January 27, 20215 yr Author 47 minutes ago, captain420 said: Awesome work as always! Does this version now have 100% working VNAV? I can't tell from the description if it has been fully implemented or not. As always, this depends on your definition of fully implemented. We debuted the previous VNAV version back in 0.8.0, and that was pretty fully featured, including VNAV climbs and VNAV path descents. Not much was missing from that that exists on the real CJ4 PL21. However, we have now added on top of that an overhauled implementation that has much better (and less jerky) path tracking, as well as VNAV Path Smoothing (a PL21 feature), and other smaller bits and bobs such as VNAV climbs arming FLC at a level off for climb continuation and ability to do vertical direct-to. If you're looking to explore the VNAV system on the CJ4/PL21, this is now a pretty deep and accurate representation of it. -Matt
January 27, 20215 yr I guess what I was meaning to ask is will VNAV descent take into consideration the flight plan's altitude constraints when descending? For example if I reach my TOD and then set my altitude to lets say 2000 ft, will it automatically abide any waypoints that has an alt constraint? Basically i can initiate a descent, set it and forget it type of deal. ASUS ROG Maximus Hero XII ▪︎ Intel i9-10900K ▪︎ NVIDIA RTX 3090 FE ▪︎ 64GB Corsair Vengeance RGB Pro ▪︎ Windows 10 Pro (21H1) ▪︎ Samsung 970 EVO Pro 1TB NVME SSD (OS Drive) ▪︎ Samsung 860 EVO 2TB SATA SSD ▪︎ Seagate 4TB SATA HDD ▪︎ Corsair RMx 850W PSU
January 27, 20215 yr 7 minutes ago, captain420 said: I guess what I was meaning to ask is will VNAV descent take into consideration the flight plan's altitude constraints when descending? For example if I reach my TOD and then set my altitude to lets say 2000 ft, will it automatically abide any waypoints that has an alt constraint? Basically i can initiate a descent, set it and forget it type of deal. yes
January 27, 20215 yr 12 minutes ago, captain420 said: I guess what I was meaning to ask is will VNAV descent take into consideration the flight plan's altitude constraints when descending? For example if I reach my TOD and then set my altitude to lets say 2000 ft, will it automatically abide any waypoints that has an alt constraint? Basically i can initiate a descent, set it and forget it type of deal. Descent constraint adherence was introduced in v0.8.0. As Matt mentioned, this new version has enhanced features like Vertical Direct-To and Path Smoothing. 5800X3D | Radeon RX 6900XT
January 27, 20215 yr 37 minutes ago, cwburnett said: Descent constraint adherence was introduced in v0.8.0. As Matt mentioned, this new version has enhanced features like Vertical Direct-To and Path Smoothing. Could you kindly have a look at my NAV/LNAV query, 13th post, page 1 of this thread. Thank you T45
January 27, 20215 yr 6 hours ago, MattNischan said: We're happy to announce the release of the Working Title CJ4 v0.10.0. This version brings even more navigation features and accuracy to the CJ4, and we're excited to deliver it! Version 0.10.0 continues our Open Beta series, and as such you may find some small issues while flying the aircraft. Please report issues encountered on our GitHub issues tracker. You can download the aircraft by heading to https://github.com/Working-Title-MSFS-Mods/fspackages/releases/tag/cj4-v0.10.0, scrolling to the bottom, and downloading workingtitle-cj4-v0.10.0.zip. Thanks to our friend Windhover for providing the showcase video to this release, and as always, many thanks Just had a chance to try it and shoot GPS approach to (below) minimums. This is just bonkers. Had to try to arm the APR a couple times to get the doughnut to show up and start the descent, and it flew it a bit high as a result, but after chasing the GP down it is otherwise amazing. SAR Pilot. Flight Sim'ing since the beginning.
January 27, 20215 yr Author 2 hours ago, Treetops45 said: I am finding that when I have an MSFS Scenario Select flight in place, I can't get the AP to hook on to the Flight Plan magenta line when I engage NAV [LNAV]. I'm wondering if I am missing a step. FD, AP, VS all engaged but hitting NAV button doesn't get the lock on even when I position the aircraft on top of the line. (FMC is not being used) On reflection, is there a NAV/GPS switch somewhere that I am not seeing? T45 I'm not totally following your setup here, my apologies. What is a Scenerio Select flight? Is the flightplan showing in the FMC properly? Just hitting NAV with FMS selected as the active nav source will not follow anything if there is no plan loaded into the FMC. -Matt
January 27, 20215 yr 2 hours ago, Treetops45 said: (FMC is not being used) There is no way to use a flight plan without programming the FMC. However, you can import the flight plan from the world map. IDX -> ROUTE MENU then choose FPLN RECALL (GAME) 5800X3D | Radeon RX 6900XT
January 28, 20215 yr 58 minutes ago, cwburnett said: There is no way to use a flight plan without programming the FMC. However, you can import the flight plan from the world map. IDX -> ROUTE MENU then choose FPLN RECALL (GAME) Does it work now with MSFS flight plan? I having been using it for a while because CTD. New version is awesome. Thank you! Life time flight sim enthusiast, current airplane owner 172P (past C182F). FAA CP/IR ASEL/AMEL, FI ASELMy System: AMD Ryzen 9 9950X3D , MSI X870 GAMING PLUS, 64G RAM, ASUS RTX5090, 4T SSDPut my hands on (pic/dual/given)7GCAA, 8KCAB, BE24, BE76, BE35-C33, BE35, C150, C152, C172B/N/P/R/SP, 182F, M20E,M20C, M20J, AT6(SNJ4), PA28-140,PA28-151, PA28-161,PA28-181,PA28RT-201,PA28R-180/201T, PA24-250, PA32-300R, PA44, AC114, YAK-18T, YAK-52, SR22
January 28, 20215 yr I have a question regarding GPU on the real Aircrat. Usualy if you plug a GPU to the aircraft you have to use a switch in the cockpit for the aircraft to know there is a GPU to use instead of draining the battery. I can't find a switch or buton in the VC for that effect, is it a miss in the VC modelisation or does the aircraft automatically know a GPU is available when it is plug and there is nohing specific to do in the cockpit ? (Speaking of the real aircraft I know in this mod it is through the MCDU)
January 28, 20215 yr 10 minutes ago, Bushido5 said: I have a question regarding GPU on the real Aircrat There is not a switch. While that is common in large commercial aircraft, it is not in general aviation aircraft. Typically in GA aircraft the GPU power port is essentially a direct connection to the battery circuit, so from the cockpit there is no different switch. The battery master will make power available to aircraft systems, whether a GPU is connected or not. As you noted, we have made GPU power available via the MOD SETTINGS menu in the FMC, and it can be enabled anywhere that the sim makes ground power available. 5800X3D | Radeon RX 6900XT
January 28, 20215 yr 8 hours ago, sd_flyer said: Does it work now with MSFS flight plan? I having been using it for a while because CTD. New version is awesome. Thank you! I have always had CTD during takeoff. Not yet tried the new version. Is the CTD related to MSFS Flight Plan? 7800X3D | X670 | 64GB 6000MT/S CL30 | RX 9700XT 16GB
January 28, 20215 yr 37 minutes ago, cwburnett said: There is not a switch. While that is common in large commercial aircraft, it is not in general aviation aircraft. Typically in GA aircraft the GPU power port is essentially a direct connection to the battery circuit, so from the cockpit there is no different switch. The battery master will make power available to aircraft systems, whether a GPU is connected or not. As you noted, we have made GPU power available via the MOD SETTINGS menu in the FMC, and it can be enabled anywhere that the sim makes ground power available. Thanks a lot for the answer !
January 28, 20215 yr 9 hours ago, sd_flyer said: Does it work now with MSFS flight plan? I having been using it for a while because CTD. @sd_flyer Since we changed some things in 0.9.1 we didnt really get huge CTD reports related to the mod anymore. So you could try it again 😉 1 hour ago, Keith Sebastian said: I have always had CTD during takeoff. Not yet tried the new version. Is the CTD related to MSFS Flight Plan? @Keith Sebastian While it is hard to know what the cause could be. One finding back then was that turning AI Traffic off could help this problem. As always it is hard to know where a CTD comes from. But we erradicated most of the suspicious things where the mod could cause it. Keep in mind there are till some CTD issues in the sim in general.
January 28, 20215 yr 15 hours ago, MattNischan said: The Operator's Guide can be found at https://docs.google.com/document/d/1qzxPMTSQRkvau8QOi7xUqNvjx9rbww_qHlso5AT5OnI -Matt Thanks Matt. Edmundo Azevedo
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