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Is SunSkyJet still working KDTW?

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Thanks Shez!

MSFS

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Thank you very much ShezA!

Andre Frisch, EASA CPL (A) MEP/SEP IR, MCC, JOC, ATPL Theory Credit

Airplane.jpg

Is there any other scenery for KDTW out there?.  I feel it may be a lot longer until the Sunskyjet version is out. It's such an important airport and I am surprised no one has made a version in years.

50 minutes ago, bosflo said:

Is there any other scenery for KDTW out there?.  I feel it may be a lot longer until the Sunskyjet version is out. It's such an important airport and I am surprised no one has made a version in years.

There's a decent freeware version that works in P3D v4 here in the library, it's by Robert Catherall.

Scroll down the page a bit and you'll see it...

https://library.avsim.net/search.php?SearchTerm=robert+catherall&CatID=root&Sort=Name&ScanMode=0&Page=4

Scott

Shez was kind enough to share the beta version with me and I did my first flight with it last night. Even though it is not finished, it is still quite incredible and the level to detail is what you would find from many payware scenery developers. You can easily overlook the things that have not been finished. I was waiting at the gate in concourse A (McNamara Terminal) and noticed they even modeled the Express Tram moving up and down the concourse. I fly in and out of DTW all the time and am ecstatic to finally have a good representation of DTW. 

Great work Shez, Ian, and the rest of the team!

Kevin

Yes, please release it as is. I'm sure it is very acceptable. Artists never think that their creations are ready because there are perfectionists but I bet it looks wonderful. I would rather have something than nothing. The freeware version currently available is just not the same.

29 minutes ago, bosflo said:

Yes, please release it as is. I'm sure it is very acceptable. Artists never think that their creations are ready because there are perfectionists but I bet it looks wonderful. I would rather have something than nothing.

I fully understand why it has not been made available for general release. Plenty of simmers are perfectionists too and some would sadly be all to ready to trash SunSkyJet in public if it was released as it currently stands.

Ask Shez nicely in a PM if you can access the beta and strongly consider giving a donation. You may be fortunate to be given an early version of what is an amazing undertaking for a sim project, let alone a freeware one.

AMD Ryzen 5800X3D; MSI RTX 3080 Ti ; 32GB Corsair 3200 MHz; ASUS VG35VQ 35" (3440 x 1440)
Fulcrum One yoke; Thrustmaster TCA Captain Pack Airbus edition; MFG Crosswind rudder pedals; miniCockpit FCU; CPFlight MCP 737; Logitech FIP x3; TrackIR

MSFS; Fenix A320; A2A PA-24; HPG H145; PMDG 737-600; AIG; RealTraffic; PSXTraffic; FSiPanel; REX AccuSeason Adv; FSDT GSX Pro; FS2Crew RAAS Pro; FS-ATC Chatter

1 hour ago, F737NG said:

I fully understand why it has not been made available for general release. Plenty of simmers are perfectionists too and some would sadly be all to ready to trash SunSkyJet in public if it was released as it currently stands.

Ask Shez nicely in a PM if you can access the beta and strongly consider giving a donation. You may be fortunate to be given an early version of what is an amazing undertaking for a sim project, let alone a freeware one.

Well said. I would recommend a donation as well!

Hell yeah! Me too!

Andre Frisch, EASA CPL (A) MEP/SEP IR, MCC, JOC, ATPL Theory Credit

Airplane.jpg

I donated for this scenery a while back. So far with this release I can see that there is a rather large orange triangle over 22L and the Spirit/FedEx ramp. As well as some missing jetways on the B/C concourse, a few random floating objects but other than that, I'd say it's pretty darn good and I can surely use it. 

Is it done yet? When will it be released? Will it be freeware or payware? How much will it cost? Any updates on the progress? Will it work for Xbox? Can I be a beta tester? How's the performance in VR?

Disable/remove the lighteffects_north.bgl file to get rid of the orange ground texture anomaly on/near the FedEx ramp.

Cheers

 

 

Bob Scott | President and CEO, AVSIM Inc
ATP Gulfstream II-III-IV-V

Sys1 (MSFS20+24/XPlane12+11): AMD 9800X3D, water 2x240mm, MSI MPG X670E Carbon, 64GB GSkill 6000/30, nVidia RTX4090FE
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, Saitek combat pedals, TM Warthog, TM RS300 FF wheel/pedals, Coolermaster HAF XB case

45 minutes ago, w6kd said:

Disable/remove the lighteffects_north.bgl file to get rid of the orange ground texture anomaly on/near the FedEx ramp.

Brilliant, thanks!
A lot better now that it's been removed.

AMD Ryzen 5800X3D; MSI RTX 3080 Ti ; 32GB Corsair 3200 MHz; ASUS VG35VQ 35" (3440 x 1440)
Fulcrum One yoke; Thrustmaster TCA Captain Pack Airbus edition; MFG Crosswind rudder pedals; miniCockpit FCU; CPFlight MCP 737; Logitech FIP x3; TrackIR

MSFS; Fenix A320; A2A PA-24; HPG H145; PMDG 737-600; AIG; RealTraffic; PSXTraffic; FSiPanel; REX AccuSeason Adv; FSDT GSX Pro; FS2Crew RAAS Pro; FS-ATC Chatter

Shez, sent you a PM.  Would like to obtain a copy of the beta KDTW.  Thx

Gents,

I have many requests coming through so will be getting to them soon. 🙂

I am glad you guys are enjoying it.

I did hear from Ian and he confirmed he is getting bogged down but is keen to finish it as it is a labor of love for both of us. It is the placement and operation of the SODE jetways that is painstaking. If anyone wants to do a makeshift mod to remove the scenery jetways and just insert default SODE jetways go ahead and send me and I can post the mod (only).

Shez

Shez Ansari

Windows 11; CPU: Intel Core i7-8700K; GPU: EVGA GEFORCE GTX 1080Ti 11GB; MB: Gigabyte Z370 AORUS Gaming 5; RAM: 16GB; HD: Samsung 960 Pro 512GB SSD, Samsung 850 Pro 256GB SSD; Display: ASUS 4K 28", Asus UHD 26"

1 hour ago, ShezA said:

Gents,

I have many requests coming through so will be getting to them soon. 🙂

I am glad you guys are enjoying it.

I did hear from Ian and he confirmed he is getting bogged down but is keen to finish it as it is a labor of love for both of us. It is the placement and operation of the SODE jetways that is painstaking. If anyone wants to do a makeshift mod to remove the scenery jetways and just insert default SODE jetways go ahead and send me and I can post the mod (only).

Shez

To be honest, I haven't seen any major issues when having jetways connected to my aircraft. Several different gates, all worked fine.

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