June 19, 20196 yr This topic is here to summarize all the community wishes for this new sim in term of features. Please do not talk about price or business model. Keep it clear and consize, like a simple list. Thank you
June 19, 20196 yr Author I should start: - very authetic flight models and physics. - the ability to walk around the aircraft to perform the pre-flight check. - convincing ATC (maybe voice recognition, accents matching different parts of the world, SID STARs) - SDK - Passenger and Crew simulation Edited June 19, 20196 yr by Noooch
June 19, 20196 yr Repositioning of all airport runways the world over where they should be and not one hundred meters or more N, S, W or E Good water physics for floatplanes Air dynamics up/down slopes and over ridges Better ATC including VFR Dangerous weather inside thunderclouds That is for a beginning 😉 ! EDIT Higher resolution for terrain than the 1.2 m per pixel than we have now Edited June 19, 20196 yr by domkle Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
June 19, 20196 yr Have realistic, built-in weather Realistic lighting Easily update-able without having to update 38,4948 components separately Mario Di Lauro
June 19, 20196 yr 1 hour ago, Noooch said: - Passenger and Crew simulation Hell no. Flight crew have very little interaction with the passengers irl (not much with cabin crew either beyond cabin secure), this isn't Aircraft Cabin Simulator. There's FS Passengers addon for those that want this niche within a niche. Multicrew operation I also feel is beyond the scope of the base sim if it's to be done well such as FS2Crew. I want MS to invest their resources in improving core functionality rather than fringe benefits. Edited June 19, 20196 yr by ckyliu ckyliu, proud supporter of ViaIntercity.com. i5 12400F, 32GB, RTX4070, more in "About me" on my profile.
June 19, 20196 yr A offline mode so you can run the sim without being connected to the Internet if you wish. We've already got this in FSX and if we get a similar FSX world (hopefully updated a bit) behind the better one provided by the AZURE data it could work. Hook Larry Hookins Oh! I have slipped the surly bonds of EarthAnd danced the skies on laughter-silvered wings;
June 19, 20196 yr Author 23 minutes ago, ckyliu said: Hell no. Flight crew have very little interaction with the passengers irl (not much with cabin crew either beyond cabin secure), this isn't Aircraft Cabin Simulator. There's FS passengers for those that want this niche within a niche. Multicrew operation I also feel is beyond the scope of the base sim if it's to be done well such as FS2Crew. I want MS to invest their resources in improving core functionality rather than fringe benefits. Please keep it clear in simple, like a list. You will not like every post but please respect them.
June 19, 20196 yr Well - of the top of my head... True volumetric 3-dimensional clouds, which are susceptible to lighting, shadows etc. A real lighting engine, which honors the physical laws. Perhaps using advanced shadow-mapping and ray-tracing. A realistic weather engine, utilizing weather systems, with true and realistic depictions of fog, overcast, thunderstorms, hurricanes and turbulence. Improved atmospheric model. I have never really had the 'sense of flying' in P3D/FSX. I don't know if X-Plane does this more realistic (I have a feeling it does) but the sense of 'flying' is more true in X-Plane, IMO. Best regards,--Anders Bermann-- ____________________Scandinavian VAPilot-ID: SAS2471
June 19, 20196 yr Improved ATC and AI traffic: Ability to request any parking after landing and be able to change requests at any time (not being locked into a sequence where I have to arrive at my parking spot before I can make a request to taxi for departure) Weather reports/FSS with ability to request it for a specific location Create and modify a flightplan during flight (without having to stop the sim by going to a menu) either with the GPS or the kneeboard and the ability to communicate the change to ATC ATC behavior not canned but properly responding to 'situations' Less pre-set VFR/IFR ATC with lots more request options for example to request course change to avoid clouds or thunderstorms Fully open up ATC and AI traffic in the SDK for 3rd parties to add situations, detail, adventure, etc. Matthias - KCOS Sim: P3D 4.5, UTX V2, ORBX Base openLC NA EU, ASP3D, TOGA, RealityXP, SPAD.neXt, Carenado GA PC: i9-11900k, RTX 3090, Asus Rog Strix Z590-EHome Cockpit: Honeycomb AFC, Thrustmaster T.Flight, RealSimGear GNS530, Logitech FIP FMP FRP FSP FTQ*2, 3x55" 4K TVs (View), 26" 21:9 (Gauges)
June 19, 20196 yr Commercial Member SDK with initial release Aircraft and scenery addons as simple folder installations Sloped runways ATC improvements AI aircraft improvements Realistic road traffic speed Rivers and lakes implemented as such, not as oceans Improved roads and buildings Better flight physics Roar Kristensen www.flightsim4fun.com P3Dv4 with Opencockpits hardware controlled by OC4BAv4 for immersive PMDG B737/777/747 flying XPLANE 11 with Opencockpits hardware controlled by OC4BA_XP for immersive B737 flying
June 19, 20196 yr - Correct ground friction / accurate breakaway thrust - Ground effect - Improved flight dynamics including accurate trimming effect of aircraft - New AI engine. One that can maintain separation on approaches, put aircraft in a hold if busy, follow SIDs and STARs, enter and exit runways quickly, can cope with sloped runways. AI Controller app can do some of this with the ancient engine. A new one should be possible. - Sloping runways - Region specific ATC AMD Ryzen 5800X3D; MSI RTX 3080 Ti ; 32GB Corsair 3200 MHz; ASUS VG35VQ 35" (3440 x 1440) Fulcrum One yoke; Thrustmaster TCA Captain Pack Airbus edition; MFG Crosswind rudder pedals; miniCockpit FCU; CPFlight MCP 737; Logitech FIP x3; TrackIR MSFS; Fenix A320; A2A PA-24; HPG H145; PMDG 737-600; AIG; RealTraffic; PSXTraffic; FSiPanel; REX AccuSeason Adv; FSDT GSX Pro; FS2Crew RAAS Pro; FS-ATC Chatter
June 19, 20196 yr Probably won't happen, but I really like the installation concept of X-Plane, where everything sits in a self-contained folder. So backing up the sim or "reinstalling" after a hardware change etc. is just a matter of copy&paste.
June 19, 20196 yr 1. AAA league graphics 2. AAA level performance 3. SDK and open ecosystem Vinod Kumar i9 10900K 5.3 Ghz, RTX 3090, 32GB RAM, Win 11. Alpha-Yoke, Bravo-Throttles, TM Joystick, TM-Rudder, 48" 4K TV.
June 19, 20196 yr Integrated/native third party add-on store solution of some kind. It need not be the only way to add on to the Sim, but it would be a tremendous benefit to have it as a preferred default way, especially for mainstream and Xbox customers Edited June 19, 20196 yr by irrics
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