December 24, 20205 yr 5 hours ago, glider1 said: P3D shift-z reports 5.9/10GB which is interesting... Stays on that VRAM entire flight (out and back) I have hit 6-7 /10GB in flight on landing at heavy scenery areas but never run out of VRAM or CTD due to it, i run in 4K 4 MSAA do not use SSAA . PS interestingly some users had this problem in MSFS and it`s not DX12 yet, that`s why they are buying 3090 GPU`s and some are hoping the 3080ti 20GB will come soon. Edited December 24, 20205 yr by G-RFRY Raymond Fry.
December 24, 20205 yr 2 hours ago, G-RFRY said: I have hit 6-7 /10GB in flight on landing at heavy scenery areas but never run out of VRAM or CTD due to it, i run in 4K 4 MSAA do not use SSAA . PS interestingly some users had this problem in MSFS and it`s not DX12 yet, that`s why they are buying 3090 GPU`s and some are hoping the 3080ti 20GB will come soon. Wasn't the 3080ti announced as cancelled ? Shom MSFS2024 running on Win 11, 4K screen, Z790 AORUS ELITE AX-W, i9-14900K, MSI 3080Ti, Corsair 2x32GB 6000 MHz, 1+2TB M.2 NVMEs
December 24, 20205 yr I would have thought that the 3090 is effectively a 3080Ti. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
December 24, 20205 yr 3 hours ago, Shomron said: Wasn't the 3080ti announced as cancelled ? No. There were a lot of rumours that it was cancelled, but yet more rumours suggest there will be a 20 GB VRAM 3080Ti next year. https://www.tomsguide.com/uk/news/nvidia-rtx-3080-ti-reportedly-delayed-thanks-to-amds-unimpressive-showing 3 hours ago, Christopher Low said: I would have thought that the 3090 is effectively a 3080Ti. 4GB less VRAM and 156 GB/s less bandwidth than a 3090, but supposedly $500 cheaper for near as word not allowed the same performance. https://www.techpowerup.com/gpu-specs/geforce-rtx-3080-ti.c3735 AMD Ryzen 5800X3D; MSI RTX 3080 Ti ; 32GB Corsair 3200 MHz; ASUS VG35VQ 35" (3440 x 1440) Fulcrum One yoke; Thrustmaster TCA Captain Pack Airbus edition; MFG Crosswind rudder pedals; miniCockpit FCU; CPFlight MCP 737; Logitech FIP x3; TrackIR MSFS; Fenix A320; A2A PA-24; HPG H145; PMDG 737-600; AIG; RealTraffic; PSXTraffic; FSiPanel; REX AccuSeason Adv; FSDT GSX Pro; FS2Crew RAAS Pro; FS-ATC Chatter
December 24, 20205 yr I predict people will be complaining on here in June that they still can't get a non-scalped 3080 ti. 5800X3D, 4090FE, 64GB DDR4 3600C16, Gigabyte X570S MB, EVO 970 M.2's, Alienware 3821DW and 2 22" monitors, Corsair RM1000x PSU, 360MM MSI MEG, MFG Crosswind, T16000M Stick, Boeing TCA Yoke/Throttle, Skalarki MCDU and FCU, Logitech Radio Panel/Switch Panel, Spad.Next
December 24, 20205 yr 7 hours ago, G-RFRY said: I have hit 6-7 /10GB in flight on landing at heavy scenery areas but never run out of VRAM or CTD due to it, i run in 4K 4 MSAA do not use SSAA . PS interestingly some users had this problem in MSFS and it`s not DX12 yet, that`s why they are buying 3090 GPU`s and some are hoping the 3080ti 20GB will come soon. MSFS users aren't CTDing in the same way P3D users are because they're hitting the max VRAM.
December 24, 20205 yr 17 hours ago, glider1 said: Thanks and your cautious approach is good have a good holiday. But 8GB out of 8GB is valid with dynamic VRAM turned on and the sim loaded isn't it? If it is bad practice then my original question is still open - how much headroom is enough? Well just to give you an idea - if I load the F22 in the default scenario, with OrbX Global addons installed, I'm at ~2.9GB VRAM used out of 7.1 available. So yeah, your 8GB sounds insane to me 🙂 Benjamin van Soldt Windows 10 64bit - i5-8600k @ 4.7GHz - ASRock Fatality K6 Z370 - EVGA GTX1070 SC 8GB VRAM - 16GB Corsair Vengeance LPX @ 3200MHz - Samsung 960 Evo SSD M.2 NVMe 500GB - 2x Samsung 860 Evo SSD 1TB (P3Dv4/5 drive) - Seagate Barracuda 2TB 7200RPM - Seasonic FocusPlus Gold 750W - Noctua DH-15S - Fractal Design Focus G (White) Case
December 24, 20205 yr 37 minutes ago, Rob_Ainscough said: When/if MSFS moves to DX12, they will ... I bet Asobo lock down the LOD, it’s already smaller than P3D and using more VRAM. Cheers, Rob O yes indeed. I am already now getting 12+ vram with ease in MSFS. Sometimes even 15+ Marcus Regards, Marcus P.
December 24, 20205 yr 3080ti support added to AIDA64 for next year release date unknow at the moment. ttps://www.tomshardware.com/uk/news/aida64-support-nvidia-geforce-rtx-3080-ti-rtx-3060-rtx-3050-ampere-gpus Raymond Fry.
December 24, 20205 yr 2 hours ago, Chapstick said: MSFS users aren't CTDing in the same way P3D users are because they're hitting the max VRAM. Not now Asobo patched it after release. most users GPU`s are maxed out already. Raymond Fry.
December 24, 20205 yr Author 5 hours ago, Rob_Ainscough said: When/if MSFS moves to DX12, they will ... I bet Asobo lock down the LOD, it’s already smaller than P3D and using more VRAM. Cheers, Rob Interesting forecast, I guess we will see. I would hope a close partnership with the company that actually owns the graphics platform would hopefully encourage them to actually follow the platform guidance and best practices. Again, as has been pointed out before, plenty of DX12 titles work just fine without all of this pain and fuss.
December 25, 20205 yr 4 hours ago, JeffChrisope said: Interesting forecast, I guess we will see. I would hope a close partnership with the company that actually owns the graphics platform would hopefully encourage them to actually follow the platform guidance and best practices. Again, as has been pointed out before, plenty of DX12 titles work just fine without all of this pain and fuss. When MSFS moves to DX-12 I am guessing that Popcorn and beer sales will set a new all time high in the Prepar3d community. That will be something to behold I am thinking.😵 Sam Prepar3D V5.3/[email protected]/EVGA 3080 TI/1000W PSU/Windows 10/40" 4K Samsung@3840x2160/ASP3D/ASCA/ORBX/ ChasePlane/General Aviation/Honeycomb Alpha+Bravo/MFG Rudder Pedals/
December 25, 20205 yr 4 hours ago, JeffChrisope said: Interesting forecast, I guess we will see. I would hope a close partnership with the company that actually owns the graphics platform would hopefully encourage them to actually follow the platform guidance and best practices. Again, as has been pointed out before, plenty of DX12 titles work just fine without all of this pain and fuss. OH they will after all that`s the company that pushes out OS updates that breaks things so we are in safe hands 😄. PS. MS had to patch this months update already found causing a problem for some users. Edited December 25, 20205 yr by G-RFRY Raymond Fry.
December 25, 20205 yr 2 hours ago, G-RFRY said: OH they will after all that`s the company that pushes out OS updates that breaks things so we are in safe hands 😄. PS. MS had to patch this months update already found causing a problem for some users. LM is a company that pushes out updates that breaks things. So we are in safe hands. EASA PPL SEPL + NQ / CB-IR in progress MSFS24 | X-Plane 12
December 25, 20205 yr 6 minutes ago, SAS443 said: LM is a company that pushes out updates that breaks things. So we are in safe hands. Uh, no. LM's updates usually don't break things. They just don't fix things either.
Archived
This topic is now archived and is closed to further replies.