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P3D 5.1 Released

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Just now, Yogipriester said:

Will de-install 5.1 tomorrow after sleeping a night over it and revert back to 5.0 HF2 because latest after 15min there is a "silent" CTD caused by ucrtbase.dll. This has also been reported by others.

Besides - I am not too much impressed by the performance so far (clouds still flickering, no improvement on graphic RAM, no Active Sky yet because of a P3D bug, etc)

 

disable SODE and try again - some users were able to narrow it down to SODE in combination with AI Jetway docking

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Has anyone tried installing the latest Win 10 SDK to see if that fixes their ucrtbase errors?  It seems possible that there may be some version disparities related to the compilers and associated libraries used to produce the sim and the various C/C++ coded add-ons (e.g. SODE).  That has helped others using other sorts of software...the recommendations I've seen are to first try installing the latest Win 10 SDK, and if that doesn't work, try installing the latest MS Visual Studio on the computer.

 

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Bob Scott | AVSIM Forums Administrator | AVSIM Board of Directors
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Negative things about EA :

- orange / gold haze around you at dawn/dusk 

- bottom of the clouds are completely black when climbing into the clouds

- black objects can be seen through the clouds when flying above them

- black objects on the ground 

- too much haze when standing on the ground and especially with a zoom of 0.60 ( or 0.30 with 2 monitors in NVsurround)

- grid ( can be reduced with modifying settings but it is not gone )

- plane textures become darker over time

 

Postive things about EA :

- very good performance ; even with textures at max

- looks great when flying above the clouds at any time


V5.1 has even better performance than V5.0 HF2.

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Gerard

7940x ( 14 cores ) : 14 cores @ 4.7 - Gigabyte X299 Gaming 7 - 32 Gb G.Skill Trident Z 3200Mhz Cl 14 - Inno3D RTX3090 X4 iCHILL 24 Gb - 1x SSD M2 1800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Thermaltake Level 10 GT case - EKWB Extreme 240 liquid cooling set push/pull - 2x 43” Sony 4K tv's in NVSurround

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What about not using EA?

are we able to enable all shadows cast/receive options 

vegetation 

particles

terrain 

buildings.

all without a performance drop.

ide love to have them all enabled as it eliminates the shimmering and jaggies on my 50 inch 4k

but Some shadows also look horrible enabled.

has it been fixed with 5.1?

thanks

mike

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3 hours ago, w6kd said:

Has anyone tried installing the latest Win 10 SDK to see if that fixes their ucrtbase errors?

I've never seen this error at any point of P3D V5.1 Beta thru to Release on my Dev PC which is indeed running VS 2019 Version 16.7.7 with .NET 4.8.04084.  I have NOT installed .NET 5 Preview yet (plan to wait for it's official release).  For P3D/MSFS "managed" app development I target .NET 4.7.2.  My OS is Win10 10.0.19042.  BUT, I don't run SODE on my Dev PC.

Cheers, Rob.

 

 

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2 hours ago, GSalden said:

V5.1 has even better performance than V5.0 HF2.

Yes absolutely with EA enabled and I was able to turn on all shadow options without much on an FPS hit (and this was on my old 2016/2017 dev PC).  I haven't tested increasing shadow quality via these tweaks yet:

OPAQUE_SHADOW_TEXTURE_SIZE=4096 (or if  you have lots of VRAM 8192)
TRANSLUCENT_SHADOW_TEXTURE_SIZE=2048
OPAQUE_SHADOW_DRAW_DISTANCE=8000
TRANSLUCENT_SHADOW_DRAW_DISTANCE=8000
 

Cheers, Rob.

 

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Just now, Rob_Ainscough said:

Yes absolutely with EA enabled and I was able to turn on all shadow options without much on an FPS hit (and this was on my old 2016/2017 dev PC).  I haven't tested increasing shadow quality via these tweaks yet:

OPAQUE_SHADOW_TEXTURE_SIZE=4096 (or if  you have lots of VRAM 8192)
TRANSLUCENT_SHADOW_TEXTURE_SIZE=2048
OPAQUE_SHADOW_DRAW_DISTANCE=8000
TRANSLUCENT_SHADOW_DRAW_DISTANCE=8000
 

Cheers, Rob.

 

The first 2 I always had at 50% of their default value. So 1024/512...

That was my secret so I could use terrain and cloud shadows draw distance at high 🤓 

Don’t tell anyone ....

 

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Gerard

7940x ( 14 cores ) : 14 cores @ 4.7 - Gigabyte X299 Gaming 7 - 32 Gb G.Skill Trident Z 3200Mhz Cl 14 - Inno3D RTX3090 X4 iCHILL 24 Gb - 1x SSD M2 1800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Thermaltake Level 10 GT case - EKWB Extreme 240 liquid cooling set push/pull - 2x 43” Sony 4K tv's in NVSurround

8700K : all 6 cores @ 5.0 GHz - Asus ROG 370 - 16 Gb 4000 MHz @ 3600 Mhz - Inno3D RTX 3090 X3 iCHILL 24 Gb  - 1x SSD M2 1800/1800 2TB - 2x  Sata 600 SSD 500 Mb - 1x 55” Sony 4K tv

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

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Hi ,

I have updated my P3D V5.1 from P3D V5.0 HF2.

I had followed the instruction and uninstalled the Client, Content and Scenery for P3D V5.0 HF2, followed up install the new lient, Content and Scenery for P3D V5.1.

After installation and launched P3D, I cannot see my PMDG 747, or PMDG 737, QW787  addons.

Can someone please advised if I need to re-install these addons?

Cheers,

Chris.

 


System: i7-9700 @ 3.00 GHz, ASUS TUF B360M-E GAMING motherboard, 32GB of 3200 MHz DDR4 RAM, nVidia NVIDIA GeForce RTX 2080 SUPER graphics w/ 8GB GDDR6 VRAM, Windows 10 Professional.

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8 minutes ago, ctruong said:

Hi ,

I have updated my P3D V5.1 from P3D V5.0 HF2.

I had followed the instruction and uninstalled the Client, Content and Scenery for P3D V5.0 HF2, followed up install the new lient, Content and Scenery for P3D V5.1.

After installation and launched P3D, I cannot see my PMDG 747, or PMDG 737, QW787  addons.

Can someone please advised if I need to re-install these addons?

Cheers,

Chris.

 

I understand that PMDG installs its products directly into the P3D directory.
So yes, in principle it is necessary to reinstall.

Richard.


Richard Portier

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9 minutes ago, DrumsArt said:

I understand that PMDG installs its products directly into the P3D directory.
So yes, in principle it is necessary to reinstall.

Richard.

Grrr .. So Painful...

If it is dotted version upgrade from v5.0 to v5.1 then the p3D: Prepar3D v5 folder is still intact.

 

Chris.


System: i7-9700 @ 3.00 GHz, ASUS TUF B360M-E GAMING motherboard, 32GB of 3200 MHz DDR4 RAM, nVidia NVIDIA GeForce RTX 2080 SUPER graphics w/ 8GB GDDR6 VRAM, Windows 10 Professional.

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Hi ,

I know that PMDG 777 is not actually supported for P3D V5.0.

There was a way to install PMDG 777 for P3D v5.0.

Has anyone has success of installing it to P3D v5.1?

 

Cheers,

Chris.

 


System: i7-9700 @ 3.00 GHz, ASUS TUF B360M-E GAMING motherboard, 32GB of 3200 MHz DDR4 RAM, nVidia NVIDIA GeForce RTX 2080 SUPER graphics w/ 8GB GDDR6 VRAM, Windows 10 Professional.

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Was awaiting for 3 things 

1/ FSLab A320 - updated

2/ EZCA - updated

3/ HiFi ActiveSky - not updated

But looks like fast hotfix is coming after they raged LM because of the ActiveSky ...

http://www.prepar3d.com/forum/viewtopic.php?f=6312&t=140043&start=30

Staying with 5.0HF2 ...

Edited by F1le

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4 hours ago, F1le said:

Was awaiting for 3 things 

1/ FSLab A320 - updated

2/ EZCA - updated

3/ HiFi ActiveSky - not updated

But looks like fast hotfix is coming after they raged LM because of the ActiveSky ...

http://www.prepar3d.com/forum/viewtopic.php?f=6312&t=140043&start=30

Staying with 5.0HF2 ...

Hi ,

Yup, error message for as_connect.

Hifi Simulation Technologoies should have an update soon: https://forums.hifisimtech.com/threads/asp3d-p3d-v5-1-update-status.13199/

 

Cheers,

Chris.

 

 

 

Edited by ctruong

System: i7-9700 @ 3.00 GHz, ASUS TUF B360M-E GAMING motherboard, 32GB of 3200 MHz DDR4 RAM, nVidia NVIDIA GeForce RTX 2080 SUPER graphics w/ 8GB GDDR6 VRAM, Windows 10 Professional.

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