June 10, 20214 yr 5 minutes ago, rob0203 said: Is it only me or are the clouds on cruise level still really pixelated? I still see al these blocky lines etc. Ok I will also try the three components!
June 10, 20214 yr Commercial Member @GSalden Regarding your question of EA new clouds capabilities, picture source is from Facebook, ActiveSky + EA + 5.2: Oficial Website: https://www.FSReborn.com Discord Channel: https://discord.gg/XC82TqvKQ3
June 10, 20214 yr Author 2 minutes ago, simbol said: @GSalden Regarding your question of EA new clouds capabilities, picture source is from Facebook, ActiveSky + EA + 5.2: Great shot indeed. Regards, Marcus P.
June 10, 20214 yr 3 minutes ago, simbol said: @GSalden Regarding your question of EA new clouds capabilities, picture source is from Facebook, ActiveSky + EA + 5.2: Just to be critical: They still look pixelated like minecraft and the cloud tops are exactly the same altitude, like somebody cut them with a razor. Edited June 10, 20214 yr by rob0203
June 10, 20214 yr Author 10 minutes ago, rob0203 said: Is it only me or are the clouds on cruise level still really pixelated? I still see al these blocky lines etc. What position is your volumetricclouds slider at? Medium and Upwards should not be pixelated. Have you used any weather injection tool? Have you let P3D build a new volumetricclouds.cfg file? Search it otherwise, delete it and start p3d again. This will rebuild this file automatically. Nad make sure you do not use Envshade at the moment. It is not updated yet. Marcus Regards, Marcus P.
June 10, 20214 yr Author 6 minutes ago, rob0203 said: Just to be critical: They still look pixelated like minecraft and the cloud tops are exactly the same altitude, like somebody cut them with a razor. Ok. Check the volumetricclouds slider position at high or ultra. And the razor effect is a current limitation of P3D indeed. Post at LM and tell them what you like and what you would like to see better the next time. It will help better to let them understand what users like. They listen and read....and maybe respond. Edited June 10, 20214 yr by mpo910 Regards, Marcus P.
June 10, 20214 yr Commercial Member 6 minutes ago, rob0203 said: Just to be critical: They still look pixelated like minecraft and the cloud tops are exactly the same altitude, like somebody cut them with a razor. But you need to ask yourself, do these clouds look better than 5.0 or worse? pixelation is dependent on your hardware capabilities, this is a shot taken by someone.. I am showing capabilities here.. hehe In any case this is how ActiveSky is currently rendering them.. they will provide more adjustments now that 5.2 is finally out.. S. Oficial Website: https://www.FSReborn.com Discord Channel: https://discord.gg/XC82TqvKQ3
June 10, 20214 yr 13 minutes ago, mpo910 said: What position is your volumetricclouds slider at? Medium and Upwards should not be pixelated. Have you used any weather injection tool? Have you let P3D build a new volumetricclouds.cfg file? Search it otherwise, delete it and start p3d again. This will rebuild this file automatically. Nad make sure you do not use Envshade at the moment. It is not updated yet. Marcus Yes, I use Activesky and deleted envshade and shader folder before install 5.2 Did not delete the cfg file, will try that! Gr.
June 10, 20214 yr Any news about RXP and F1? They need an update right? I7-10700 (4.8 GHz with HT enabled) 2x16GB DDR4 3600MHz Gigabyte RTX 2070 Super OC Gaming
June 10, 20214 yr 10 hours ago, simbol said: not here.. you installed content + scenery too? S. Yes, I installed all 3 components. I deleted the cfg file and the shader folder. Edited June 10, 20214 yr by MarkW Mark CYYZ
June 10, 20214 yr 9 minutes ago, Branimir said: Any news about RXP and F1? They need an update right? same question for the pmdg birds and qw 787 please. thanks
June 10, 20214 yr I'm not new to upgrading P3D, but this time around FPS went from 30s in v5.1 to single digits in v5.2. I have not changed any settings. Trying to troubleshoot and hoping not to have to do a clean reinstall of everything. LUIS LINARES Processor: Intel Core i9 6700K 9900K (5.0 GHz Turbo) Eight Core; CPU Cooling: NXXT Kraken X62 280mm CPU Liquid Cooler; System Memory: 64GB Corsair DDR4 SDRAM @ 3200 MHz, RGB; Graphics Processor: 11GB Nvidia GeForce RTX 2080 Ti, GDDR6, Primary Drive: 2TB Samsung 850 Pro Solid State Drive (SSD)
June 10, 20214 yr Just now, Luis_KMIA said: I'm not new to upgrading P3D, but this time around FPS went from 30s in v5.1 to single digits in v5.2. I have not changed any settings. Trying to troubleshoot and hoping not to have to do a clean reinstall of everything. Do you use AIG? Have you seen the other thread about clearing shaders? Have a Wonderful Day -Paul Solk
June 10, 20214 yr 1 minute ago, Luis_KMIA said: I'm not new to upgrading P3D, but this time around FPS went from 30s in v5.1 to single digits in v5.2. I have not changed any settings. Trying to troubleshoot and hoping not to have to do a clean reinstall of everything. People who haven't updated their Chaseplane to v5.2 are reporting same issues - are you sure that your Chaseplane is up-to-date? PC specs: i5-12400F, RTX 3070 Ti and 32 GB of RAM. Simulators I'm using: X-Plane 12, Microsoft Flight Simulator (2020) and FlightGear.
June 10, 20214 yr Just one question, where is Envshade and envtex strore their files? I did full reinstall though. Ivan Majetic ROG CROSSHAIR X670E HERO; 7900X3D; NZXT KRAKEN ELITE 360, GIGABYTE RTX 4080; G.SKILL TridentZ NEO RGB DDR5 64 Gb, WD HDD 2TB, SAMSUNG 980PRO, SAMSUNG 970EVO Plus 2x, ALIENWARE 3423DWF
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