November 19, 20214 yr 40 minutes ago, ryanbatcund said: I would prefer patch cycles to be much further apart. How many people in this thread have actually contributed to MSFS by creating an addon? I've done several liveries and frankly, almost every other SU they are broken. Literally for a while there, the dollar sign had to be removed or added in a cfg. I'm not sure if Asobo introduced old code or what but it gets annoying. I can't imagine what serious devs have to go through. Maybe every 6 months do a large, well tested update or something. I agree on this. I also have some contacts to well known developers who are clearly heavy affected. After every single release the products need massive rework....and this is all BEFORE they are released. At the moment the SU7 has affected the SDK so much, that some devs complain about 5 to 7 times longer developing times (waiting, restarting etc.) due some issues. Also some SDK parts are completely broken....so they stand completely still! And ASOBO has confirmed some of this issues and some are still under investigation. The devs do not know if and when this will be fixed. Imagine working on a 2 or 3 year complex product (like PMDG for instance) and Everytime this back and forward process..... Not good at all ..not motivating at all Marcus Regards, Marcus P.
November 19, 20214 yr 5 hours ago, John Fields said: I think you're right. Many things have change in this update and we have no explanation or justification from Asobo. For instance, I can't switch views from the numeric pad, instead now the keys change the rudder! I have pedals, so I don't need the rudder in my numeric pad, but it is very convenient to have access to the views from the keyboard. I deleted the new settings in the numeric pad from Asobo, but now I don't know how configure my views as before! I wish there is an option in the menu to return to the personal settings in aspects like this. Regards. I had played around with my graphic settings for hours looking at FPS when I changed something from high to Ultra for instance. Many of the settings which were perfect for me, were returned to what I had started off with months ago. PO'd is an understatement.
November 19, 20214 yr 1 hour ago, March Hare said: We will have to wait for a roadmap in the new year, but I was definitely getting the impression that the plan is to slow down, starting with the imminent focus on bug fixing for the next update, rather than new features. I will believe that when I see it.
November 19, 20214 yr Author 3 hours ago, cavaricooper said: Dominique- I seldom find myself in disagreement with you, Keep the faith mon ami- C Hey Carl Talking core (meaning not sceneries or aircraft), I am obviously not against active development when there is some clear value added for the user and that the updates are reasonably spaced to allow simmers to play with the sim. I love changes (I have lived in 8 countries in my life and played about a score of flight simulators 😉) when they are meaningful. As I said earlier, when did the cottage industry really skyrocketed to new levels of quality and made the hobby what it is now. During the FSX stasis. Interesting, no ? Not looking for a new freeze of course but to a more reasonable and thought out pace. I said already what I thought about QC. It is not a flaw in the MSFS set up , it is a voluntary direct consequence of the marketing policy. Edited November 19, 20214 yr by Dominique_K Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
November 19, 20214 yr What i think we somtimes lose sight of is some of the changes are needed for the likes of 3rd Party devs, and the issues they need resolved to take the sim forward. But that doesn't excuse pretty basic faults like Track IR getting through. Or maybe they did know, and hence the no community input this time? I guess time will tell. AMD Ryzen 7 5800x3d, MSI X570 Pro, 32 gb DDR4 3600 ram, Gigabyte 6800 16gb GPU, 1x 2tb Samsung NvMe , 1x 2tb Sabrent NvME, 1x Crucial 4tb Nvme M2 Drive
November 19, 20214 yr 1 hour ago, Sethos said: You also have the choice of learning to read posts in the conversational proper context, see this is a premise bobcat and OP started, who also hurried to like your comment because he has a thing against me 🙂 I did like Nemo's post as I thought it was addressing the point of discussion in a way that I agreed with, obviously. I may yet upvote it! 😝 As for having a thing against you, I don't even know you, and I can assure you I absolutely do not - genuinely - time is too short for such nonsense in my view. It is just that some of your more recent posts come across as as a bit personal, dismissive, and argumentative with the people who have an issue, rather than trying to find a way of adding anything constructive. Then the follow-on comments start 'mirroring' the tone and the thread goes off track - like this - totally pointless. Maybe you are just being direct or sarcastic and I misread it. So if you think I have a thing against you, I apologise for making you feel that way. Rebooting... Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
November 19, 20214 yr I'm EXTREMELY tired of this. Every stupid update they go around changing physical controls, cameras, options I had set at one thing are suddenly something else. Like WHY are all the stupid HUD enabled again? STOP TOUCHING THINGS ASOBO. Every dumb major update is like I have to learn how to fly the sim all over again.. ASUS ROG STRIX Z390-E GAMING / i9-9900k @ 4.7 all cores w/ NOCTUA NH-D15S / 2080ti / 32GB G.Skill 3200 RIPJAWS / 1TB Evo SSD / 500GB Evo SSD / 2x 3TB HDD / CORSAIR CRYSTAL 570X / IPSG 850W 80+ PLATINUM / Dual 4k Monitors
November 19, 20214 yr 1 minute ago, styckx said: I'm EXTREMELY tired of this. Every stupid update they go around changing physical controls, cameras, options I had set at one thing are suddenly something else. Like WHY are all the stupid HUD enabled again? STOP TOUCHING THINGS ASOBO. Every dumb major update is like I have to learn how to fly the sim all over again.. What is even worse, I checked the Official FS forum this morning to see what was being said about the Track IR issue, where there were many posts on this topic yesterday. Guess what, the thread has disappeared. That is Asobos way, place complaints on ignore.
November 19, 20214 yr 57 minutes ago, Dominique_K said: My conjecture is that the lack of QC is not a problem, it is a policy. Neuman and Asobo have sold to MS corporate an insane planning to keep the product in the news that contractually ties them up now. QC would hinder the whole thing. That‘s a plausible explanation for the poor QC (or lack thereof), but it’s still a problem - maybe not for the suits at MS, but for us. i9-11900K, RTX 4090, 32 GB ram, Honeycomb Alpha and Bravo, TCA Airbus sidestick and quadrant, Reverb G2
November 19, 20214 yr 7 minutes ago, Bobsk8 said: What is even worse, I checked the Official FS forum this morning to see what was being said about the Track IR issue, where there were many posts on this topic yesterday. Guess what, the thread has disappeared. That is Asobos way, place complaints on ignore. Was that thread moved? I see a big thread here for Track IR and it's still there: https://forums.flightsimulator.com/t/track-ir-stops-working/472119 i5-12400, RTX 3060 Ti, 32 GB RAM
November 19, 20214 yr 2 hours ago, ParaMan said: I'm not technically minded at all when it comes to development, etc. But wouldn't the fact that this is such a multi player sim mean that everyone would need to be using the same version for it to function properly? Or am I way off the mark? Not for people like me who disable multiplayer Lukas Dalton
November 19, 20214 yr 8 minutes ago, abrams_tank said: Was that thread moved? I see a big thread here for Track IR and it's still there: https://forums.flightsimulator.com/t/track-ir-stops-working/472119 Yes you are right, they moved the thread. 296 Votes now to fix it. I just discovered another Track IR problem this morning. When you press the F9 key to freeze the image, it turns track IR off.
November 19, 20214 yr 13 minutes ago, DaWu said: Not for people like me who disable multiplayer Whether you are on multiplayer or not, you're still being connected to multiple data streaming sources that all expect you to be using the same version of the software. We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically. Devons rig Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB / 1x Samsung - 970 EVO Plus 2TB NVMe / 1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
November 19, 20214 yr 4 minutes ago, HiFlyer said: Whether you are on multiplayer or not, you're still being connected to multiple data streaming sources that all expect you to be using the same version of the software. Depends how you code it. If code backward compatible it’s not Lukas Dalton
November 19, 20214 yr 16 minutes ago, DaWu said: Depends how you code it. If code backward compatible it’s not For reasons we might or might not agree (with if we knew them) they went another way. Honestly the subject leaves me a bit pensive. We here could second guess them, probably with little actual supporting data on our side, but I'm not sure how that helps anything, except as a way to pass the time. 🤷♂️ We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically. Devons rig Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB / 1x Samsung - 970 EVO Plus 2TB NVMe / 1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
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