 

Any help is appreciated!

I believe there is a bug causing heading select to be inop in the current Beta 2.5 version. Flysimware mentioned in a post yesterday that this will be fixed in Beta 2.6

According to a r/w Falcon 50 flight manual, N1 for Mach 0.80 cruise will typically be between 94 and 97 percent, depending on weight, altitude and outside air temperature. In the sim, probably the best bet would be to simply try maintaining a fixed speed in level flight by adjusting power, and see what N1 you end up with. 

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My APU is not spooling up. In fact the light doesn't even power on. Is this working in the beta version? 

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1 hour ago, hqmurphy said:

Do you know N1 on climb/cruise or where to find this info?

S.L. /  ISA  take off N1  center engine 98.2%, side engines  97.8%     

S.L. /  ISA         clb N1  center engine 97.3%, side engines 96.9%   climb speed  260kias/M0.72   

Edited by FDEdev

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@JRBarrett @FDEdev Thank you, both. Very useful information.

 

@Lenny777 I'm having the same issue regarding APU. Likely a Beta bug.

 

@JRBarrett Would you mind linking the aforementioined thread where Flysimware is speaking on updated betas?

 

Thanks again all.

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