May 23, 20215 yr 1 hour ago, GSalden said: . So the question should be : why was the SDK so poor at release and is still not that enhanced .. ? As a complement the question I'd ask is, is a complete and detailed SDK really the alpha and omega of developing top-tier addons ? We already saw, in the recent months, that complex payware airports can be designed by reputable developers (cf Virtuali etc.). If PMDG 6 is up to snuff,it definitely seems not. Who is bringing the SDK issue up to the front again and again ? So far I have seen only two people making the uncompleteness of the SDk a casus belli in their curious war against MFS : a small developer, Simbol, and Ainscough who, to my knowledge, has never released an addon, complex or not, with any existing SDK (XP, P3D or Aerofly). So, we may need to put that in perspective. Edited May 23, 20215 yr by Dominique_K Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
May 23, 20215 yr 3 minutes ago, Dominique_K said: As a complement the question I'd ask is, is a complete and detailed SDK really the alpha and omega of developing top-tier addons ? We already saw, in the recent months, that complex payware airports can be designed by reputable developers (cf Virtuali etc.). If PMDG 6 is up to snuff,it definitely seems not. Well, to be fair, much of the scenery dev stuff is built into the sim itself in terms of scenery items, and those which are not are simply a case of knocking it up in Blender and then exporting it, or if you already have the model of your airport build, simply exporting it in the correct format, which you can even then pull in to the sim without restarting it. Even I managed that, and I'm not exactly PMDG: Although last time I checked, my scenery didn't have any avionics or engines, however, unlike Captain Sim, you can actually open the doors on my hangar. 🤣 Edited May 23, 20215 yr by Chock Alan Bradbury Check out my youtube flight sim videos: Here
May 23, 20215 yr 5 hours ago, jarmstro said: 13 hours ago, DJJose said: For a sim you so detest and find so bugged and lacking? Odd. Learn how to read. I never said I detested the sim. I did say over and over again that I don't like wasting time and spending money on this sim (MSFS) only to see it brake after an asobo update. Edited May 23, 20215 yr by DJJose MSFS
May 23, 20215 yr 6 hours ago, kevinfirth said: Hmmm, I did my PPL at Liverpool some years ago, and I don't recall any particularly noticeable turbulence on approach to 27 over Hale village.... Nice to meet another pilot who trained there. Merseyflight I suppose? I dream of taking my first introductory flight lesson there someday! As far as what they told me, it's not supposed to be significantly noticeable at all times and also not right over Hale Village but a little past that area near Runway 27, as you descend and get closer to the trees (Note: these trees no longer exist in real life according to latest Google Maps satellite imagery). Whether this mechanical turbulence is actually generated or not could also depend on some additional factors such as wind speed and nature of terrain. If wind speed is not too high, the resulting turbulence might not be noticeable. When the wind speed is higher and blowing over rough, irregular terrain, the intensity of the turbulence could increase and extend to higher altitudes. I'm not a real world pilot myself so I have to go by what real world pilots are telling me and the stuff that are written in flight training books. Here's one example (fast-forwarded to the point where he starts talking about it and also pinpoints the area where the said mechanical turbulence is supposed to occur. Also note that he says it hits him hard as he flies over that area): Edited May 23, 20215 yr by EvidencePlz
May 23, 20215 yr 1 hour ago, GSalden said: So the question should be : why was the SDK so poor at release and is still not that enhanced .. ? Because working on SDK doesn't grab money but cost. that's why most part of the ressources must be working on xbox version. I think ths sim will really evolved after the xbox version will be released and ressources really work on the sim core. i9-10850k - Asus Tuf Z490+ - 32 Go DDR4 - RTX 3070 8Go MSI Trio X
May 23, 20215 yr 11 minutes ago, EvidencePlz said: Nice to meet another pilot who trained there. Merseyflight I suppose? I dream of taking my first introductory flight lesson there someday! Liverpool is actually a really good place to learn to fly, for a couple of reasons, some of which also translate to flight sims. The obvious one is that the runway heading is 09/27, which means on circuits, all your turns are directly onto cardinal points, so a quick glance at the whiskey compass is all you need to know you are on the right heading, thus you can keep a good lookout on the circuit, and even joining the circuit is on cardinal points as well most of the time. The prevailing wind is often pretty cooperative in this regard as well. In addition to this, there are many visual cues from the terrain and structures which provide great out of the window references for that as well, so it's really easy to fly an accurate circuit there. Being quite flat over the Wirral and such, there isn't much in the way of terrain blocking your view either. The fact that it also operates IFR airliner flights means it gets you used to being professional on the radio pretty quickly, since you hear a lot of people doing that all the time. It's not a very long taxi to the runway most of the time and that's another big help, and even when it is a long taxi to your assigned runway, there aren't that many convoluted taxiways to learn, basically you have one big long parallel taxiway and that's it, so that helps with confidence on the radio too. Up the road from Liverpool, Barton is pretty good for that too, since it too has more or less got runways on the cardinal points (not quite) and it skirts the edge of Manchester Airport, which means you are often hearing or dealing with their ATC as well. Both Liverpool and Barton have good representations of the real airports by default in the sim as well, so it's great for becoming familiar with the view out of the window. Alan Bradbury Check out my youtube flight sim videos: Here
May 23, 20215 yr 2 minutes ago, nirgal76 said: Because working on SDK doesn't grab money but cost. that's why most part of the ressources must be working on xbox version. I think ths sim will really evolved after the xbox version will be released and ressources really work on the sim core. That makes sense. On the other hand a more enhanced SDK will attract more developers and attract more buyers. And perhaps MS will make money on 3rd party sales too ... 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
May 23, 20215 yr So we get the biggest news of the year and what we get here is 27 pages of speculation and manchilds condescending each other. Sweet old avsim. Baber My Youtube Channel http://www.youtube.com/user/HDOnlive
May 23, 20215 yr 1 minute ago, GSalden said: a more enhanced SDK will attract more developers and attract more buyers. And perhaps MS will make money on 3rd party sales too ... Hey Gerald it is not like they already had 192 outside developers in their shop selling 383 products. And you have to add everything sold outside their shop which brings the total to almost 1000 products. You, an older simmer, have you ever seen almost a thousand addons ten months after a release ? Not me and I have been in the game for 40 years. There are many good reasons not to be entirely happy with Asobo's baby but, lets be serious, this SDK issue is too often a smoke screen of a few people having their own vendetta against the sim. Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
May 23, 20215 yr Commercial Member 8 minutes ago, Dominique_K said: Hey Gerald it is not like they already had 192 outside developers in their shop selling 383 products. And you have to add everything sold outside their shop which brings the total to almost 1000 products. You, an older simmer, have you ever seen almost a thousand addons ten months after a release ? Not me and I have been in the game for 40 years. There are many good reasons not to be entirely happy with Asobo's baby but, lets be serious, this SDK issue is too often a smoke screen of a few people having their own vendetta against the sim. DUNG RIGHT!
May 23, 20215 yr PMDG mentioned in an earlier announcement they would be sitting with Asobo in their offices in Bordeaux if it wasn't for COVID. That should give an idea of the level of collaboration between the 2 companies that is going on behind the scenes so doesn't surprise me that PMDG is not as limited by the SDK as others.
May 23, 20215 yr 12 minutes ago, Dominique_K said: Hey Gerald it is not like they already had 192 outside developers in their shop selling 383 products. And you have to add everything sold outside their shop which brings the total to almost 1000 products. You, an older simmer, have you ever seen almost a thousand addons ten months after a release ? Not me and I have been in the game for 40 years. There are many good reasons not to be entirely happy with Asobo's baby but, lets be serious, this SDK issue is too often a smoke screen of a few people having their own vendetta against the sim. I prefer quality to quantity. There is a lot of scenery (and personnaly, freeware sceneries, from flightsim.to for example, are enough for my needs) but good aircrafts (i mean, not just beautiful) are not legion. An a flight sim needs aircrafts before something else. And for aircraft, i think the problem is more instability of the sim (because of functionnalities changes and breaks after each update) than the SDK. If an editor sells an aircraft, it will be for him a lot of work after each update and so, cost a lot of money in support. i9-10850k - Asus Tuf Z490+ - 32 Go DDR4 - RTX 3070 8Go MSI Trio X
May 23, 20215 yr 33 minutes ago, Dominique_K said: Hey Gerald it is not like they already had 192 outside developers in their shop selling 383 products. And you have to add everything sold outside their shop which brings the total to almost 1000 products. You, an older simmer, have you ever seen almost a thousand addons ten months after a release ? Not me and I have been in the game for 40 years. There are many good reasons not to be entirely happy with Asobo's baby but, lets be serious, this SDK issue is too often a smoke screen of a few people having their own vendetta against the sim. Hi Dominique, Here I am just waiting on more SDK features so my Prosim 737 can be fully compatible instead of preview mode like now... No vendetta, just waiting for more compatibility... But at least I can fly and enjoy 😊 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
May 23, 20215 yr 54 minutes ago, nirgal76 said: I prefer quality to quantity. There is a lot of scenery (and personnaly, freeware sceneries, from flightsim.to for example, are enough for my needs) but good aircrafts (i mean, not just beautiful) are not legion. An a flight sim needs aircrafts before something else. And for aircraft, i think the problem is more instability of the sim (because of functionnalities changes and breaks after each update) than the SDK. If an editor sells an aircraft, it will be for him a lot of work after each update and so, cost a lot of money in support. I agree on the issue of quality/quantity with you and that is why I accept to pay high prices for extremely good aircraft but we already have not so shabby ones, haven't we, and that with the SDK as it is : Milviz, Flyingiron, Just Flight, Carenado, Big Radials and more that I forget. Good enough to have a nice experience in the sim. The instability of the sim is indeed a major issue but this is not what the not so merry band of MFS professional haters raises as an issue. SDK, SDK, SDK, they sing these days. Then BOOM 💥 , PMDG announces a product 🤣 ! Can't you look more silly than that ? I do understand the valid arguments of Avsim head honcho in this thread - I am personally sick and tired of stuff like the ESC bug - but I would turn it around. Maybe (maybe !) PMDG announcement is the sign of a greater stability of the sim in the months to come. Edited May 23, 20215 yr by Dominique_K Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
May 23, 20215 yr 13 minutes ago, GSalden said: Hi Dominique, Here I am just waiting on more SDK features so my Prosim 737 can be fully compatible instead of preview mode like now... No vendetta, just waiting for more compatibility... But at least I can fly and enjoy 😊 I was not speaking of you Gerald when alluding to vendettas. The incompleteness of the SDK is a real issue when it is used by people of good faith. Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
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