September 10, 20214 yr This is one of my tree draw checking test flights. The airway is V31 between ULW and FQM VORs. The two lat/lon waypoints lie over two visually prominent mountain ridges. The northern ridge is called Tower Hill, and the southern ridge is called Armenia Mountain. They are exactly 10 nm apart. In SU4, I could not see the trees on Armenia when flying over Tower Hill. In SU5 I could, and still can in SU6. Armenia Mountain also has 20+ power generation windmills on the ridge line, which are well represented in MSFS. I would also point out that when flying this route in a real airplane at 5,500 feet MSL, you really cannot pick out individual trees on Armenia when over Tower Hill unless the visibility is absolutely crystal clear. The windmills are easily seen though… Edited September 10, 20214 yr by JRBarrett Jim BarrettLicensed Airframe & Powerplant Mechanic, Avionics, Electrical & Air Data Systems Specialist. Qualified on: Falcon 900, CRJ-200, Dornier 328-100, Hawker 850XP and 1000, Lear 35, 45, 55 and 60, Gulfstream IV and 550, Embraer 135, Beech Premiere and 400A, MD-80.
September 10, 20214 yr LOL - But this was a world update, not a sim update... and it was not mentioned as being fixed in the release notes.... Just repeating what others would usually respond with.... don't shoot the parrot! 🙂 I don't love the tree draw distance either but still lovin' the sim right now. 1 hour ago, z06z33 said: Back to X-Plane and Potato graphics... Potato graphics can't possibly be better than MSFS, even with a cr@ppi tree draw distance? 🙂 Edited September 10, 20214 yr by RaptyrOne GregH Intel Core i7 14700K / Palit RTX4070Ti Super OC / Corsair 32GB DDR5 6000 MHz / MSI Z790 M/board / Corsair NVMe 9500 read, 8500 write / Corsair PSU1200W / CH Products Yoke, Pedals & Quad; Airbus Side Stick, Airbus Quadrant / TrackIR, 32” 4K 144hz 1ms Monitor
September 10, 20214 yr 17 minutes ago, JRBarrett said: This is one of my tree draw checking test flights. The airway is V31 between ULW and FQM VORs. The two lat/lon waypoints lie over two visually prominent mountain ridges. The northern ridge is called Tower Hill, and the southern ridge is called Armenia Mountain. They are exactly 10 nm apart. In SU4, I could not see the trees on Armenia when flying over Tower Hill. In SU5 I could, and still can in SU6. Armenia Mountain also has 20+ power generation windmills on the ridge line, which are well represented in MSFS. I would also point out that when flying this route in a real airplane at 5,500 feet MSL, you really cannot pick out individual trees on Armenia when over Tower Hill unless the visibility is absolutely crystal clear. The windmills are easily seen though… I think many people complaining about the trees have never flown in a real GA aircraft at lower altitudes, and they don't realize that seeing trees from miles a way doesn't happen that often. They expect to see a rose bush from 10 miles away. Not going to happen in a real aircraft.
September 10, 20214 yr 18 minutes ago, Bobsk8 said: I think many people complaining about the trees have never flown in a real GA aircraft at lower altitudes, and they don't realize that seeing trees from miles a way doesn't happen that often. They expect to see a rose bush from 10 miles away. Not going to happen in a real aircraft. Thats what i'm saying since the start of the trees banter. You look at your instruments, at the map or maybe a 2 miles radius to spot and compare landmarks with your map. You dont try to spot a road 20 miles out because it can be anything your looking at. the same goes for the horizon. Maybe there are places or time of year that have unlimited view. but 99% of the time views are rather limited. I9-14900K, Gigabyte B760 Aorus Elite AX, RTX 4080, 32 ram.1 tb nvme M.2 SSD, MSFS 2020 on 2 tb nvme m.2 SSD
September 10, 20214 yr In my early RW flying days it took a while to realize that I could actually see quite far and I needed to get my eyes off the landscape immediately below my aircraft and eyeball my flight path - that airport I was looking for was out in front of me and could be seen (mattering on the amount of haze that day) for some distance. However, it was the runways/taxiways that were becoming visible... I don't recall that I could see much (if any) of the trees around the airport. Randall Rocke
September 10, 20214 yr 22 minutes ago, Bobsk8 said: I think many people complaining about the trees have never flown in a real GA aircraft at lower altitudes, and they don't realize that seeing trees from miles a way doesn't happen that often. They expect to see a rose bush from 10 miles away. Not going to happen in a real aircraft. Gosh, when do you guys finally understand that it is not about "seeing single trees"... if the ground is covered by trees, you do not have to recognize or "see" single trees, immersion is already ruined by the fact that if trees are depicted, the ground has a different colour. Best seen when flying around in winter when landscape is covered in snow. In some distance, the ground seems plain white, if you get closer and the trees are rendered, it is not white anymore but green. This is extremely obvious when flying in the mountains and the hills and valleys in front of you look white but they are actually covered fully in green trees, they are simply not rendered. If YOU do not see this, fine. But those complaining do and if it was again changed for the bad due to WU6, it is fair to complain about it. I really wonder why some people always think to jump in such threads and teach all others about how unimportant their complain is and how they obviously lack real world experience and so on... Greetings, Chris AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024
September 10, 20214 yr 34 minutes ago, Bobsk8 said: I think many people complaining about the trees have never flown in a real GA aircraft at lower altitudes, and they don't realize that seeing trees from miles a way doesn't happen that often. They expect to see a rose bush from 10 miles away. Not going to happen in a real aircraft. Main problem with trees is perpective... C. Uygar Aircraft Maint. Engineer. at LTFJ
September 10, 20214 yr Author 1 hour ago, JRBarrett said: The tree draw distance has not changed on my system with SU6. It was noticeably improved in SU5, and remains the same in SU6. I do not doubt that this is indeed a problem for those who are reporting it, but it appears that it is not “universal” on all MSFS installations. It also depends on the latitude, it's way worse in northern countries. Try the Finland bush trip for example. 7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber
September 10, 20214 yr I am not complaining about it and it was not an immersion breaker but for info: I was in a group flight yesterday in VR, and in the Germany Rhein area there were lots of places with Bing Maps tree cq forest areas, where even when I was flying right over them there were only a few (10 or 20 or so) 3D trees rendered. In a forest area!? I thought it was strange, but on the other hand: when a bit higher it did not look bad, as the texture of the forest was detailed and variable enough to also enjoy. Edited September 10, 20214 yr by Rene_Feijen MS FS 2020/2024 | 9800X3D | 64GB DDR5 6000mhz | ASUS ROG ASTRAL RTX 5090 32GB GDDR7 OC EDITION | Varjo Aero | Navigraph | VATSIM | TPR Pedals | Virpil | Honeycomb | Winwing FCU + EFIS | Behringer X Touch Mini | SPAD.next
September 10, 20214 yr Meh...I haven't seen an issue with trees since the latest update, then again I don't really scrutinize what I see to that level of detail, nor do I look at stuff that may have garnered my attention in earlier releases. I think for it to bother me, it has to really reach out and grab my attention; otherwise, it's business as usual for me. Even when the tree draw distance issue first came up, I didn't notice it until people complained about it, then I just shrugged it off and continued to enjoy the sim. The moral of my story is, one simmer's feature fail is another simmer's nothingburger. Edited September 10, 20214 yr by SmokeDiddy AMD Ryzen 7 9800X3D 4.7GHz - 5.2GHz|CyberPowerPC MasterLiquid CPU Cooler|MSI PRO B850-VC WiFi Mobo|GeForce RTX 5070 12GB|DDR5-6000MHz 32GB|950 PRO M.2 2TB|850 EVO 500GB|2TB Seagate FireCuda SSHD|CyberPower ATX|850 Watts - Standard 80 Plus Gold PS|Win11 64bit Home|MSFS2024 Std Ed I love the smell of Jet-A in the morning! Robert Pressley a.k.a. SmokeDiddy
September 10, 20214 yr Looks perfectly fine to me from the Virtual cockpit. Of course those whizzing a drone around at 20,000 feet may see differently. Edited September 10, 20214 yr by Ianrivaldosmith
September 10, 20214 yr This tree distance problem is broadcast only in Sim Update and not in Word Update. Guillaume ASUS ROG STRIX X870 ▪︎ AMD RYZEN 9950X OC 5.5 GHz▪︎ ASUS ROG ASTRAL RTX 5090 OC ▪︎ 32GB 6600 Crucial Ballistix ▪︎ Windows 11 Pro (25H2) ▪︎ 4x Samsung 990 Pro 2TB NVME SSD (OS Drive et MSFS) ▪︎ Corsair RMX 1000W 80 plus Gold PSU ▪︎ LIAN-LI ODYSSEY X black case
September 10, 20214 yr Author 21 minutes ago, Ianrivaldosmith said: Looks perfectly fine to me from the Virtual cockpit. Of course those whizzing a drone around at 20,000 feet may see differently. I put the drone photo to emphasize the thing, but this is a shot I took at 2,600 ft during the Finland bush trip. In cockpit view, trees are drawn only below the aircraft! Such a short draw distance spoils the entire experience of bush flying because triangular areas of trees literally pop-in in front of you as you travel. The fact that this phenomenon depends on the latitude is a nonsense and clearly a bug that needs to be addressed. 7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber
September 10, 20214 yr Guys, pls try bush trip in finland. You will immediately notice what we mention here. C. Uygar Aircraft Maint. Engineer. at LTFJ
September 10, 20214 yr 2 hours ago, RaptyrOne said: LOL - But this was a world update, not a sim update... and it was not mentioned as being fixed in the release notes.... Just repeating what others would usually respond with.... don't shoot the parrot! 🙂 I don't love the tree draw distance either but still lovin' the sim right now. Potato graphics can't possibly be better than MSFS, even with a cr@ppi tree draw distance? 🙂 What does the term 'potato' graphics mean? I fly both MSFS and XPlane. Both of them are great simulators of flight. MSFS has more eye candy but XPlane graphics are sufficient for VFR flight (with $20 of addons). I prefer to use MSFS for the eye candy and superior eye candy, but the excellent aircraft in XPlane still makes it worthwhile for me. CPU Ryzen 7800X 3D RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090 Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440 Internal Storage 1TB NVMe PCIe SSD External Storage Three 4Tb HDs
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