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FSRealistic Pro is out!!

Featured Replies

8 minutes ago, molleh said:

it changes based on how hard the landing is.

Thanks a lot molleh, then it's a must have.

SN737

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Just now, SergioN said:

Thanks a lot molleh, then it's a must have.

yeah, it's one of a best features of FSRealistic. it's nice to have the movement, sound and sense of impact on landing that is totally absent without this addon, and it can even improve other addons like the Aerosoft CRJ which happens to be missing the front touchdown sounds. 🙂

5 hours ago, FSRealistic said:

I uninstalled and reinstalled o\s the MSFS Drive (as I did initially)...still no auto start.

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2 hours ago, TomCYYZ said:

Too many seem to have this issue including myself, but no big deal to manually start either, just have to get in the habit I guess. Doesn’t take away from this great app though!

Indeed this is a common issue as this has to do with OS permissions. 
We have found that for many users, thing are working after they restart . Maybe should try this,

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5 hours ago, Noooch said:

Thanks, but I can't find out how to disable stall sounds: The only variable is called "stall  buffet" and disabling it doesn't do anything.

Indeed you are looking at the right place.

Please record us what this sound sounds like so we will be sure we are talking about the same sounds.

You can email us at [email protected]

A glaring visual glitch...if you (for instance in the B58 Baron) have a low wing aircraft and are looking out...you will see the visual effect that the cabin seems to be 'unhinged' from the rest of the airframe.   The cabin will move up and down back and forth, but....the the wings will not correspond to the cabin movement 'in sync'. So the wings stay still, as your cabin seems ready to fall off the airframe...lol.   I hope this can be tweaked...totally blows the effect if your cabin is moving (as per your head/eye, ) but the rest of the outside of the plane (OUTSIDE the cabin) is NOT moving in sync.   

Edited by Sesquashtoo

4 hours ago, Sesquashtoo said:

A glaring visual glitch...if you (for instance in the B58 Baron) have a low wing aircraft and are looking out...you will see the visual effect that the cabin seems to be 'unhinged' from the rest of the airframe.   The cabin will move up and down back and forth, but....the the wings will not correspond to the cabin movement 'in sync'. So the wings stay still, as your cabin seems ready to fall off the airframe...lol.   I hope this can be tweaked...totally blows the effect if your cabin is moving (as per your head/eye, ) but the rest of the outside of the plane (OUTSIDE the cabin) is NOT moving in sync.   

Just as a FYI, you are moving along with the cabin.  If you've ever flown irl in turbulence you would understand better.  I can remember horror shows trying to tune my radio where whenever I went to reach for a knob, my hand would just jump away.

Edited by LouP

8 hours ago, LouP said:

Just as a FYI, you are moving along with the cabin.  If you've ever flown irl in turbulence you would understand better.  I can remember horror shows trying to tune my radio where whenever I went to reach for a knob, my hand would just jump away.

What's happening here is the visual side of the cabin, door and window is shifting up and down,  while the wings stay in their default x/y.  So what you see is as if the entire cabin has broken 'bolts' and is flopping loose on the rest of the airframe...

If this turbulence visual is going to work,  (with camera's)  the window and door frame must move in sync with the rest of the airframe, in bumps, etc...  as in also viewing the wings or wing struts through the windows of the buffeting (FSRealistic effect) cabin.

I am not sure that the effect of the window's vertical movement out of synch with the wing is a fault, except perhaps in amplitude. The angle of view of the pilot's vision would not render the wing (farther away) and the window (inches away) moving up and down in synch. Perhaps the effect is overdone (amplitude) but I do not think the effect itself is wrong. Maybe this needs a bit of adjustment by the developers, or perhaps when the user sets the settings for the aircraft. Apart from nits like this, I have to say I am overwhelmed how well this addon, using visual affects (vibration and shaking) and sound makes aircraft that previously seemed "dead" when in the cabin to be much more like being in a noisy, vibrating piece of machinery (at least in the case of a piston GA aircraft). So far have used it successfully on the JustFlight PA 28 and the Carenado M20R Ovation, and the immersion affect is very, very good. I was not able to get the addon to load on the Carenado PA44 Seminole, for some reason, and haven't had the time yet to try it on other planes. 

If you do not have this addon yet, it is well worth the price in my opinion. And the developer seems to be receptive to the suggestions that have been raised on this forum.

My system specs: Intel [email protected] - 5.2 GHz, NVIDIA GeForce RTX 3080, 32GB  DDR4  RAMNoctua NH-D15 CPU Cooler,1TB Seagate SSD, 4TB Seagate HD, Windows 10, Asus 32 inch monitor, Saitek Yoke, Throttle Quadrant, Rudder Pedals and Trim Wheel     Sims: MSFS2020      Preferred Aircraft  Black Square Bonanza, and Baron, A2A Comanche, PMDG DC-6, Red Wing L1049 

6 hours ago, Sesquashtoo said:

What's happening here is the visual side of the cabin, door and window is shifting up and down,  while the wings stay in their default x/y.  So what you see is as if the entire cabin has broken 'bolts' and is flopping loose on the rest of the airframe...

If this turbulence visual is going to work,  (with camera's)  the window and door frame must move in sync with the rest of the airframe, in bumps, etc...  as in also viewing the wings or wing struts through the windows of the buffeting (FSRealistic effect) cabin.

Hmm. Now it's been pointed out I can't not now see it. And there is no option other than to disable the effect. So I'm left with a few sound effects and not much else for £30. Not good. Not good at all.

6 hours ago, Sesquashtoo said:

What's happening here is the visual side of the cabin, door and window is shifting up and down,  while the wings stay in their default x/y.  So what you see is as if the entire cabin has broken 'bolts' and is flopping loose on the rest of the airframe...

If this turbulence visual is going to work,  (with camera's)  the window and door frame must move in sync with the rest of the airframe, in bumps, etc...  as in also viewing the wings or wing struts through the windows of the buffeting (FSRealistic effect) cabin.

Again, it's you and your perspective out the window that is moving, not the cabin.  If it is not something that is working for you, then I guess you can just shut it off.

LouP

All the preview "shaking" camera effects seem like they need a lot of dampening. An A320 isn't going to shake up and down in a single frame during taxi...is there any option to dampen the effects or "slow them down"?

Note: I do not mean lessen the intensity, I literally mean dampen/slow down

 

 

Edited by jstnj

1 hour ago, LouP said:

Again, it's you and your perspective out the window that is moving, not the cabin.  If it is not something that is working for you, then I guess you can just shut it off.

LouP

No, that isn't the case. The whole cockpit is moving along with your head. The cockpit is not connected to the rest of the plane or something like that if you look to the side. It's borked simple as that. Somethings not right. EDIT I think your eye vs movement is the reverse of what it should be? I'm a bit miffed for thirty quid to be honest.

 

Edited by jarmstro

22 minutes ago, jarmstro said:

No, that isn't the case. The whole cockpit is moving along with your head. The cockpit is not connected to the rest of the plane or something like that if you look to the side. It's borked simple as that. Somethings not right. EDIT I think your eye vs movement is the reverse of what it should be? I'm a bit miffed for thirty quid to be honest.

 

 

 

Is this something the Developer is aware of and/or going to address, at some point, or are we stuck with it as a permanent side effect of the camera shake in this app....?

 

My wallet is waiting... LOL

Chris Camp

4 minutes ago, Kilo60 said:

 

 

Is this something the Developer is aware of and/or going to address, at some point, or are we stuck with it as a permanent side effect of the camera shake in this app....?

 

My wallet is waiting... LOL

No idea about that. Hold on to your money for now.

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