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Orbx True Earth Florida

Featured Replies

22 minutes ago, kaha said:

I made videos from ORBX TE Florida in V5 and from MSFS vanilla. MSFS is 4K, P3D is HD (downsampled from 4K). It's maybe not a fair comparison, it's just videos from how I play the 2 sims.

 

https://vimeo.com/455503731

 

https://vimeo.com/455529454

 

Karl

WOW!

 

I gotta say MSFS still looks a lot better to me.  For some reason the P3D cockpits look too 2d and the terrain cartoony colored compared to MSFS!

 

Thanks for posting!

Chris Camp

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  • Views 13k
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This is a good product.   I had MSE prior to this release and this release is way better.   Last night was Somewhat of a slide show approaching Miami froM the Keys.... but at night and Miami is understandable.

i7 6700K @ 4.6GHz, ASUS Z170-PRO GAMING, 32GB DDR4 2666MHz, 750W EVGA SuperNOVA, 512GB Samsung 960 PRO, 1TB Western Digital - Black Edition
RTX 2080Ti (MSI trio), Corsair H115i - 280mm Liquid CPU Cooler

3 hours ago, Kilo60 said:

WOW!

 

I gotta say MSFS still looks a lot better to me.  For some reason the P3D cockpits look too 2d and the terrain cartoony colored compared to MSFS!

If you're goal is to fly way lower than the FAA would ever let you as you buzz NASA's launch pad, MSFS is the game for you.

That's not what P3D is designed for. 

If you want P3D v5 looking good, you also need to turn EA on (which seems to be off in the vids). Does look cartoony without that, turn it on and there's some great-looking clouds and haze to be had.

From past experience, P3D ortho ends up looking better than MSFS ortho once you're flying at the sort of levels that planes fly at. I've been cruising in the A2A Comanche at around 4000 feet this evening, and P3D looks great at that altitude with EA on. I generally prefer the look to what I get out of MSFS, although there are parts of the world where MSFS's objects will shine.

Then you get up to 30,000+ feet, and P3D is a definite winner. MSFS struggles at altitude in airliners because it's trying to stream - the clouds are interesting (if "cartoon-like"), but the terrain itself is mush.

Add to that, P3D lets you experience the scenery in a systems-rich plane (A2A, Maddog, PMDG etc), plus VR if you want it.

I've ordered and am downloading now. 

 

 

Oz

 xdQCeNi.jpg   puHyX98.jpg

Sim Rig: MSI RTX3090 Suprim, an old, partly-melted Intel 9900K @ 5GHz+, Honeycomb Alpha, Thrustmaster TPR Rudder, Warthog HOTAS, Reverb G2, Prosim 737 cockpit. 

Currently flying: MSFS: PMDG 737-700, Fenix A320, Leonardo MD-82, MIlviz C310, Flysimware C414AW, DC Concorde, Carenado C337. Prepar3d v5: PMDG 737/747/777.

"There are three simple rules for making a smooth landing. Unfortunately, no one knows what they are."

  • Author

I will have a lot of work getting my payware airports working with it. But the end game seems promising. I just have so many Florida airports 

5800X3D, 4090FE, 64GB DDR4 3600C16, Gigabyte X570S MB, EVO 970 M.2's, Alienware 3821DW  and 2  22" monitors, Corsair RM1000x PSU,  360MM MSI MEG, MFG Crosswind, T16000M Stick, Boeing TCA Yoke/Throttle, Skalarki MCDU and FCU, Logitech Radio Panel/Switch Panel, Spad.Next

2 hours ago, OzWhitey said:

If you want P3D v5 looking good, you also need to turn EA on (which seems to be off in the vids). Does look cartoony without that, turn it on and there's some great-looking clouds and haze to be had.

 

What's EA?  Is it an exclusive setting for V5?

 

Still running V4.5 and agree P3D does better at ALT.

Chris Camp

27 minutes ago, Kilo60 said:

What's EA?  Is it an exclusive setting for V5?

 

Still running V4.5 and agree P3D does better at ALT.

EA is indeed V5 only..

Bert

1 hour ago, Bert Pieke said:

EA is indeed V5 only..

Hmmm...

 

What does it do then?

Chris Camp

2 hours ago, Kilo60 said:

Hmmm...

 

What does it do then?

E.A. stands for Enhanced Atmospherics.  TrueSky is another name for it.  If you turn E.A. on...you are turning on the TrueSky implementation.   P3D's Orbx TE Florida looks great 5,000 or higher. 

Note, EA is still in beta via the initial release of P3Dv5. LM are looking to make improvements  which I am sure will come in the next update based on the user feedback and experience so far.

 

Spoiler

System specs: MFG Crosswind pedals| ACE B747 yoke |Honeycomb Bravo throttle
Now built: P3Dv5.3HF2: Intel i5-12600K @4.8Ghz | MSI Z690-A PRO | Asus Dual RTX 4070 Super OC 12Gb| 32Gb Corsair Vengeance LPX DDR4 3200Mhz |Samsung 980Evo Pro PCIe 500Gb | WD Black SN850 PCIe 2Tb | WD SA510 4Tb |beQuiet 802 Tower Case|Corsair RM850 PSU | Acer Predator X34P 3440x1440p

Mark Aldridge
MSFS2024 SU5 & P3D v5.3 HF2

  • Commercial Member

Miami done well

 

1aijp0.jpg

In jurisprudence, there is a principle - you look for the person who benefits.

1 hour ago, BMW969 said:

Miami done well

 

1aijp0.jpg

Nice 👍

5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 -  MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb -  Corsair 5400  case - Corsair 360 liquid cooling set  - 3x 75’ TCL tv.

13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 

FOV : 200 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

OK, I've had a chance to have a quick fly. My thoughts? Actually, not that impressed. I was disappointed with Orbx last release (Northern Cali), and my initial impressions here are the same - a product rushed to market, that doesn't really meet modern standards.

1. Jagged watermasking, with ugly low-res orthoscenery.

AtWMoMD.jpg

2. Here's one of my test airports - Tri Co 1J0. Orthoscenery res/quality is pretty dreadful. Note that I've got saturation turned up, so don't worry if it's a bit too green for you:

hEPzZLj.jpg

3. Miami. Most of the buildings work fine, but you'll notice a few with basically black textures standing out here. A PBR issue, perhaps? There's also one or two with seriously flickering textures. Plus, some of the airport objects do shimmer markedly, something that I note with some of the (older?) objects in the Orbx library.

qGGnxv8.jpg

Overall, it's OK. I'm going to replace the ortho right now and see if that improves the experience, as I don't think I'd enjoy low-and-slow flying over this. 

On the plus side, I'm getting 80 FPS with the F-35 with a lot of objects on the ground. I still love P3D for its VR and TrueSky/Ortho combo up high, and Orbx's photoscenery looks pretty solid at flying altitiude.

XZ7LzNw.jpg

OK, back to flying now. Cheers! 

 

Oz

 xdQCeNi.jpg   puHyX98.jpg

Sim Rig: MSI RTX3090 Suprim, an old, partly-melted Intel 9900K @ 5GHz+, Honeycomb Alpha, Thrustmaster TPR Rudder, Warthog HOTAS, Reverb G2, Prosim 737 cockpit. 

Currently flying: MSFS: PMDG 737-700, Fenix A320, Leonardo MD-82, MIlviz C310, Flysimware C414AW, DC Concorde, Carenado C337. Prepar3d v5: PMDG 737/747/777.

"There are three simple rules for making a smooth landing. Unfortunately, no one knows what they are."

3 hours ago, BMW969 said:

Miami done well

 

1aijp0.jpg

Beautiful!!!

Chris Camp

What is the resolution of the photoscenery supposed to be? In addition to the jagged edge of the coastline beach, I note that the pond at your test airport also seems to have a very jagged outline....

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

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