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Sim Update 11 beta will begin October 12

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FSR 2 comes with a fair share of ghosting issues (unfortunately including the glass displays again) and disocclusion artifacts, but when it comes to anti-aliasing and upsamplng quality, it just creams the TAAU. The reconstructed image is much cleaner, aliasing and shimmering are greatly reduced, and sharpening is not really needed. At 4K, even Ultra Performance mode looks amazing when the camera is static or in low motion. Can't compare against DLSS, but against TAAU this is way, way better.

Here's a static image comparison for example. Top is TAAU 35, bottom is FSR 2 Ultra Performance.

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1 hour ago, MattNischan said:

The MSFS team is in communication with NVidia about this issue

Hopefully they are in communication with AMD as well. If we could get FSR 2 with ghost-free glass displays, it would still be a massive upgrade over the TAAU.

Edited by ChaoticBeauty

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  • Views 28.7k
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Neat so you can define what can be used as a towplane

All these planes can be used as a towplane once gliders come out

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Edited by Tuskin38

Anyone else notice that you can now go underground in drone mode? Or is my install hosed?

i9-10850K, ASUS TUF GAMING Z490-PLUS (WI-FI), 32GB G.SKILL DDR4-3603 / PC4-28800, GIGABYTE RTX5080 16GB WF OC 3 FAN running 3440x1440 

 

As always. Don't forget to go to Content Manager and apply all updates before testing.

ASUS ROG STRIX Z390-E GAMING / i9-9900k @ 4.7 all cores w/ NOCTUA NH-D15S / 2080ti / 32GB G.Skill 3200 RIPJAWS / 1TB Evo SSD / 500GB Evo SSD /  2x 3TB HDD / CORSAIR CRYSTAL 570X / IPSG 850W 80+ PLATINUM / Dual 4k Monitors 

Is it just me, or are objects morphing into place now? It's like terrain morphing is taking place in front of us and not at a distance anymore.

Flying over London City. I can't un-see all the buildings sort of "morphing" in. Like the terrain morphing complaints. Tried DX12 and DX11... Same results

 

 

Edited by styckx

ASUS ROG STRIX Z390-E GAMING / i9-9900k @ 4.7 all cores w/ NOCTUA NH-D15S / 2080ti / 32GB G.Skill 3200 RIPJAWS / 1TB Evo SSD / 500GB Evo SSD /  2x 3TB HDD / CORSAIR CRYSTAL 570X / IPSG 850W 80+ PLATINUM / Dual 4k Monitors 

Ok, this is pretty sweet.

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AMD 9950X3D | 64 GB RAM | RTX 5090

FMR: 747 FO, 757/767 CAPT, 737 Check Airman
Current 777 CAPT

 

I just saw a live traffic flight take off 50 minutes before it supposed to.

Seems like they overcompensated the live ai lol

Edited by Tuskin38

1 minute ago, Tuskin38 said:

I just saw a live traffic flight take off 50 minutes before it supposed to.

Seems like they overcompensated the live ai lol

AI Tarot!

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I took off in the 172 into a strong wind and it didn't feel like a sudden change, like it didn't feel like I was stuck to the runway and broke free.

It also didn't feel like I was suddenly punched by the wind once I got airborn.

Edited by Tuskin38

Anyone else having constant CTD's at the Canada Improvements screen on loading the sim, it's looking like the issue lies with one of the Caranado Aircraft. With all of them removed from  the Official folder it runs fine.

Off to break down the list to find the culprit.

AMD Ryzen 7 5800x3d, MSI X570 Pro, 32 gb DDR4 3600 ram, Gigabyte 6800 16gb GPU, 1x 2tb Samsung  NvMe , 1x 2tb Sabrent NvME, 1x Crucial 4tb Nvme M2 Drive

  • Author
17 minutes ago, Car147 said:

Anyone else having constant CTD's at the Canada Improvements screen on loading the sim, it's looking like the issue lies with one of the Caranado Aircraft. With all of them removed from  the Official folder it runs fine.

Before you start hunting, have a look here, someone has identified some of the culprits: https://forums.flightsimulator.com/t/su11-beta-does-not-start-and-gives-ctd-after-successful-checking-updates-canada-tiles-ctd/549170

7950X3D | RTX 4090 | 64GB DDR5

21 minutes ago, Cpt_Piett said:

Before you start hunting, have a look here, someone has identified some of the culprits: https://forums.flightsimulator.com/t/su11-beta-does-not-start-and-gives-ctd-after-successful-checking-updates-canada-tiles-ctd/549170

Yup i posted in there near the start, The culprit seems to be any Caranado CVT files,(I found four in total) Once removed the sim loads fine. I am just going to leave any Caranado Aircraft out for now.

AMD Ryzen 7 5800x3d, MSI X570 Pro, 32 gb DDR4 3600 ram, Gigabyte 6800 16gb GPU, 1x 2tb Samsung  NvMe , 1x 2tb Sabrent NvME, 1x Crucial 4tb Nvme M2 Drive

Ok, currently flying PMDG Kbos-Kclt. AI Aircraft seem to be improved,both on the ground (airport busy) quite a few mid flight now with contrails. I only saw this when useng the FBW traffic injection.before.

AMD Ryzen 7 5800x3d, MSI X570 Pro, 32 gb DDR4 3600 ram, Gigabyte 6800 16gb GPU, 1x 2tb Samsung  NvMe , 1x 2tb Sabrent NvME, 1x Crucial 4tb Nvme M2 Drive

The issues with the CTDs seem not to be consistent... I removed Carenado and MS official stuff but CTD still there... I had to remove community folder to get rid of the CTD. So could be just Placebo...

Cheers

T.

Had an interesting time with the beta so far. Experienced crashes when loading into a flight with the "driver has encountered an error..." message.

Steps taken to troubleshoot:

1. Downloaded latest Nvidia driver.
2. Disabled GSX, FSLTL, Fenix and FWB A320. Also disabled all 3rd party liveries
3. Cleared rolling cache
4. Updated in the content manager (I had forgotton that part)

After the steps above I've re-enabled GSX and did a 1 hour flight in the PMDG 737 with no issues. Performance with DLSS in auto mode is fantastic, super smooth at 4k 60 FPS. No issues with cockpit screens becoming inop after a while as some have reported.

Next step is to re-enable the Fenix and my 3rd party liveries to see how things go.

 

Intel Core i5-12600k, Nvidia RTX 4070 Super, 128 Gigs.

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