March 11, 20215 yr LOD is not hard-locked. {Terrain LoDFactor 5.000000 } {ObjectsLoD LoDFactor 5.000000 } works fine, even if the loading time is abbysmal.
March 11, 20215 yr 1 minute ago, crimplene said: LOD is not hard-locked. {Terrain LoDFactor 5.000000 } {ObjectsLoD LoDFactor 5.000000 } works fine, even if the loading time is abbysmal. Is there a big performance hit?
March 11, 20215 yr Author Save your money, there is no difference in draw distance what so ever with with Bijan's V4 mod, and the popping are severe even at close distance 😥 System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I
March 11, 20215 yr hmm ... back to scud running up river valleys it seems. you do have to wonder why tree LOD can't be made a separate setting, trees on ultra improves LOD a bit so it is not as if it is fixed to the same LOD as everything else Edited March 11, 20215 yr by Glenn Fitzpatrick
March 11, 20215 yr 6 minutes ago, crimplene said: LOD is not hard-locked. {Terrain LoDFactor 5.000000 } {ObjectsLoD LoDFactor 5.000000 } works fine, even if the loading time is abbysmal. True Crimpline. But the part that applies to trees has now been hard locked. That is why we are seeing the issue. Pushing the LOD right up doesn't appear to affect the tree radius any more, and that is what the original modders have discovered as well. One statement below... https://www.flightsimulator.blog/2021/03/10/trees-draw-distance-fix/ Actually, I just noticed this has been updated to version 3.1. They think they can get 5 miles if you follow their settings. Used to be 10. Looks like this is as good as we are going to get for a while guys! Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
March 11, 20215 yr You know what the irony is - if this has been done to ensure MSFS runs well on xbox? (and I can’t think of any other reason it’s been done - as if there was, Asobo would have piped up by now; "Woops, sorry guys - we messed up - Hotfix coming!) The sort of people who will buy this on xbox will run it a few times and get bored and probably never play it again. I don’t game any other games but flight sims - on PCs. I have a couple of mates who are console gamers with lots of typical shooters/ sports, etc, and they both reacted the same when they encountered my FSX/ P3D and more recently MSFS; “What can you do apart from fly between airports?” they asked. I explained it was more about the aircraft itself, aircraft systems/ flight planning/ navigation, etc. Their reaction? “Oh, right.” They basically lost interest at that point. So we’re getting neutered on our PCs for a version that won’t even do very well on xbox after initial sales.
March 11, 20215 yr 18 minutes ago, Langeveldt said: Is there a big performance hit? Yes. FPS went from around 45 to maybe 36 or so and with lots of buildings it gets quite bad. I tried values of 4 now, but I can't actually see much of a difference to 2.0. As Glenn mentioned the Tree setting influences the tree LOD (quite heavily I think). So the setting has to be Ultra. I can see the LOD border but there is no real popping to see, only when I zoom in more than I would when flying normally. Before the last update with the mod, I used the Tree setting to tone it down a bit, low was the same drawing distance than ultra without mod. I am going to do some experimenting with faster planes now. Edited March 11, 20215 yr by crimplene spelling
March 11, 20215 yr Right, come on guys. The tree LOD is not locked. Yes the mod does not work but its not LOCKED by Asobo. I simply did a test with the Mod fix its not woprking I see LOD as I set it 200. I edited my {Terrain LoDFactor 4.000000 I only edited this one line. Now trees are just like the LOD mod/fix. Edited March 11, 20215 yr by Nyxx David Murden. MSFS • Fenix A320 • PMDG 737 • MG Honda Jet • 414 / TDS 750Xi • FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet • • Fenix A320 Walkthrough PDF • Flightsim.to • DCS • A10c II • F-16c • F/A-18c • F-14 • (Others in hanger) • Supercarrier • Terrains = • Nevada NTTR • Persian Gulf • Syria • Marianas • • [email protected] All Cores HT ON • 32GB DDR4 3200MHz • RTX 3080 • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos® • Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip •
March 11, 20215 yr 2 minutes ago, Nyxx said: I edited my {Terrain LoDFactor 4.000000 I only edited this one line. Now trees are just like the LOD mod/fix. So how do we do that please. What folder/file do we look at?
March 11, 20215 yr 2 minutes ago, Tailwinds said: So how do we do that please. What folder/file do we look at? C:\Users\XXXXXX\AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalCache
March 11, 20215 yr 3 minutes ago, Nyxx said: Right, come on guys. The tree LOD is not locked. Yes the mod does not work but its not LOCKED by Asobo. I simply did a test with the Mod fix its not woprking I see LOD as I set it 200. I edited my {Terrain LoDFactor 4.000000 I only edited this one line. Now trees are just like the LOD mod/fix. Alright, if not locked, scaled back then. But whatever, it will not go out to as far as before, even with this LOD at 4.0 Here is the story from one of the original modders.. https://www.flightsimulator.blog/2021/03/10/trees-draw-distance-fix/ Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
March 11, 20215 yr 1 minute ago, crimplene said: C:\Users\XXXXXX\AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalCache Great, thanks. 👍
March 11, 20215 yr 13 minutes ago, Nyxx said: Right, come on guys. The tree LOD is not locked. Yes the mod does not work but its not LOCKED by Asobo. I simply did a test with the Mod fix its not woprking I see LOD as I set it 200. I edited my {Terrain LoDFactor 4.000000 I only edited this one line. Now trees are just like the LOD mod/fix. But isn't this will impact the performance severely? AMD Ryzen 7 7800X3D, 64GB DDR5 6000MHZ RAM, RX7900XT, FreeSync 165hz 1440p display
March 11, 20215 yr 33 minutes ago, bobcat999 said: Alright, if not locked, scaled back then. But whatever, it will not go out to as far as before, even with this LOD at 4.0 Here is the story from one of the original modders.. https://www.flightsimulator.blog/2021/03/10/trees-draw-distance-fix/ Bob, People are staying Asobo have hard locked the tree LOD, am sorry its not true. Simple as that. I dont need Storys I just need to test and see with my own eyes. LOD 200 in setting with mod not working. I cannot post screenshots as I am beta testing but the red shows were the tree line stops with LOD 2, yes it looks bad. Edit to 4.0 looks great. At LOD 4 it is the same as the tree lod fix. Edited March 11, 20215 yr by Nyxx David Murden. MSFS • Fenix A320 • PMDG 737 • MG Honda Jet • 414 / TDS 750Xi • FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet • • Fenix A320 Walkthrough PDF • Flightsim.to • DCS • A10c II • F-16c • F/A-18c • F-14 • (Others in hanger) • Supercarrier • Terrains = • Nevada NTTR • Persian Gulf • Syria • Marianas • • [email protected] All Cores HT ON • 32GB DDR4 3200MHz • RTX 3080 • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos® • Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip •
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