June 19, 20196 yr 4 minutes ago, AnkH said: when several layers of clouds and overcast conditions are depicted, my FPS will suffer due to this sorry, I wasn't clear in my question - I meant does EF have any incremental FPS hit over and above SF + ASP4 - I was thinking more about the shaders aspect of it 5 minutes ago, AnkH said: My idea: the faster the update rate, the lesser the extend of change between two weather situations hmmm... interesting - I had gone the other direction with less frequent updates, but I see your logic Darren Morris
June 19, 20196 yr I shelved it after 2 weeks of total frustration with it (initial 2 versions) and it not being compatible with PTA. To the guys now successfully using it, can you do the following with the latest version: 1. Completely disable the HDR adaptation effect (the pupil effect) 2. Adjust VC lighting separately 3. Completely disable bloom effect Thanks! Eric i9-12900k, RTX 5070ti OC, 32GB ddr5 5600 RAM, 2TB 980 Pro SSD, Titan 240RX AIO, Samsung CRG90 49", Win 11
June 19, 20196 yr 1 36 minutes ago, AnkH said: I now reduced the update rate in both ASP4 and EF down to the minimum, means they both update themselves as fast as possible (1min for EF, 5min for ASP4 if I remember correctly). My idea: the faster the update rate, the lesser the extend of change between two weather situations... That's interesting Chris, I might give that a try, thank you. 20 minutes ago, Flic1 said: I shelved it after 2 weeks of total frustration with it (initial 2 versions) and it not being compatible with PTA. To the guys now successfully using it, can you do the following with the latest version: 1. Completely disable the HDR adaptation effect (the pupil effect) 2. Adjust VC lighting separately 3. Completely disable bloom effect Thanks! 1) There is now (next build to go public) an On/off option 2)That's sorted, there is no separate adjuster, but the last beta was like using my old PTA VC looks. 3)that seems like your talking about #1, not seen any excess boom. David Murden. MSFS • Fenix A320 • PMDG 737 • MG Honda Jet • 414 / TDS 750Xi • FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet • • Fenix A320 Walkthrough PDF • Flightsim.to • DCS • A10c II • F-16c • F/A-18c • F-14 • (Others in hanger) • Supercarrier • Terrains = • Nevada NTTR • Persian Gulf • Syria • Marianas • • [email protected] All Cores HT ON • 32GB DDR4 3200MHz • RTX 3080 • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos® • Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip •
June 19, 20196 yr 5 hours ago, SierraHotel said: Works perfectly for me, apart from having to re-register it now and again (this should be fixed in the next update). You have to give full right (right click properties/security, choose your username and edit to allow everything) on your rex folder and it will fix the problem ;)
June 20, 20196 yr I use PTA. If I buy EF, what happens to PTA? Can I keep it, and if so are there any PTA features I shouldn't use?
June 24, 20196 yr On 6/20/2019 at 3:00 AM, SledDriver said: I use PTA. If I buy EF, what happens to PTA? Can I keep it, and if so are there any PTA features I shouldn't use? I have exactly the same question. Does anyone use both products together? Thank you!
June 24, 20196 yr 59 minutes ago, 737Andi said: I have exactly the same question. Does anyone use both products together? Thank you! Shader mods on top of shader mods Imho use either one of the two, or use EF and only set PTA/TS settings that EF does not modify.. Edited June 24, 20196 yr by GSalden 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
June 24, 20196 yr I'll probably stop using it soon I think. Since day 1 I've always found it makes the sim too bright/washed out and I've never had the time or patience to really look into trying to fix it
June 24, 20196 yr On 6/19/2019 at 9:00 PM, SledDriver said: I use PTA. If I buy EF, what happens to PTA? Can I keep it, and if so are there any PTA features I shouldn't use? Still not clear if they can really function together but as Gerard stated above, it's shaders on top of shaders and I would not use PTA with EF. It was marketed as being compatible on day one and they were not compatible. In fact my sim got pretty messed up running both of them together. If you like what you see with PTA there is probably not much reason to change....I went back to using PTA only. If EF eventually has all the features of PTA I may try it out again. Eric i9-12900k, RTX 5070ti OC, 32GB ddr5 5600 RAM, 2TB 980 Pro SSD, Titan 240RX AIO, Samsung CRG90 49", Win 11
June 24, 20196 yr Commercial Member 1 hour ago, GSalden said: Shader mods on top of shader mods Imho use either one of the two, or use EF and only set PTA/TS settings that EF does not modify.. This is not really true @GSalden EF has shader mods, and also and not less, textures changes and lightning control. Last, automation mode has algorithms and not just shader formulas. It also has some overcast tricks on weather and style based cloud rendering. Comparing EF to a shader mod, you will lose 70% of the comparison. You keep comparing incomparable products Edited June 24, 20196 yr by fs1 Federico Sucari
June 24, 20196 yr Author 1 hour ago, fs1 said: This is not really true @GSalden EF has shader mods, and also and not less, textures changes and lightning control. Last, automation mode has algorithms and not just shader formulas. It also has some overcast tricks on weather and style based cloud rendering. Comparing EF to a shader mod, you will lose 70% of the comparison. You keep comparing incomparable products Does EF change textures & lighting based on the current weather reported at the station? I know that it uses SkyForce textures, but my hope is that if I want to fly in the Caribbean & ASP4 says that it's partly sunny, I'd like to see that weather in the sim with the appropriate water colors. I have not seen any images of the Caribbean with ASP4/Skyforce/EF combo posted. I'd love to see some from current users. Thanks. MSFS
June 24, 20196 yr Commercial Member 22 minutes ago, DJJose said: Does EF change textures & lighting based on the current weather reported at the station? I know that it uses SkyForce textures, but my hope is that if I want to fly in the Caribbean & ASP4 says that it's partly sunny, I'd like to see that weather in the sim with the appropriate water colors. I have not seen any images of the Caribbean with ASP4/Skyforce/EF combo posted. I'd love to see some from current users. Thanks. Yes it does, and also the cloud alpha and size. Federico Sucari
June 24, 20196 yr 1 hour ago, fs1 said: This is not really true @GSalden EF has shader mods, and also and not less, textures changes and lightning control. Last, automation mode has algorithms and not just shader formulas. It also has some overcast tricks on weather and style based cloud rendering. Comparing EF to a shader mod, you will lose 70% of the comparison. You keep comparing incomparable products You do not understand what I wrote.. When using a PTA/TS preset and you already have the Sim looking good , putting EF on top of it will make it look different.... With PTA/TS you can use expressions so the look will change depending on weather, altitude , time of day etc. So putting EF on top of a PTA/TS preset might lead to issues ( too bright , too dark, too grey etc ) I have had multiple e-mails over the last weeks from people using PTA + EF and were not happy with how it looked. So imho either use a PTA preset + EF in manual mode or use EF in Automated mode + a PTA/TS preset with only Shader mods like Nightlighting , urban Nightlighting to prevent unwanted effects. That EF also had other features is very nice but was not what I was writing about.. It does not matter how s program changes the look, If 2 of them are being put on top of another the outcome might be not what people want. Regards, Gerard Edited June 24, 20196 yr by GSalden 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
June 24, 20196 yr I currently use EF on top of my PTA preset without any issue. I might try once without PTA, might be that I anyway see no difference. All I did for "my" PTA preset is: I completely removed all "dynamic" PTA settings. Means: I use the preset from AdamNZ and for those settings he used a "dynamic" setup, I changed it to a fixed value. This because EF is dynamic, and dynamic on top of something dynamic certainly results in strange adjustments (my guessing, I am not entirely sure). EDIT: to include what Gerard wrote. As long as PTA puts a fixed value that you are happy with, EF can be used to dynamically modify this fixed values. At least for me, the "automatic" mode of EF currently produces good looking results on top of my static PTA preset. Maybe a little bit to bright, could be that without PTA, this slightly enhanced brightness will be gone, but as mentioned, I first have to test this. Edited June 24, 20196 yr by AnkH Greetings, Chris AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024
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