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REX EF Final Vertict?

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  • Replies 150
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3 minutes ago, Nyxx said:

blar blar blar,

From a totaly overcast EGGP to a Sunny EHAM

ASP4+SF+latest EF beta. ASP4 Cloud draw 150min 150max.

Braking though.

e1.jpg

e2.jpg

e3.jpg

Sun at last!

e4.jpg

e5.jpg

Looking good!

MSFS

7 minutes ago, DJJose said:

Can you please point out where I asked what does EF do?

Dear Jose...I even pointed out that I presented the information in a brief manner...

But have it your way:

14 hours ago, DJJose said:

I can and many already have.

Is the quote above your answer that you and others know what EF does to the SIM?

If YES then:

14 hours ago, DJJose said:

How is this possible? There's no place to tell EF where I'm starting from or where I'm going.

Does it read the info from ASP4 and then depicts the weather, sky colors, and shades?

Is your above question towards the developer related to some part of it's functionality?

Now please tell me you SEE that statement A does actualy imply that you already know what EF does to the sim but your question B shows the opposite.

And just for your information @Nyxx (I'm not picking on you my friend!) IMHO your last picture shows just a bit past the right half of the image, standard textures! It's those clouds that show a slight cartoonish look (repetitive small patterns of grey on white). SF3D clouds are those showing either completly fluffy or fluffy at bottom and contured at the top. -> I could be wrong on this but newertheless if you like the look, then it's a winner for you! Your other pics look indeed nice.... +1

 

Gerald K. - Germany

AMD 7800x3D / ASUS ROG X670E-Gaming / ASUS Strix  RTX 3090 OC / 64 Gb RAM GSKILL.

"Flightstick" = X56 HOTAS RGB Logitech

  • Author
1 hour ago, GEKtheReaper said:

But have it your way:

Got it!

MSFS

It works very well for me, I don't use any other shader products. I use it with SkyForce textures & ASP4 weather engine. I love it. 

I no longer get the cloud pop-in that ASP4 used to give me. As new weather comes in it is a much more gradual appearance, instead of poofing in front of you. 

My 2p.

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15 minutes ago, djbully said:

It works very well for me, I don't use any other shader products. I use it with SkyForce textures & ASP4 weather engine. I love it. 

I no longer get the cloud pop-in that ASP4 used to give me. As new weather comes in it is a much more gradual appearance, instead of poofing in front of you. 

My 2p.

If EF also tweaks the general nightlighting and urban  Nightlighting then I might try it too.,

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5
4 hours ago, GEKtheReaper said:

And just for your information @Nyxx (I'm not picking on you my friend!) IMHO your last picture shows just a bit past the right half of the image, standard textures! It's those clouds that show a slight cartoonish look (repetitive small patterns of grey on white). SF3D clouds are those showing either completly fluffy or fluffy at bottom and contured at the top. -> I could be wrong on this but newertheless if you like the look, then it's a winner for you! Your other pics look indeed nice.... +1

When JvE was testing SF over a year ago...and yes this is from memory he saw/showed that SF textures replaced all the default textures and add a lot more in the process, so I have no idea how you think just because their small clouds the default textures somehow have found a way back in the sim? 

David Murden  MSFS   Fenix A320  PMDG 737 • MG Honda Jet • 414 / TDS 750Xi •  FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet 

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40 minutes ago, Nyxx said:

When JvE was testing SF over a year ago...and yes this is from memory he saw/showed that SF textures replaced all the default textures and add a lot more in the process, so I have no idea how you think just because their small clouds the default textures somehow have found a way back in the sim? 

Please not again....REX themselves stated clearly about some sort of issue when SF3D (NOT EF!!!) is used in combo with ASP4. I will link you that statement per PM, agreed?

Gerald K. - Germany

AMD 7800x3D / ASUS ROG X670E-Gaming / ASUS Strix  RTX 3090 OC / 64 Gb RAM GSKILL.

"Flightstick" = X56 HOTAS RGB Logitech

“ please  not again “ look who’s talking?

Every chance you get, same banging on the drum.

This topic is on EF. Your quest is never ending.

I will enjoy what I have without nit picking it to death.

The issues your talking about I never see but then am taking in the scene not looking at every cloud trying to pick faults.

Nothing I run is fault free even the FSL has them. But 99% of the time I see pass it. But then I don’t have OCD

Edited by Nyxx

David Murden  MSFS   Fenix A320  PMDG 737 • MG Honda Jet • 414 / TDS 750Xi •  FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet 

 Fenix A320 Walkthrough PDF   Flightsim.to •

DCS  A10c II  F-16c  F/A-18c • F-14 • (Others in hanger) • Supercarrier  Terrains = • Nevada NTTR  Persian Gulf  Syria • Marianas • 

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10 hours ago, Nyxx said:

“ please  not again “ look who’s talking?

Every chance you get, same banging on the drum.

Dear David,

you are a great guy and I quite enjoyed some of your replies. I realy think you are amonghst those who actualy bring value to the community.

But your actual reply...I have to say I don't realy understand you! You know what a great review or a great communication skill is? To be short: It's all about to give credit if credit is earned but also to talk about the things that we don't like that much or don't work as expected.

So you see, I replied to your pictures that all besides of 1 do look good. Since you posted I think 5 pictures, it makes it a 5:1 ratio towards Yeah instead of Naaah. I also voted your reply Up. Now this is what I call a positive feedback.

Then you jump in and ask in another tone I suppose:

13 hours ago, Nyxx said:

When JvE was testing SF over a year ago...and yes this is from memory he saw/showed that SF textures replaced all the default textures and add a lot more in the process, so I have no idea how you think just because their small clouds the default textures somehow have found a way back in the sim? 

So this "...I have no idea how you think..." is more or less a bit a combatitive reply to my positive review of your pictures. Correct?

So I jump in again and tell you that the DEV himself stated that because of a small issue they have (small issue = different SDK) and also not to be to "cruel" towards the DEV, I send you the link via PM.

Now you again come back and instead of: O...ok...I didn't notice that. Well the issue was isolated and did not hurt my eyes..., you are again combatitive and this my friend, is IMHO wrong.

Why I think it's wrong? In short: Because I tell you that 1 picture shows standard clouds - you kind of attack me with "yeah sure as if you know" - I then again point you towards the source in a friendly manner - you are still combatitive and instead of keeping it to "are they or aren't they default?", you find a way to turn it around "I'm not picking it to death....". So this is a very biased behaviour from your side.

10 hours ago, Nyxx said:

This topic is on EF.

Yes it is indeed (that's why my first reply to your pictures actualy pointed that out) but:

1) since It's uncertain if this is a SF or EF or a combo of both issues and

2) since you posted a snapshot of your flight using both SF3D and EF

you changed the EF topic in a SF topic 😉 (because EF changes shaders on the fly, only a time lapsed video would have shown it's effect. Screenshots are static and show textures 😉 ).

10 hours ago, Nyxx said:

I will enjoy what I have without nit picking it to death.

The issues your talking about I never see but then am taking in the scene not looking at every cloud trying to pick faults.

Nothing I run is fault free even the FSL has them. But 99% of the time I see pass it. But then I don’t have OCD

I do fly the FSL on daily basis and have not discovered any issues. I'm sure there are issues but they are realy realy well "hidden". But this is EF topic not FSL right ;).

I will end this reply to you with these words:

If you do plan to advertise a product, make sure that your pictures / videos do show the full potential of that product!

Edited by GEKtheReaper

Gerald K. - Germany

AMD 7800x3D / ASUS ROG X670E-Gaming / ASUS Strix  RTX 3090 OC / 64 Gb RAM GSKILL.

"Flightstick" = X56 HOTAS RGB Logitech

 
 
 
 
 
 
5
20 hours ago, GEKtheReaper said:

IMHO your last picture shows just a bit past the right half of the image, standard textures! It's those clouds that show a slight cartoonish look (repetitive small patterns of grey on white). SF3D clouds are those showing either completly fluffy or fluffy at bottom and contured at the top. -> I could be wrong on this but newertheless if you like the look, then it's a winner for you! Your other pics look indeed nice.... +1

When you install new clouds, whatever they are, ASCA, ENVTEX, SF, they replace the standard textures files, once there are replaced that's it. ASP4 has no way to replace the installed ones with the default textures,

You keep pushing you agender but once new cloud textures are installed no program that I know will install the default ones back when it feels like it.

"I could be wrong" yes you are. Because you come across being obsessed in finding a default cloud! Can SF not draw a small cloud? So unless the new textures are not installed correctly they are there to say.

 

David Murden  MSFS   Fenix A320  PMDG 737 • MG Honda Jet • 414 / TDS 750Xi •  FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet 

 Fenix A320 Walkthrough PDF   Flightsim.to •

DCS  A10c II  F-16c  F/A-18c • F-14 • (Others in hanger) • Supercarrier  Terrains = • Nevada NTTR  Persian Gulf  Syria • Marianas • 

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34 minutes ago, Nyxx said:

When you install new clouds, whatever they are, ASCA, ENVTEX, SF, they replace the standard textures files, once there are replaced that's it. ASP4 has no way to replace the installed ones with the default textures,

You keep pushing you agender but once new cloud textures are installed no program that I know will install the default ones back when it feels like it.

"I could be wrong" yes you are. Because you come across being obsessed in finding a default cloud! Can SF not draw a small cloud? So unless the new textures are not installed correctly they are there to say.

 

You keep constantly ignoring the fact that that statement comes FROM THE DEVELOPER....

Here the statement from REX development:

"You must realize that just because issues may be similar in rendering I am explaining that Active Sky as a different engine programmed differently and sometimes interpolates the Sky Force models simply due to the two programs algorithms, sometimes even drawing from the default library."

So get them to explain how it is possible to see default cloud models!

 

 

Gerald K. - Germany

AMD 7800x3D / ASUS ROG X670E-Gaming / ASUS Strix  RTX 3090 OC / 64 Gb RAM GSKILL.

"Flightstick" = X56 HOTAS RGB Logitech

  • Author

So the final verdict is that REX EF is still in beta. I'll wait until it's 99% complete.

I was hoping to see more pics of the Caribbean waters with EF, but instead I'm reading bickering and confusing comments.

Mods you can close this thread. Thanks!

MSFS

14 hours ago, Nyxx said:

“ please  not again “ look who’s talking?

Every chance you get, same banging on the drum.

This topic is on EF. Your quest is never ending.

I will enjoy what I have without nit picking it to death.

The issues your talking about I never see but then am taking in the scene not looking at every cloud trying to pick faults.

Nothing I run is fault free even the FSL has them. But 99% of the time I see pass it. But then I don’t have OCD

David, I am also one of those guys having problems with AS+SF+EF combo (all installed on the latest Beta o Version). Basically I have seen Square pattern Clouds and really few times default clouds.

I decided one month ago to jump from REX texture direct to SkyForce plus EF, but then I started to have this problem which had never occurred in more than 2 year flying the AS + Rex Texture Direct Soft Clouds.

Last week I decided to uninstalled SF+EF Combo, AS and P3D Client. Then I installed P3D Client, AS and Texture Direct and I have not found any squared clouds everything went back to normal.

I also know that If the AS+SF+EF combo is working for most of the people it problably means that those (like me) who are having problems should have some settings enables/disabled in these programs that are triggering these problems.

May I kindly ask you to share with us some screenshots of these settings and we may find what that could be those settings affecting the communication between them.

I would really appreciate your help on this. Thanks!

Ramon De Valencia

AMD 9950X3D / 64GB DDR5 6000MHz / RTX 5090 / 1200 watt PSU

MSFS 2020 and 2024

46 minutes ago, GEKtheReaper said:

So get them to explain how it is possible to see default cloud models!

The only way I can think of is when REX Sky Force now also uses the add-on.xml method and the cloud textures/models are no more integrated by overwriting the default textures/models. Only then it could happen that ASP4 is somehow capable of using default textures/models.

Greetings, Chris

AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024

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