April 9, 20197 yr Commercial Member 1 hour ago, GSalden said: So what do we do : remove the auto Discovery addons ? ( backup the “old” add-ons.cfg file ) I have just updated my devel system, full uninstall and reinstall. Reinstalled FTX Global and everything seems to be working OK. Did not delete the shaders (I am not using any shader mod). WRT the addons, P3D v4.5 doesn't migrate the wrong entries from one add-ons.cfg to the correct one automatically, we have to do it manually. But it is not mandatory, add-ons that were working fine with the existing add-ons.cfg reference in 4.4 will continue to do so in 4.5. If you want to clean up the mess, here is the procedure: Open the file "C:\ProgramData\Lockheed Martin\Prepar3D v4\add-ons.cfg" in Notepad++ Find all entries that look exactly like this pattern: "PATH=C:\Users\<your user>\Documents\Prepar3D v4 Add-ons\<SomeFolder>" Delete those Packages (all of it, [Package.], PATH, ACTIVE, REQUIRED) and make sure afterwards that the Package.nn numbering is still consistent from 1 to nn. Start P3D and accept all messages that ask you to activate an addon Or wait for the next version of P4AO, I will implement a cleanup mechanism eventually. Best regards Edited April 9, 20197 yr by Lorby_SI LORBY-SI
April 9, 20197 yr 1 minute ago, Lorby_SI said: I have just updated my devel system, full uninstall and reinstall. Reinstalled FTX Global and everything seems to be working OK. Did not delete the shaders (I am not using any shader mod). WRT the addons, P3D v4.5 doesn't migrate the wrong entries from one add-ons.cfg to the correct one automatically, we have to do it manually. But it is not mandatory, add-ons that were working fine in 4.4 will continue to do so in 4.5. If you want to clean up the mess, here is the procedure: Open the file "C:\ProgramData\Lockheed Martin\Prepar3D v4\add-ons.cfg" in Notepad++ Find all entries that look exactly like this pattern: "PATH=C:\Users\<your user>\Documents\Prepar3D v4 Add-ons\<SomeFolder>" Delete them and make sure that the Package.nn numbering is still consistent from 1 to nn. Start P3D and accept all messages that ask you to activate an addon Or wait for the next version of P4AO, I will implement a cleanup mechanism eventually. Best regards I'll definitely be waiting. Thank you for the update and your support. Dan i9-13900K / Asus Maximus Hero Z790 / RTX 4090 FE / G.Skill Trident Z5 RGB 64 GB DDR5-6400 CL32 / Artic Liquid Freezer II 360 / Samsung 980 PRO SSD 1TB PCIe NVMe M.2 / Samsung 980 PRO SSD 2TB PCIe NVMe M.2 / Samsung 970 EVO Plus SSD 2TB PCIe NVMe M.2 / EVGA 1000W G3, 80+ Gold / Phanteks Eclipse P600S ATX Mid Tower / Arctic P14 PWM Case Fans / LG C2 42 Inch Class 4K OLED TV/Monitor / Windows 11 Pro / 1Ghz AT&T Fiber
April 9, 20197 yr The only thing I did just do was uninstalling FSSpotlights and FS Labs. Of course deleted the shaders and P3D.CFG, let P3D build them new. Also deleted the sceneryindexes_x64 and facilities folder. That did the trick and p3d is up running right now. i dod NOT delete any other files. Edited April 9, 20197 yr by mpo910 Regards, Marcus P.
April 9, 20197 yr Tried everything suggested including uninstalling FSLabs products and still 4.5 is a non starter. Launch screen only and no scenario startup.
April 9, 20197 yr Oh my, just when I got accostumed to v4.4 there´s the v4.5, but ... welcome anyway!. Cheers, Ed Cheers, Ed MSFS2020 Steam // Rig: Corsair Graphite 760T Full Tower - ASUS MBoard Maximus XII Hero Z490 - CPU Intel i9-10900K - 64GB RAM - MSI RTX2080 Super 8GB - [1xNVMe M.2 1TB + 1xNVMe M.2 2TB (Samsung)] + [1xSSD 1TB + 1xSSD 2TB (Crucial)] + [1xSSD 1TB (Samsung)] + 1 HDD Seagate 2TB + 1 HDD Seagate External 4TB - Monitor LG 29UC97C UWHD Curved - PSU Corsair RM1000x // Thrustmaster FCS & MS XBOX Controllers
April 9, 20197 yr 9 minutes ago, Lorby_SI said: I have just updated my devel system, full uninstall and reinstall. Reinstalled FTX Global and everything seems to be working OK. Did not delete the shaders (I am not using any shader mod). WRT the addons, P3D v4.5 doesn't migrate the wrong entries from one add-ons.cfg to the correct one automatically, we have to do it manually. But it is not mandatory, add-ons that were working fine with the existing add-ons.cfg reference in 4.4 will continue to do so in 4.5. If you want to clean up the mess, here is the procedure: Open the file "C:\ProgramData\Lockheed Martin\Prepar3D v4\add-ons.cfg" in Notepad++ Find all entries that look exactly like this pattern: "PATH=C:\Users\<your user>\Documents\Prepar3D v4 Add-ons\<SomeFolder>" Delete those Packages (all of it, [Package.}, PATH, ACTIVE, REQUIRED) and make sure afterwards that the Package.nn numbering is still consistent from 1 to nn. Start P3D and accept all messages that ask you to activate an addon Or wait for the next version of P4AO, I will implement a cleanup mechanism eventually. Best regards Thanks for the good info. I use you P3AO : in my opinion a musthave . In my case I only want to update Cliënt and Content. Any files I need to backup before updating the Content ? 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
April 9, 20197 yr 1 hour ago, w6kd said: Reading through the change list, does anyone else besides me see nothing there compelling enough to jump right in and break things before all the add-on devs have a chance to test/update their stuff? As someone not using too many addons that typically break with version updates, I'm ready to jump right in. Of course I'm interested in the purported rendering/graphical adjustments which have been done, but I also like seeing they've fixed some sound issues which were annoying and the "return to mission screen after loading a scenario" tweak will be a huge timesaver - not having to load the entire simulation to then change certain parameters in a saved flight. This will be interesting! -Greg
April 9, 20197 yr First i removed tomatoshade and reflections, then I uninstalled client, installed client, started p3d, then uninstalled content, installed content, updated fsuipc, AS, FSDT updater. Everything works as in previous version Ivan Majetic ROG CROSSHAIR X670E HERO; 7900X3D; NZXT KRAKEN ELITE 360, GIGABYTE RTX 4080; G.SKILL TridentZ NEO RGB DDR5 64 Gb, WD HDD 2TB, SAMSUNG 980PRO, SAMSUNG 970EVO Plus 2x, ALIENWARE 3423DWF
April 9, 20197 yr I can’t tell from the change log but does 4.5 fix the aliasing issue with PBR textures?
April 9, 20197 yr Well that was an extremely fast DL - about 5 min for both 4.5 and the SDK - I expected serious lag midday. Thank you LM! But before I can uninstall 4.4 and all add-ons, I have to finish my NGX flight from KIAD to KPHX - 400 NM to go🤪
April 9, 20197 yr 2 minutes ago, Johnny19 said: First i removed tomatoshade and reflections, then I uninstalled client, installed client, started p3d, then uninstalled content, installed content, updated fsuipc, AS, FSDT updater. Everything works as in previous version I do not use tomatoshade, I uninstalled fsuipc. The difference might be, I did a full update of client/content/scenery to 4.5. Removing each using the control panel and running each installer in turn. I may try and do a full clean reinstall of P3D.
April 9, 20197 yr FSUIP here http://www.schiratti.com/dowson.html says last Nov 2018 can someone link the latest version please. David Murden. MSFS • Fenix A320 • PMDG 737 • MG Honda Jet • 414 / TDS 750Xi • FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet • • Fenix A320 Walkthrough PDF • Flightsim.to • DCS • A10c II • F-16c • F/A-18c • F-14 • (Others in hanger) • Supercarrier • Terrains = • Nevada NTTR • Persian Gulf • Syria • Marianas • • [email protected] All Cores HT ON • 32GB DDR4 3200MHz • RTX 3080 • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos® • Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip •
April 9, 20197 yr 4 minutes ago, Nyxx said: FSUIP here http://www.schiratti.com/dowson.html says last Nov 2018 can someone link the latest version please. https://forum.simflight.com/topic/80977-updated-modules/ Ivan Majetic ROG CROSSHAIR X670E HERO; 7900X3D; NZXT KRAKEN ELITE 360, GIGABYTE RTX 4080; G.SKILL TridentZ NEO RGB DDR5 64 Gb, WD HDD 2TB, SAMSUNG 980PRO, SAMSUNG 970EVO Plus 2x, ALIENWARE 3423DWF
April 9, 20197 yr Moderator Let's keep this thread just for discussion of the changes to the new release. If you have any issues, start a new thread please. Vic RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti 40" 4K Monitor 3840x2160
April 9, 20197 yr Commercial Member 1 hour ago, Wise87 said: I'll definitely be waiting. Hi, P4AO has been updated to 1.39 b12. It will move any stray add-on packages to the correct config file automatically when you start the tool (and a small message tells you that it did). As usual, this change is not active, only when you press the "Save" button will anything be written to your config files. Btw, you can also use the "Tools" page in P4AO to delete the shaders. Make sure to create a full backup with P4AO "Backup and Restore" often. @those where the simulator is not starting: Make sure to check your addon paths. Broken paths can lead to the simulator getting stuck on the splash screen. When in doubt, run the P4AO, it will read your configuration and highlight all inconsistent paths in violet colors. Best regards Edited April 9, 20197 yr by Lorby_SI LORBY-SI
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