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December 10th, 2020 - Development Update

Featured Replies

DECEMBER 10TH, 2020 DEVELOPMENT UPDATE

POSTED BY: MICROSOFT FLIGHT SIMULATOR TEAM

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Screenshot by LivingBird26348

 

Xbox? Coming Summer 2021.

We are humbled to announce we have won Best Simulator/Strategy tonight on The Game Awards. Thank you to the community for your support during launch and moving forward as we continue to refine and bring you the best flight simulator possible!

–MSFS TEAM-

 

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DEVELOPMENT ROADMAP

Click here for the web-friendly version.

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FEEDBACK SNAPSHOT

Click here for the web-friendly version.

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SDK UPDATE

DevMode:

  • The first version of airport creation within Project Editor is almost ready. Once validated we should enrich this new wizard with some other asset types creation (i.e. aircraft).
  • We fixed an important unexpected shutdown in Script Editor, lately raised by the community.
  • Hierarchical instances / Grouping in Scenery Editor has now arrived at the test stage.
  • As usual, the team is working on improving the overall stability of the DevMode at the same time, giving special focus to the Project Editor, the Scenery Editor, and the Aircraft Editor. The community’s feedbacks keep on being very helpful to identify & fix bugs and thus making the tools better.

 WebAssembly:

  • We identified and fixed potential security weaknesses in the WASI layer.
  • We changed the way WASM modules are compiled asynchronously for faster flight loading.
  • We fixed minor issues with the stencil buffer in our low-level graphics API.

 

THIRD PARTY UDPDATE

  • The creator community keeps blowing us away and our team is delighted by all the new releases and announcements. Some updated numbers:
    • Airports:
      • 258 airports (+29 from last week) have been released for the platform so far.
      • 84 airports (+11 from last week) are already in our in-sim store.
      • 45 airports (-1 from last week) beyond the released airports have been announced.
      • 117 airports (-1 from last week) are not announced but in dev based on information from 3rd parties.
        • In total 420 airports are either already released or are in active production.
    • Aircraft:
      • 12 aircraft (+0 from last week) have been released for the platform so far.
      • 6 aircraft (+1 from last week) are already in our in-sim store.
      • 57 aircraft (+2 from last week) beyond the released airplanes have been announced.
      • 20 aircraft (+0 from last week) are not announced but in dev based on information from 3rd parties.
        • So overall, 89 aircraft are either released or are in production.
        • Not sure if you saw the new screenshots of the CRJ from Aerosoft – we have tested the plane and it’s great! Wonderful job by the team!
    • Scenery:
      • 40 scenery add-ons (+6 from last week) have been released for the platform so far.
      • 9 scenery add-ons (+1 from last week) are already in our in-sim store.
      • 3 scenery add-ons (+0 from last week) have been announced.

Great to see the new aircraft development announcements this week – we can’t wait for the T-45C, the A220 and the A380!

 

MARKETPLACE UPDATE

12 new products are being released today in the Marketplace:

12 NEW PRODUCTS

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9 products are being updated today in the Marketplace:

9 UPDATED PRODUCTS

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TWITCH SCHEDULE 

  • Dec. 11 [Friday]: Community Fly-in: Guided Tour of New Zealand with Community Member Zkdos! All are welcome to join. Read here for more information.
  • Dec. 15 [Tuesday]: Join TheFlyingFabio as he makes his first appearance on the MSFS stream! More details next week.
  • Dec. 16 [Wednesday]: Flying Lessons: Taught by ForderLearnToFly, Lesson #2 on the Cessna 152.
  • Dec. 18 [Friday]: We are planning a Grand Canyon Razor Run for the community! More details coming to the forums soon.

If you are interested in giving a guided tour or joining us on stream, please send a DM to jummivana in the forums! Thank you!

 

IN MEMORY OF CHUCK YEAGER

Aviation legend Charles Chuck Yeager, first pilot to pass the wall of sound, passed away earlier this week at the age 97. Chuck Yeager made a major step in aviation history on October 14th, 1947 by reaching nearly 700 mph, the speed needed to pass the sound barrier. He was only 24 years old when he did what no man could do before, an achievement which many pilots failed to complete. At the time, trying to reach that supersonic speed usually ended up in the pilot losing control over the aircraft. With the courage of Chuck and the aircraft Bell X-1 named after his wife “glamorous Glennis,” a new era in aviation started. The technology can now propel a human being faster than the sound speed.
 
Later, Chuck Yeager continued to push the limits by breaking a new speed record by reaching 1,600 mph on Dec. 12th, 1953.  Once a legend, always a legend. The MSFS Team will always remember this hero.
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COMMUNITY VIDEO

Shoutout to r/gothoomm for his MSFS video featuring It’s A Wonderful World created shortly after the sim launched. Thank you from our team. Great minds think alike!
 

 

MORE AMAZING SCREENSHOTS FROM THE COMMUNITY

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Screenshot by tomlaut1980

 

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Screenshot by MikePapa4008

 

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Screenshot by chaoshamste

 

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Screenshot by YusufWardana

 

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Screenshot by simtom2

 

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Screenshot by IndigoAsp237317

 

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Screenshot by Doemic

 

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Screenshot by FTLG1174

 

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Screenshot by Sottomayor3823

 

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Screenshot by vikingshotgun

 

NEXT DEVELOPMENT UPDATE BLOG – 12.17

Sincerely,

Microsoft Flight Simulator Team

Edited by ChaoticBeauty

  • Replies 37
  • Views 11.6k
  • Created
  • Last Reply

Wow almost no replies is everyone asleep lol

MSFS. Hardware: AMD 5600X @4.0Ghz, Corsair H100i RGB Pro XT AIO, MSI MPG B550i Gaming Edge WiFi mobo, RTX 3080ti 12GB FE GPU , G.Skill TridentZ Royal 32GB (2x16) DDR4-3600 RAM CL16, PNY XLR8 3030 1 TB SSD (OS + SIM), Crucial P5 1TB M.2 pcie-3 NVMe SSD (data) . Corsair SF750 80+ Platinum PSU, NZXT H200i Mini ITX Tower.  38" LG UltraGear  38GN950-B display. 4x QL120 fans

1 minute ago, canadiantree said:

Wow almost no replies is everyone asleep lol

These development updates don't really add much to previous updates, so I imagine there's not a lot of enthusiasm to discuss them. 

  • Commercial Member

Well, Lockheed Martin+Google my last hope for the PC based hardcore flight simulator! 😄

I just went and had a look at some of the old updates way back from March last year and the difference in the clouds and how much they have degraded is staggering.

Edited by Carts85

There were two worrying topics discussed at length, these recent days, by the good people of this forum : the case of the disappearing coral reefs (one time you see them, one time you don’t) and the messed up autopilot. It warms the heart to see that the update addresses these concerns. Another evidence that they read the forums for feedbacks. 

Dominique

Simming since 1981 -  [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

Small suggestion. The Tegucigalpa International airport  (MHTG) is done alst to perfection. My only complaint is that all take offs and landings are made on runway 2. There is a building that obstructs departures at the end of runway 2. Such building does not exist and it should be removed. Otherwise, it is a perfect copy of the real airport.

Similarly, flying into South American airports, I found that El Alto International airport (SLLP) in La Paz, Bolivia needs a major correction. The parking and taxi area in front of the terminal is not flat. I was fmying an A320. When pushing bach, the planes goes into an embankment. The ramp and taxi area seem to be totallu uneven, like driving through "Mountains and Valleys:. I realize it is a default airport, but never seen anything that severe, It will be a long while until 3rd party can create a good scenery. Hopefully LatinVFR will de an excellent work as they did for FS2004.

Please feel free to remove this post if it does't brlong in this thread. Thanks.

  • Commercial Member

Still  no SDK Simconnect improvements. Seems like they hsve totally forgotten the needed Simconnect updates. 

 

Edited by rksoftware

22 minutes ago, Carts85 said:

I just went and had a look at some of the old updates way back from March last year and the difference in the clouds and how much they have degraded is staggering.

The MFS clouds have always been a mixed lot. They can be extremely nice or rather ugly like a pyroclastic flow. And that from the beginning. I remember hot discussions early on when the rare folks having second thoughts about some screenshots being piled on by the unconditional admirers.

Dominique

Simming since 1981 -  [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

23 minutes ago, Dominique_K said:

There were two worrying topics discussed at length, these recent days, by the good people of this forum : the case of the disappearing coral reefs (one time you see them, one time you don’t) and the messed up autopilot. It warms the heart to see that the update addresses these concerns. Another evidence that they read the forums for feedbacks. 

Sorry Dominique, did I miss it?  I can't see anything addressing those concerns. 

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

Just now, bobcat999 said:

 did I miss it? 

No

Dominique

Simming since 1981 -  [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

Duplicate...

Edited by bobcat999

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

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