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I tripled my frame rates.

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I deserve 0 credit, actually it was a guy in Germany, aldridgem who posted the link here on Avsim Bargains forum to the redacted free optimizer which sells for $0 at simmarket.com

I'm not sure which of the dozen steps in their listed advise did the most good but f.p.s. went from 19+ to 58+ as measured by MSFS itself in the developers mode fps display.

Free 16 page concentrated summary version link is in aldridgem's post in Bargains.

Payware (10 pounds) version which covers other stuff (a complete 170 page MSFS users manual), not just optimization, is at the publishers site sofly.oi

 

 

 

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

  • Replies 63
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7 minutes ago, Fielder said:

I deserve 0 credit, actually it was a guy in Germany, aldridgem who posted the link here on Avsim Bargains forum to the redacted free optimizer which sells for $0 at simmarket.com

I'm not sure which of the dozen steps in their listed advise did the most good but f.p.s. went from 19+ to 58+ as measured by MSFS itself in the developers mode fps display.

Free 16 page concentrated summary version link is in aldridgem's post in Bargains.

Payware (10 pounds) version which covers other stuff (a complete 170 page MSFS users manual), not just optimization, is at the publishers site sofly.oi

 

 

 

Well, before I start to search for this, could you perhaps tell us what kind of steps the guide gives you? I mean, if it just says "all sliders to the left", then I think I can skip this one 😉

Andreas Stangenes

http://www.youtube.com/user/krsans78
Add me on gamertag: Bullhorns78

Interesting. Any visual tradeoffs that you can notice? I mean I can reduce render scale but even at 85 my 4k screen is revealing a degrading picture, but performance is much improved.

EASA PPL SEPL + NQ / CB-IR in progress
MSFS24 | X-Plane 12 

 

And it's a PDF for $10. Hmmm. I'll wait for someone else to review...

Eddie
KABQ

I found the free pdf. And i can tell you guys, don't bother. It's a mix of really really basic things (update drivers, activate game mode in windows, make sure power saving is off for the gpu) pretty much everybody knows already.

It also makes a comparison on certain sim graphical settings which are also not well done. For example it suggests to not go higher than 100 on object level of detail by providing two close up screenshots which obviously will look the same, since increasing the slider increases the amount of object visible in the distance (especially airport equipment) but in the screenshot the horizon is covered by a building..

The trees comparison setting also shows the same close up zone with trees. Too bad that the Trees setting mostly influences the texture quality of said trees and not their quantity, so a closer look at a single tree would have been much better for comparison.

 

These are just few examples, but i think it gives an idea of how basic the free guide is. Of course i can't say about the payware over 100 pages long one.

Edited by Pastaiolo

Chock 1.1: "The only thing that whines louder than a jet engine is a flight simmer."

 

The pay ware one is also pretty much a waste of money if you’ve got any flight sim experience at all. 
 

The free one contains all of the performance advice. The other 100 odd pages are guff. For example, describing each plane, by just repeating the in game info. 

I learned the hard way...

I just downloaded it and it has some good tips, but they are mostly things I found based on trial and error.  It's free on simmarket.com.  So it's worth the download.

The major points are as follows:

1.  Use Newest Drivers

2.  Set Priority to Flightsim.exe to high in Task Manager.

3.  Turn on Game Mode

4.  Limit LOD (both Terrain and Object) sliders to 100 or less.

5.  Limit Texture Supersampling to 4x4 or less

6.  Limit Shadow maps to 768 or less

7.  Use TAA (performance hit is worth the better AA)

8.  Water Waves to Medium

9  Depth of Field Medium or High

 

Those are the broad strokes.  And as always, YMMV.  

Edited by wthomas33065

  • Commercial Member

All these are already in the tips and trick forum. Nothing new.

 

Gaming Laptop:
MSI GS75 Stealth 5.6GHz Intel Core i9 - 10th gen 16 core CPU  -  32 GB DDR4 SDRAM  - 1TB SSD - RTX 2080 Super - 1920x1080 - 3 fans and cooling pipes.

 

31 minutes ago, Pastaiolo said:

I found the free pdf. And i can tell you guys, don't bother. It's a mix of really really basic things (update drivers, activate game mode in windows, make sure power saving is off for the gpu) pretty much everybody knows already.

It also makes a comparison on certain sim graphical settings which are also not well done. For example it suggests to not go higher than 100 on object level of detail by providing two close up screenshots which obviously will look the same, since increasing the slider increases the amount of object visible in the distance (especially airport equipment) but in the screenshot the horizon is covered by a building..

The trees comparison setting also shows the same close up zone with trees. Too bad that the Trees setting mostly influences the texture quality of said trees and not their quantity, so a closer look at a single tree would have been much better for comparison.

 

These are just few examples, but i think it gives an idea of how basic the free guide is. Of course i can't say about the payware over 100 pages long one.

Did he just take notes on the JayzTwoCents video and create a PDF?

MSFS Premium Deluxe Edition; Windows 11 Pro, I9-9900k; Asus Maximus XI Hero; Asus TUF RTX3080TI; 32GB G.Skill Ripjaw DDR4 3600; 2X Samsung 1TB 970EVO; NZXT Kraken X63; Seasonic Prime PX-1000, LG 48" C1 Series OLED, Honeycomb Yoke & TQ, CH Rudder Pedals, Logitech G13 Gamepad 



 

I'd just like to comment on some of these:

1.  Use Newest Drivers

Self-evident but only usually. Sometimes it is worst.

2.  Set Priority to Flightsim.exe to high in Task Manager.

In giving more priority to FS2020 you also give less priority to any other application running in the background, including upcoming fs2020 addons which are forced to be running as a separate process (because FS2020 no longer runs addons in-process).

5.  Limit Texture Supersampling to 4x4 or less

You can set this one to 0 if you're using Anisotropic to 16x. I don't find any difference.

4.  Limit LOD (both Terrain and Object) sliders to 100 or less.
6.  Limit Shadow maps to 768 or less
8.  Water Waves to Medium

Self-evident: the less you draw, the faster the FPS.

7.  Use TAA (performance hit is worth the better AA)

TAA is not only quite efficient in FS2020 but it also is the best looking of all.

9  Depth of Field Medium or High

This is supposed to be affecting only Drone view. I suspect it also has no performance hit whatsoever if you're using TAA because both TAA and DoF are using depth information. Activating TAA should give DoF for free (or close to free).

Edited by RXP

  • Author

Yes it has those 9 things and others, I see no significant difference in the quality just better frame rates. Not bad for entirely free. Others in their step by step detailed list:

Hardware-accelerated GPU Scheduling (this was not an option until Win 10 2004 package added it). Have to turn it on, it's off by default.

Turn off 'background recording' in the 'Captures' setting of Game Mode in Windows 10 Settings.

Set cpu power to 100% always under all circumstances in Windows Power Management.

My computer was new and it had almost the latest Nvidia video driver. But the latest driver on Nvidia's website says this latest version has optimizations for MSFS in the driver itself.

My computer was new, and Windows Update said the operating system was 'up to date'. It was not. Win 10 Update (unlike Win 8 ) will report 'up to date' even if you don't have the latest semi annual feature updates package installed. "up to date' in Win 10 means whatever semi annual package is installed is 'up to date'. 2 of the 12 steps in the free guide were not available until Windows 2004 feature package first gave those options.

 

 

 

 

 

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

If anyone needs a PDF to tell them that reducing graphics settings will make computer work a bit faster, I suspect they're going to be in real trouble when it comes to learning how to fly an aeroplane, or tie their shoelaces for that matter.

Edited by Chock

Alan Bradbury

Check out my youtube flight sim videos: Here

There's a 40+ minutes long video on youtube comparing graphics settings between different levels for each.  I watched and took notes about how low I can go for each item.  The resulting graphics profile is a mish-mash of anything between low to high settings.

Result: no noticable difference as compared to what I was doing before: can't fly ultra in cities, can in other areas.  There is no appreciable difference in fps or smoothness going to low for everything as compared to high.

By now I'm used to selecting high-end profile for busy airspaces and switching to ultra for more remote areas. Appreciate not having to restart the sim to apply graphics changes.

On high-end in cities with lots of multiplayer traffic my machine squeezes out around 35fps (always limited by main thread).  Ultra yields just under 30fps (becomes limited by GPU).  

In less-busy areas hardware hits close to 40fps on ultra.  Here it' limited by GPU.

The "limited by" piece of information will help in deciding on future hardware  upgrade path. 

Gave up looking for a happy combination of low, medium, high, etc that would be satisfactory.  It's either high-end or ultra from now on - depending on location.

I fully apreciate it's a different story once you get into airliners.  I fly GA only.

System specs are Ryzen 3600, rtx 2060 super, 32 gb ram, SATA SSD, 2560x1440, g-sync monitor.

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