September 3, 20205 yr When I first applied this update it seemed to really help with the stutters. Now 10 hours later I'm right back to where I was before the patch. I'm not convinced now this patch did anything. Guess time will tell. John Snyder Jr
September 3, 20205 yr it was not meant to fix much anyway, only the stutter with simconnect. but then, i never had it stutter much, except for the very occasional loading. i think the stuttering some have is mainly due to something at their side.
September 3, 20205 yr Placebo. 7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber
September 3, 20205 yr Stutters almost gone in my rather old rig. Simconnect finally working for the bridge between Aerowinx PSX and MFS - now we have the BEST EVER combination of a 747-400 simulation, specially for those with multiple PCs and displays ( still applicable only to the PSX panels ) ! WOW ! Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
September 3, 20205 yr I'm getting 3 time the stutters after update and every few minute CPU spikes to 100% with freezes. I had very few before the update. Asus Z590-E motherboard, i9-10850K, Samsung EVO 970 1T M2, 32G Gskill RGB 3000 RAM, ASUS Strix ROG 3090OC, Honeycomb Yoke and throttle, Thrustmaster TCA Boeing Yoke and Throttle, Thrustmaster TRP rudder
September 3, 20205 yr 1 hour ago, IamRoger said: I'm getting 3 time the stutters after update and every few minute CPU spikes to 100% with freezes. I had very few before the update. The CPU spikes are fixed with the Process Lasso tweak. - Currently giving X-Plane 12.10 a spin on Shadow PC. 10 years with X-Plane now, since 10.20
September 3, 20205 yr Yes, all very strange. It will take some time to settle down, just like other sims. I get better frames, really fluid, but I have also had some of the long pauses with CPU at 100% (normally it is the GPU at 100% when it is running well). Luckily, I am not getting the annoying micro-stutters though - they can be unbearable. AI traffic brought that in for me, but I turned it down to 10% and all was good again. I am wondering if rather than changes to the code, the update might have reset a few settings. Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
September 4, 20205 yr 22 hours ago, Colonel X said: The CPU spikes are fixed with the Process Lasso tweak. I was using a different process before the patch to do something similar, but this worked 100%. No stutters, Thanks! Asus Z590-E motherboard, i9-10850K, Samsung EVO 970 1T M2, 32G Gskill RGB 3000 RAM, ASUS Strix ROG 3090OC, Honeycomb Yoke and throttle, Thrustmaster TCA Boeing Yoke and Throttle, Thrustmaster TRP rudder
September 4, 20205 yr I'm with you there. My initial free flight test suggested stutters were all but eliminated, but a couple of hours of the bush flight challenge and I can see that they're still there, though possibly briefer. I have an i7 6700K, so only a quad core. I decided to track CPU and GPU via task manager to see what's happening during the stutters. Interestingly it was very apparent and consistent. I get a half FPS stutter that appears to be caused by a 10% DECREASE in CPU usage and an associated dip in GPU (most likely the CPU dip is causative of the GPU dip). RAM usage is solidly consistent throughout.
September 4, 20205 yr 2 hours ago, Bottle said: I decided to track CPU and GPU via task manager to see what's happening during the stutters. Track your disk usage and network usage as well. I've seen fairly consistent spikes in both of these during stutters as MSFS loads new streaming scenery. People with really fast Internet and using SSD will probably see fewer or shorter stutters than I do in such conditions. Hook Larry Hookins Oh! I have slipped the surly bonds of EarthAnd danced the skies on laughter-silvered wings;
September 4, 20205 yr CPU spikes are fixed by purchasing a 3900x New PC Ryzen 9850X3D - 32gb ddr5 6000Mhz - MSI MAG B850 Tomahawk wifi - Gigabyte wind force gaming OC 5090 - 2TB Sabrent NVMe. Old PC - Ryzen 5900x - 32gb 3600Mhz RAM - Asus Strix X570-F Motherboard - ASUS TUF OC RTX 3090 - 1TB Sabrent NVMe. AOC AGON 32" 144Hz - Honeycomb Yoke - Thrustmaster HOTAS Warthog. T Flight Rudder Pedals - Trackir.
September 4, 20205 yr On 9/3/2020 at 6:27 AM, Colonel X said: The CPU spikes are fixed with the Process Lasso tweak. Is it the same Process Lasso Tweak that been around for a few years?? Choose any game and select "Classified as Performance Process"?? My Youtube Channel (P3D/FSX/X-Plane Videos and much more!)
September 4, 20205 yr 3 hours ago, Bottle said: but a couple of hours of the bush flight challenge and I can see that they're still there, Not the best test scenario because the bush flight challenge saves your position every minute, so you are having constant disk write cycles.which are sure to cause a brief hiccup unless you have an SSD.
September 4, 20205 yr 5 minutes ago, tangerine said: Is it the same Process Lasso Tweak that been around for a few years?? It doesn't fix my issue where moving the mouse cursor causes some window focus issue and FPS goes choppy. It seemed to work a bit better at it before the recent patch. But it has helped a bunch of people so might be worth trying still until they release the next patch.
September 4, 20205 yr 1 hour ago, LHookins said: Track your disk usage and network usage as well. I've seen fairly consistent spikes in both of these during stutters as MSFS loads new streaming scenery. People with really fast Internet and using SSD will probably see fewer or shorter stutters than I do in such conditions. Internet usage didn't show anything consistent with the stutters (it was quite noisy throughout). I have 200Mb dl and 20Mb ul speeds and generally with low latency, so I'm not expecting anything there. I have the sim installed on an M.2 NVMe drive and my OS and Windows Store, et al. on a seperate M.2 NVMe drive. I wasn't expecting those to be a problem but of course they could be for a host of different reasons. There are multiple scenarios one can envisage but one is that there is something in the sim code that gets caught up and so the CPU has a temporary "brain fade" with respect to supplying the GPU with information. It's interesting that it's quite consistently a 10% drop in CPU usage and and exact halving of FPS. The GPU drop is more variable.
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