November 16, 20214 yr 2 minutes ago, scotchegg said: That sounds like fog! All I’ve seen so far when I get above the layer is lots of clouds at ground level, meaning you can see the bumps of individual clouds rather than a flat, consistent level of water vapour. Guess I just need to keep looking. Does this answer your question? 😀 Edited November 16, 20214 yr by Abriael Editor-in-Chief at SimulationDaily.com
November 16, 20214 yr 8 minutes ago, Abriael said: Does this answer your question? 😀 That is new to me! That definitely looks like a fog 😄. AMD Ryzen 7 7800X3D, 64GB DDR5 6000MHZ RAM, RX7900XT, FreeSync 165hz 1440p display
November 16, 20214 yr 1 hour ago, Abriael said: It's not. From my experience (I'm the reviewer) it's jarring only with heavy fog, and not always. I think it can be improved quite a lot, but it's already a massive improvement over what we have. I'd be very surprised if the transition from fog to no fog couldn't be made more gradual like it dissolved naturally. It’s also worth mentioning that this has nothing to with what I’ve seen in add-ons that have big ugly transitions in the cloud layers and such. I’ve experienced it only with the fog (and only from within, not when you’re flying over it for instance), not with other elements of weather like clouds. Oh good I got myself really worried lol. Former Child, Current Adult
November 17, 20214 yr 6 hours ago, Sphynnx said: But I have it this way, right now, with F15, F14 with TrackIR Eliminates parallax, so even if you move your head the HUD correctly shows flightpath. Currently if you move your head the flightpath on the HUD moves with it. Obviously moving your head doesn't change where the aircraft is going, but that's how the HUD presents it currently. i7-6700k • Gigabyte GA-Z170X-UD5 • 32GB DDR4 2666 • EVGA FTW ULTRA RTX3080 12GB
November 17, 20214 yr 7 hours ago, psolk said: I'd imagine to go fast in the air races takes a lot of stick and rudder skill as well... why not create a flightplan for the racetrack and turn the autopilot on? AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090, Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler. 60-130 fps. no CPU overclocking. very nice.
November 17, 20214 yr 5 hours ago, scotchegg said: The reviewer uses some language like ‘blends’ and ‘at times’ which suggests it’s not jarring all the time, but I guess we have to accept this is an unavoidable step of having both metars and plausible global weather. I’m sure it can be smoothed further but I’m also sure it’s neither a bug nor an oversight, unfortunately. I am excited to see the updated weather, but I will be very disappointed to see abrupt changes. I recently approached an airfield where I could see rain from showers reducing visibility about a mile on final. I flew over the field onto left downwind, turned base just before the rain, then final to a dry runway. As I taxied to parking it started raining and the ground turned wet. It will be so disappointing to be in the same scenario with no rain visible but then an abrupt change near the airfield. The biggest step forward in sim weather with MSFS may take a step back here - my fingers are crossed this isn't the case. CPU Ryzen 7800X 3D RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090 Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440 Internal Storage 1TB NVMe PCIe SSD External Storage Three 4Tb HDs
November 17, 20214 yr 5 hours ago, Abriael said: Does this answer your question? 😀 looks like flying VFR on top, could be a fog layer, but could also be solid cloud deck. AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090, Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler. 60-130 fps. no CPU overclocking. very nice.
November 17, 20214 yr 1 hour ago, MrBitstFlyer said: I am excited to see the updated weather, but I will be very disappointed to see abrupt changes. I recently approached an airfield where I could see rain from showers reducing visibility about a mile on final. I flew over the field onto left downwind, turned base just before the rain, then final to a dry runway. As I taxied to parking it started raining and the ground turned wet. It will be so disappointing to be in the same scenario with no rain visible but then an abrupt change near the airfield. The biggest step forward in sim weather with MSFS may take a step back here - my fingers are crossed this isn't the case. I fully expect there may be some glitches in combining METAR clouds precipitation and visibility with the existing model-based weather - especially when there is a significant difference between what the METAR contains and what the model predicts. This is the very first time that Asobo as attempted to do this, and there are undoubtedly going to be some initial “teething pains” as they work to refine this new system. Hopefully it will work well more often than not, but I will not be surprised or disappointed if it occasionally produces some abrupt changes in this initial foray into combining two very different weather sources at airports. Jim BarrettLicensed Airframe & Powerplant Mechanic, Avionics, Electrical & Air Data Systems Specialist. Qualified on: Falcon 900, CRJ-200, Dornier 328-100, Hawker 850XP and 1000, Lear 35, 45, 55 and 60, Gulfstream IV and 550, Embraer 135, Beech Premiere and 400A, MD-80.
November 17, 20214 yr They should have opened weather injection to those who have been doing it since ever... Is it going to take this long before they finally give us a third option - External Weather ? It's like pretty much everything in MFS - patched and re-patched, from flight dynamics to weather.... Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
November 17, 20214 yr 9 minutes ago, jcomm said: They should have opened weather injection to those who have been doing it since ever... Is it going to take this long before they finally give us a third option - External Weather ? It's like pretty much everything in MFS - patched and re-patched, from flight dynamics to weather.... Why? The "point" of MSFS is to avoid having to pay for expensive addons that you need to run in tandem with the sim. So you call adding new stuff and great value on an almost monthly basis, improving the core features "patched and repatched"?
November 17, 20214 yr 23 minutes ago, Ricardo41 said: Why? The "point" of MSFS is to avoid having to pay for expensive addons that you need to run in tandem with the sim. So you call adding new stuff and great value on an almost monthly basis, improving the core features "patched and repatched"? The spirit is good, but IMO they should leave that as an option. Yes you pay for some add-ons, but you get the functionality they provide since they have years of experience doing it. Take Active Sky. They had to fight the problem of merging model forecast with human forecast ( TAF / GAMET / SIGMET / AIRMET ) and observation years ago, and it's a stable sound and smooth one. They also use virtual stations which are specially effective if you can feed their weather injector with a flightplan. It's a very good solution, that could be working on MFS should they have made it open for 3pd. It's "simple" - give us a thrid option : Meteoblue / Manual / External Edited November 17, 20214 yr by jcomm Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
November 17, 20214 yr 6 hours ago, jcomm said: They should have opened weather injection to those who have been doing it since ever... Is it going to take this long before they finally give us a third option - External Weather ? It's like pretty much everything in MFS - patched and re-patched, from flight dynamics to weather.... Jörg already touched this subject, and it is a very delicate for them. They have a partnership/agreement with MeteoBlue and the weather engine has to remain closed. It doesn't mean the 3PDs can't find their own way (like they have always did in the past). Jörg never said they would block the 3PDs from developing their weather engines, but opening the default system is out of the table. 9800X3D@H150i // Msi RTX 5090 Trio OC // 64GB DDR5 6000mhz CL30 // 2TB + 1TB Nvme Dell 27" 2127DGF - 1440p - Gsync - 165hz Thrustmaster TCA Sidestick Airbus // TCA Quadrant Airbus // TFRP T.Flight Rudder Pedals // Logitech Flight Multi Panel
November 17, 20214 yr 8 minutes ago, ca_metal said: Jörg already touched this subject, and it is a very delicate for them. They have a partnership/agreement with MeteoBlue and the weather engine has to remain closed. It doesn't mean the 3PDs can't find their own way (like they have always did in the past). Jörg never said they would block the 3PDs from developing their weather engines, but opening the default system is out of the table. Oh, I didn't get that - the agreement with MeteoBlue... Now, that's another story, well, let's hope for the best then... Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
November 17, 20214 yr 6 hours ago, jcomm said: The spirit is good, but IMO they should leave that as an option. Yes you pay for some add-ons, but you get the functionality they provide since they have years of experience doing it. Take Active Sky. They had to fight the problem of merging model forecast with human forecast ( TAF / GAMET / SIGMET / AIRMET ) and observation years ago, and it's a stable sound and smooth one. They also use virtual stations which are specially effective if you can feed their weather injector with a flightplan. It's a very good solution, that could be working on MFS should they have made it open for 3pd. It's "simple" - give us a thrid option : Meteoblue / Manual / External I also think they have so many resources and they need to allocate their resources as efficiently as possible. Since Jorg said they plan to overhaul the weather engine anyways, it doesn't make sense to allocate resources to change the SDK further so 3rd parties can manipulate the weather, if they are resource constrained. I suspect their resources are tied up with a lot of tasks, and they are even behind in their tasks (hence Jorg said the team is burnt out and needs time to recover over the Christmas holidays). Those resources that could be devoted to change the SDK so 3rd parties can better manipulate the weather, IMO, should not be devoted to do that if they already have plans to overhaul the weather engine. Those resources are probably better spent on other tasks. For example, PMDG is saying there is a lack of modern tools in the SDK and they have to wait to until maybe mid 2022 to get those tools from Microsoft/Asobo. Personally, if they are overhauling the weather engine, I would prefer they put those SDK developers on tasks to help PMDG get the tools needed ASAP, rather than working on expanding the SDK for weather manipulation. Edited November 17, 20214 yr by abrams_tank i5-12400, RTX 3060 Ti, 32 GB RAM
November 17, 20214 yr Quote And then there’s going to be cool weather features coming over the next two years. There is some fascinating stuff that is possible now with weather that has never been done anywhere. I mean nowhere. I’m not even talking about flight simulation. Nobody has done it. There are moving satellites that track storm systems by the kilometer… It’s very, very cool what we’ll be able to do. I want to know more about this. It sounds like they want to model things like thunderstorms as they track in real-time. That would be amazing.
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