October 12, 20223 yr These AI traffic updates look promising....lets hope it's the beginning of a renewed effort of improving AI Traffic accross the sim Kael Oswald 9950X3D/ 64GB DDR5 6200 @ CL30 / Custom Water Loop / RTX 5090 / 3 x 48" LG C4 OLEDs
October 12, 20223 yr jeeze, October feels like December - between the King Air release, 4090 release, new chips coming later this month, SU11Beta, it's been quite the day for MSFS and PC gaming. AMD 9950X3D | 64 GB RAM | RTX 5090 FMR: 747 FO, 757/767 CAPT, 737 Check Airman Current 777 CAPT
October 13, 20223 yr 44 minutes ago, omarsmak30 said: It is still kinda useless if they don't fix that 🙄 This issue lies, unfortunately, squarely in NVidia's corner. The DLSS API does not presently have any way to "mask" off areas that you don't want to apply DLSS to, and because there is no possible technical way to generate motion vectors for 2D glass instrument textures, this is the result. The MSFS team is in communication with NVidia about this issue, but whether or not they decide to implement it is going to be up to them.
October 13, 20223 yr Has anyone come across any major issues or addons that are inop in this new beta? Dave Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 5090, 55" Samsung Q80T, 64GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU
October 13, 20223 yr Author Guys, I'm getting very good DX12 performance on the ground at Asobo's KLAX. Everything vanilla. Silky smooth. This is with the latest game ready driver which promised "significant DirectX 12 performance optimizations which can dramatically improve performance for GeForce 30 Series GPUs." 7950X3D | RTX 4090 | 64GB DDR5
October 13, 20223 yr Fenix is having some glitches on SU11. Screens freeze, get blocky and stop working. MCDU will stop responding. Follow me on : Instagram See my Trailer: A Year Of Flight
October 13, 20223 yr 6 minutes ago, Alcides Segovia said: Fenix is having some glitches on SU11. Screens freeze, get blocky and stop working. MCDU will stop responding. Seeing the same thing. Looks like an update is needed.
October 13, 20223 yr Traffic is significantly improved. Seeing planes immediately upon loading into the sim, planes move MUCH faster, things are just a lot better
October 13, 20223 yr Author 1 minute ago, FlyingGoose said: Traffic is significantly improved. Seeing planes immediately upon loading into the sim, planes move MUCH faster, things are just a lot better Yeah, that's my impression too. Getting lots of movement at KLAX with real-time online traffic. AI movement starts instantly. I even saw an airliner take the first exit after a landing 🙂 7950X3D | RTX 4090 | 64GB DDR5
October 13, 20223 yr You can see Helipads on the world map at airports that have them now, like KSFO. They removed the Helipad that was at LFPG. New airport filters Edited October 13, 20223 yr by Tuskin38
October 13, 20223 yr 13 minutes ago, Cpt_Piett said: Yeah, that's my impression too. Getting lots of movement at KLAX with real-time online traffic. AI movement starts instantly. I even saw an airliner take the first exit after a landing 🙂 Is that with just Asobo traffic or AIG / Simple / FSLTL?
October 13, 20223 yr Author 1 minute ago, badgenes said: Is that with just Asobo traffic or AIG / Simple / FSLTL? No that's 100% vanilla sim i.e. Asobo real-time traffic. Gonna test with the whole battery of addons now (AIG, FSLTL, scenery addons etc.). 7950X3D | RTX 4090 | 64GB DDR5
October 13, 20223 yr CTD's here constantly on loading, reported in the CTD thread. (it seems some others are seeing the same, at exactly the same point). Runs fine in safe mode, Community folder empty as usual for testing. Edited October 13, 20223 yr by Car147 AMD Ryzen 7 5800x3d, MSI X570 Pro, 32 gb DDR4 3600 ram, Gigabyte 6800 16gb GPU, 1x 2tb Samsung NvMe , 1x 2tb Sabrent NvME, 1x Crucial 4tb Nvme M2 Drive
October 13, 20223 yr 21 minutes ago, Cpt_Piett said: I even saw an airliner take the first exit after a landing I've seen planes take the first exit before this beta. It really depends on how slow the aircraft is on landing I think. Edited October 13, 20223 yr by Tuskin38
October 13, 20223 yr Author 2 minutes ago, Tuskin38 said: I've seen planes take the first exit before this beta. It really depends on how slow the aircraft is on landing I think. Yes, I need to do more testing. I think it perhaps also depends on the runway, as I also saw some AI vacating towards the end of the rwy. Oh well. Not perfect yet. 7950X3D | RTX 4090 | 64GB DDR5
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