June 24, 20214 yr Just now, Nyxx said: Turn crash detection off Then I can also nosedive into the ground without a crash. This even worse, so not an option.
June 24, 20214 yr Anyone see this. Twice in two days, I make a minor adjustment in the cockpit like adjusting glide to start descent and the screen freezes, sound continues, and need task manager to quit sim.
June 24, 20214 yr 1 minute ago, Bobsk8 said: if you belly land a plane, that is called a crash. It is possible to belly land the CJ4 and TBM without triggering a crash. Yeah sure you can call a belly landing a crash landing but thats just semantics. Seen enough videos of very smooth belly landings that leave the passengers unharmed and the plane reusable after some maintenance.
June 24, 20214 yr Just now, kakihara123 said: It is possible to belly land the CJ4 and TBM without triggering a crash. Yeah sure you can call a belly landing a crash landing but thats just semantics. Seen enough videos of very smooth belly landings that leave the passengers unharmed and the plane reusable after some maintenance. Not sure if you are the same person who asked about it on their forums but PMDGs statement on this is clear: Quote "We are not allowed to simulate such kind of failures due to our license agreement with Boeing who owns the Douglas Trademarks now" Source: https://forum.pmdg.com/forum/main-forum/pmdg-dc-6-cloudmaster-forum/132583-belly-landing Vote to fix transparent sun visors having no effect on the sun glare effect in MSFS at: https://forums.flightsimulator.com/t/sun-shades-sun-visors-not-influencing-light-in-cockpit/691565/
June 24, 20214 yr 3 hours ago, Nyxx said: Not Solid, but I got ice went I went through clouds and got Ice all over windows. If you look up you will see anti ice switchers and to you left and up you will see window de ice, I turned all on, no problems with engines and windows started clearing and all was well. I do have all engine realisim on. Thanks! I did second attempt flying through ice and it was success. I must have overboosted engines during the first one LOL Life time flight sim enthusiast, current airplane owner 172P (past C182F). FAA CP/IR ASEL/AMEL, FI ASELMy System: AMD Ryzen 9 9950X3D , MSI X870 GAMING PLUS, 64G RAM, ASUS RTX5090, 4T SSDPut my hands on (pic/dual/given)7GCAA, 8KCAB, BE24, BE76, BE35-C33, BE35, C150, C152, C172B/N/P/R/SP, 182F, M20E,M20C, M20J, AT6(SNJ4), PA28-140,PA28-151, PA28-161,PA28-181,PA28RT-201,PA28R-180/201T, PA24-250, PA32-300R, PA44, AC114, YAK-18T, YAK-52, SR22
June 24, 20214 yr Just now, Zangoose said: Not sure if you are the same person who asked about it on their forums but PMDGs statement on this is clear: Source: https://forum.pmdg.com/forum/main-forum/pmdg-dc-6-cloudmaster-forum/132583-belly-landing Yeah... and still a bummer nonetheless. Its just a bit sad that default planes can do stuff a payware plane can't.
June 24, 20214 yr 58 minutes ago, kakihara123 said: Then I can also nosedive into the ground without a crash. This even worse, so not an option. 🙄 You also cannot blow a window out or open a door inflight also................before you ask......bummer! You could nosed drived into the ground and you could judge if you belly landed OK. But nvm.............🙄 Edited June 24, 20214 yr by Nyxx David Murden. MSFS • Fenix A320 • PMDG 737 • MG Honda Jet • 414 / TDS 750Xi • FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet • • Fenix A320 Walkthrough PDF • Flightsim.to • DCS • A10c II • F-16c • F/A-18c • F-14 • (Others in hanger) • Supercarrier • Terrains = • Nevada NTTR • Persian Gulf • Syria • Marianas • • [email protected] All Cores HT ON • 32GB DDR4 3200MHz • RTX 3080 • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos® • Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip •
June 24, 20214 yr 33 minutes ago, kakihara123 said: Yeah... and still a bummer nonetheless. Its just a bit sad that default planes can do stuff a payware plane can't. I guess starting a fire in the cabin would be out of the question then. 😉
June 24, 20214 yr Icing test over Alaska! Plenty of ice at 15000 ft 🙂 Life time flight sim enthusiast, current airplane owner 172P (past C182F). FAA CP/IR ASEL/AMEL, FI ASELMy System: AMD Ryzen 9 9950X3D , MSI X870 GAMING PLUS, 64G RAM, ASUS RTX5090, 4T SSDPut my hands on (pic/dual/given)7GCAA, 8KCAB, BE24, BE76, BE35-C33, BE35, C150, C152, C172B/N/P/R/SP, 182F, M20E,M20C, M20J, AT6(SNJ4), PA28-140,PA28-151, PA28-161,PA28-181,PA28RT-201,PA28R-180/201T, PA24-250, PA32-300R, PA44, AC114, YAK-18T, YAK-52, SR22
June 24, 20214 yr 15 hours ago, kaosfere said: So I'm finally getting a chance to play with this. I'm sure someone else has run into this already but I can't find any mention of it here: if you have an Alpha yoke, unbind the magneto switches or your AFE will be unable to proceed through the preflight. Has anyone else run into any other switches it's best to unbind to avoid future problems? I have a profile for my Alpha and Bravo, with everything turned off that I always start a new plane with. I also have just standard 2 and single engine setups for starting new models. But I find with the DC6 starting with nothing and building from scratch works best. All lights and electric switches off, they interfere as well as magnetos you mentioned. I do use parking brake, flaps, prop, gear, trim wheel, all 4 throttles and reverse on the Bravo, but other than that every switch is off. I messed with controlling the AP but that was very hit or miss and not consistent so at this point I keep it very simple, I will experiment more as I get used to the plane. On the Alpha I use the trim elev and rudder as well as lots of view shortcuts on the yoke. I do control the radios, altimeter, both OBS's and GPS even using AirManager this is very convenient. I also have gear and flap positions displayed on the AirManager screen as well as a master MP and RPM gauges, I will make more gauges work soon, all it takes is a bit of AirManager programming. But right now I am having too much fun flying the DC6 to mess too much with peripherals. Maybe this winter I will build an overhead panel to add to my DC6 cockpit. Here is a photo of how I use 4 screens now for the DC6. The radios all light up but my screen shot did not capture that for some reason when playing back and capturing. Edited June 24, 20214 yr by 177B Com GA Pilot, Retired • FS2020 • FS2024 • Xplane 12 • Current Machine: MSI B760 GAMING PLUS WIFI• Gaming Desktop Motherboard Intel B760 Chipset • Intel Core i7 (14th Gen) i7-14700 3.40 GHz Processor 64GB RAM • 2 / M.2 SSD 1TB • MSI NVIDIA GeForce RTX 4070 Ti SUPER
June 24, 20214 yr 20 minutes ago, Nyxx said: 🙄 You also cannot blow a window out or open a door inflight also................before you ask......bummer! You could nosed drived into the ground and you could judge if you belly landed OK. But nvm.............🙄 I mean I would be for a visible damage model like in X-Plane 11 or DCS. And no not because I want to just use the sim to crash planes. Why not actually have an extremely low chance for a door being blown off? I mean it is pretty rare, but it can happen IRL. One of the coolest feature of the SR-22 In X-Plane were actual bird strikes. Had one on final that destroyed the windshield Could still land, just had terrible visibility through the windshield and lots of noise. Imaging actually having to use those emergency checklists... I play with random failures enabled and have those on a very low chance. Most flights are totally uneventful, but I always have in the back of my mind that stuff could happen.... so there is a real reason not to go afk in cruise like...any seem to do. Not my cup of tea.
June 24, 20214 yr Commercial Member 14 hours ago, flyinion said: I found it registered a whole ton of DC6 variables but it looks like they need to be put into a script. Scripts aren't always required, that depends on what the LVars does. Simple LVar changes can be assigned to buttons directly. After you have collected them, the LVars are in the same list as the events where you select the Key Down/Key up actions in AAO. Edited June 24, 20214 yr by Lorby_SI LORBY-SI
June 24, 20214 yr Commercial Member 1 hour ago, kakihara123 said: Yeah... and still a bummer nonetheless. Its just a bit sad that default planes can do stuff a payware plane can't. Yeah, sad, glad that A2A does not have any of that nonsense with their Boeing B-377. Paul Grubich 2017 - Professional texture artist painting virtual aircraft I love. Be sure to check out my aged cockpits for the A2A B-377, B-17 and Connie at Flightsim.com and Avsim library
June 24, 20214 yr Commercial Member On 6/22/2021 at 11:10 PM, eslader said: Nothing's out yet, but they're working on it. Popular conjecture has it that the Connie and possibly even the B377 could be on the list of conversions. As impressed as I am with the DC6, and it really is excellent, I slightly preferred the Connie. The level of detail in both is pretty close, but the Connie was a little more interesting, with its inertia starters, etc. A2A also did something that PMDG never does, which was to put you in the role of an actual airline PIC. There are passengers back there, and they make noise. They greet the stewardess when they board. They scream if you hit large pockets of turbulence or smash the landing. The stewardess gives you grief if you fly poorly. She also offers you coffee or Sanka. 😉 Each flight gets rated. If you fly badly enough, you'll have a black mark in your log. You might even get "fired." I found myself enjoying that quite a bit, so I'm hopeful those suppositions that the plane will make its way to MSFS turn out to be true. Yeah Scott told me the airliners might be coming. If they do the Connie and the B-377 they will blow this DC 6 away for sure. And I can paint the cockpits on those while PMDG restricts that option. Edited June 24, 20214 yr by warbirds Paul Grubich 2017 - Professional texture artist painting virtual aircraft I love. Be sure to check out my aged cockpits for the A2A B-377, B-17 and Connie at Flightsim.com and Avsim library
June 24, 20214 yr 1 hour ago, kakihara123 said: Yeah... and still a bummer nonetheless. Its just a bit sad that default planes can do stuff a payware plane can't. I flew default planes in three sims that could do things like landing at down 3000 FPM, bounce up a hundred feet off the runway, land again, fly through trees next to the runway, and pull back into a climb and fly away, without a scratch on them. .
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