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Super stuttery over mountains

Featured Replies

Is there something going on with SU8 and mountain flying?  In the FBW over the alps its justs a complete stutter fest?  I've done some research and a few posts suggest disabling the free mesh which I have covering German, Italian and Swiss alps but its not better.  I'm using the latest development version.  Another post suggested the new Pushback tool (with pre planned pushback) is causing issues, just tonight I noticed a new update for this on Flightsim.to.  I've updated but made no difference.

Any ideas?

Edited by sidfadc

Thomas Derbyshire

Just completed a flight into Bogota from the Caribbean and was experiencing the same thing. Just a stutter fest. This was without any mesh. Maybe some server side issues...?

tpewpb-6.png

 

I had lots of stutter over swiss mountains after SU8. I uninstalled the Swiss mesh (that is sold in the marketplace) and no more stutters. I installed the mesh again to test and tons of stutters. Removed the mesh again, no stutters. (FSDreamteam Swiss mesh).

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

Please discard....

Thought it was about turbulence, mentioned at anther thread 😕

My bad...

Edited by jcomm

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

44 minutes ago, jcomm said:

This problem has been reported already in at least two threads where the OP demonstrated with it's own sim setup - a rather sophisticated sim cockit based on ProSim 737 - the effect when fling over the Alps in MFS post SU8, probably even before - I don't exactly recall .

I was initially tempted to justify it with mountain waves and other types of turbulence but it soon turned out to become evident that the effect of wind flows over mountains look wrong at times, actually most of the time even with not really intense winds in altitude.

It's not something that Meteoblue could be blamed for and in my experiences I checked the weather models / SIGMET / observation in the areas I experienced it, and it shouldn't be there at all...

Problem, as witH most everything about it, is on how to call ASOBO's attention to the "bug"... (It is so much easier to reach the attention of X-Plane develoepers, including Austin, to any stuff we detect in their simulator...)

There are a few items that should be used to document such a bug report:

.) Exact date and geographical location ( including barometric altitude ) of the point or points along a route where the effect was experienced;

.) Magnitude of the effect, expressed in terms of maximum V/S perturbation experienced;

.) If possible adding weather charts covering the area for that period, including any aviation-specific forecasts ( SIGMET, AIRMET, GAMET ) or observations / reports like PIREP, Satellite Images, and even and if possible a plot of a Tephigram / Skew-T chart for a spot around the location where the effects were experienced.

The SIGMET MWV is a good / direct indication for the occurence of such phenomena, as well as the presence in satellite images typical and synoptic or mesoscale conditions for the occurence of mountain waves and other types of medium / high altitude turbulence such as those pertaining to the CAT class.

I don't understand your post. The OP is talking about sim stutters (= pauses, long frames) you area talking about weather based turbulence - the one has nothing to with the other. There were enough threads and comments which state that the stutters caused by mesh add-ons arrived with WU7.

- Harry 

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Ooops !  Sorry ...  😕

2 minutes ago, Nemo said:

I don't understand your post. The OP is talking about sim stutters (= pauses, long frames) you area talking about weather based turbulence - the one has nothing to with the other. There were enough threads and comments which state that the stutters caused by mesh add-ons arrived with WU7.

 

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

I've had unusual stutters too yesterday (FBW from Palonegro, Colombia to KFLL), and the only "new" thing I've been using was the lastest development version (with the alleged perf degradation fix). Haven't had those kind of microstutters (while panning around especially) for months, so it's either the new FBW version or some server issues.

EDIT: Just to add, the only place it didn't stutter while looking around in external view was over the ocean. As soon as I was near Cuba it started again. So that speaks for a server issue.

Edited by Fiorentoni

For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.

  • Author

I’ve removed all freeware mesh which I used for the German Italian Alps but no difference. Defo something going on…

Thomas Derbyshire

Definitely not related to mesh for me as I don't have any. I have consistent micro-stutters when panning around at low altitude especially over urban areas. Not so much over sea or vegetation or at all at high altitudes. It's almost at the point where I don't look forward to playing now. 

So this is a recent problem...  Any recent updates installed?  

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

  • Author

Not really, mainly the new toolbar pushback and a freeware CYVR.  I'm testing now, deactivated toolbar pushback and see what happens.

Thomas Derbyshire

3 hours ago, bobcat999 said:

So this is a recent problem...  Any recent updates installed?  

Nothing here. Doesn't seem to matter what I fly or where I fly it. It came with SU8 - it was so smooth before.

I've now got into the unavoidable habit of looking for it - I'll take off and pan to the left or right just to see if it still happens and sure enough, chug, chug, chug and then its fine until I get near the ground again if I'm in a city.  

Only seems to happen when panning from inside the cockpit by the way, not from doing the same from an exterior view. 

Noticed the same thing today over the Alps in FBW A320 latest Dev version. Haven't tested with other planes. Nothing new installed, no add-on mesh or Pushback tool. Thought I was only imagining, but perhaps not 🤔

5 hours ago, 6297J said:

Definitely not related to mesh for me as I don't have any. I have consistent micro-stutters when panning around at low altitude especially over urban areas. Not so much over sea or vegetation or at all at high altitudes. It's almost at the point where I don't look forward to playing now. 

Stutters when panning is not the same as stutters with mesh.  We have at least three different issues being discussed in this thread.

Stutters with mesh are not related to any "looking around".. they not only cause a stutter, but also an audio dropout.  Very distinctive, and annoying.  And indeed, this started with SU7.

Edited by Bert Pieke

Bert

  • Author

Well I removed the toolbar pushback v141 via addon linker, spawned in the FBW near the alps and flew into LOWI and no stutters, well certainly not the 5 FPS slideshow I was experiencing before.  My rig is not the newest so I expect some stuttering.  Placebo effect?  More testing required.

Thomas Derbyshire

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