July 16, 20232 yr 2 hours ago, Noel said: That must only apply to VR users, yes? Toolbar is there for me, flat screen user. Correct..i should have made that a little clearer sorry! Only in VR do i get that anomaly... i9 13900KF @ 5.5Ghz | MoBo MSI PRO Z690-A WiFi | Corsair Vengeance Black RGB RS 64gb DDR4 3200MHz | MSI GeForce RTX 5090 Vanguard SOC 32GB | MP33 Pro 1TB M.2-2280 NVME SSD for OS | Samsung 870 QVO 2.5" 4TB SSD SATA2 | Samsung 990 PRO 2TB | Corsair RM1000X 2021 1300W 80 Plus Gold PSU | Antec Dark Fleet DF700 Flux Gaming Case | Win 11 home | Samsung 65" 4K TV | G512 Keyboard | Razer Basilisk V2 Mouse | WinCtrl URSA MINOR 32 Throttle Metal / 32 PAC Metal | WinCtrl Ursa Minor Sidestick |Velocity One Rudder | MiniCockpit FCU and EFIS | WinCtrl MCDU | Stream Deck XL | Tobii Eye Tracker | Pimax Crystal Light | Doug
July 16, 20232 yr 1 hour ago, Farlis said: VR user here. Does not cripple the toolbar at all. I have no clue what he was talking about. Must be the number of objects injected then... cripples my toolbar so i guess i do have a clue bro! lol i9 13900KF @ 5.5Ghz | MoBo MSI PRO Z690-A WiFi | Corsair Vengeance Black RGB RS 64gb DDR4 3200MHz | MSI GeForce RTX 5090 Vanguard SOC 32GB | MP33 Pro 1TB M.2-2280 NVME SSD for OS | Samsung 870 QVO 2.5" 4TB SSD SATA2 | Samsung 990 PRO 2TB | Corsair RM1000X 2021 1300W 80 Plus Gold PSU | Antec Dark Fleet DF700 Flux Gaming Case | Win 11 home | Samsung 65" 4K TV | G512 Keyboard | Razer Basilisk V2 Mouse | WinCtrl URSA MINOR 32 Throttle Metal / 32 PAC Metal | WinCtrl Ursa Minor Sidestick |Velocity One Rudder | MiniCockpit FCU and EFIS | WinCtrl MCDU | Stream Deck XL | Tobii Eye Tracker | Pimax Crystal Light | Doug
July 16, 20232 yr 1 hour ago, WestAir said: GSX is such a fantastic product. The only issue is that MSFS has an object limit, and using GSX along with lots of AI can really push you over the limit; So i have to limit what GSX is capable of until Asobo gets their **** together and removes the object limit. Interesting and could be the cure... how do you limit the injected objects in GSX? i9 13900KF @ 5.5Ghz | MoBo MSI PRO Z690-A WiFi | Corsair Vengeance Black RGB RS 64gb DDR4 3200MHz | MSI GeForce RTX 5090 Vanguard SOC 32GB | MP33 Pro 1TB M.2-2280 NVME SSD for OS | Samsung 870 QVO 2.5" 4TB SSD SATA2 | Samsung 990 PRO 2TB | Corsair RM1000X 2021 1300W 80 Plus Gold PSU | Antec Dark Fleet DF700 Flux Gaming Case | Win 11 home | Samsung 65" 4K TV | G512 Keyboard | Razer Basilisk V2 Mouse | WinCtrl URSA MINOR 32 Throttle Metal / 32 PAC Metal | WinCtrl Ursa Minor Sidestick |Velocity One Rudder | MiniCockpit FCU and EFIS | WinCtrl MCDU | Stream Deck XL | Tobii Eye Tracker | Pimax Crystal Light | Doug
July 16, 20232 yr Commercial Member 2 hours ago, vonduck said: Interesting and could be the cure... how do you limit the injected objects in GSX? In several ways: - By disabling the "ground clutter" option in the GSX Config page, this will install a set of jetway replacement files that contains just jetways, instead of the default version which add some extra details like traffic cones, toolbars, fod bins, at every gate. This will only be effective on default airports, since on 3rd party airports the jetway replacement files should not be used. - By lowering the Passenger Density slider. This controls how many passengers are visible at the same time on screen. So in addition to help with fps, will reduce the number of objects in the scene. - In a recent update, we added a new option in the airport customization page, to not create static VGDS when the airport loads, and only create them on the fly, only on the currently selected gate. It's an airport option, because it's most effective if the airport has lots of them. However, the most effective fix you can do to keep the Simobjects number under control, is acting on AI, either directly on the number of AI generated, but in case lf FS Traffic, the most effective way to reduce the number of Simbojects, is disable ground services for AI traffic, that is because each AI might attract 3-4 extra simobjects around it. Edited July 16, 20232 yr by virtuali Umberto Colapicchioni http://www.fsdreamteam.com FSDT on Facebook
July 16, 20232 yr 10 hours ago, virtuali said: This feature [number of crew] surely works, because several 3rd party airplanes are using it. [Crew launching in the air] The real reason for this is building crashboxes. Thanks for your reply, Umberto, I really appreciate your work and your customer support. Regarding the Lvars to control number of crew, I do not doubt that it works for developers. My problem is that, as a user of GSX Pro, I seem not to have access to these variables (unless I start programming an addon). Is there a way a user can set these values in an airplane's GSX config file, for instance? Thanks for explaining about crashboxes. I was experiencing that problem with two of my own sceneries. Until now, I didn't even know that crashboxes exist. I certainly didn't put any in on purpose, and I removed all buildings of the default airports using a polygon. Is there a way crashboxes can sneak into a scenery? Thanks, Peter
July 18, 20232 yr On 7/16/2023 at 2:31 PM, virtuali said: In several ways: - By disabling the "ground clutter" option in the GSX Config page, this will install a set of jetway replacement files that contains just jetways, instead of the default version which add some extra details like traffic cones, toolbars, fod bins, at every gate. This will only be effective on default airports, since on 3rd party airports the jetway replacement files should not be used. - By lowering the Passenger Density slider. This controls how many passengers are visible at the same time on screen. So in addition to help with fps, will reduce the number of objects in the scene. - In a recent update, we added a new option in the airport customization page, to not create static VGDS when the airport loads, and only create them on the fly, only on the currently selected gate. It's an airport option, because it's most effective if the airport has lots of them. However, the most effective fix you can do to keep the Simobjects number under control, is acting on AI, either directly on the number of AI generated, but in case lf FS Traffic, the most effective way to reduce the number of Simbojects, is disable ground services for AI traffic, that is because each AI might attract 3-4 extra simobjects around it. I went ahead and followed the above by disabling all the ground clutter , passenger density and default airport life...i use FSLTL which ive kept to my usual settings... Happy to say the toolbar has no issues..so seems it was the simobjects causing the issue as you have correctly said... i dont know what to increase or how to even check where the limit is, but very happy the toolbar is back! i9 13900KF @ 5.5Ghz | MoBo MSI PRO Z690-A WiFi | Corsair Vengeance Black RGB RS 64gb DDR4 3200MHz | MSI GeForce RTX 5090 Vanguard SOC 32GB | MP33 Pro 1TB M.2-2280 NVME SSD for OS | Samsung 870 QVO 2.5" 4TB SSD SATA2 | Samsung 990 PRO 2TB | Corsair RM1000X 2021 1300W 80 Plus Gold PSU | Antec Dark Fleet DF700 Flux Gaming Case | Win 11 home | Samsung 65" 4K TV | G512 Keyboard | Razer Basilisk V2 Mouse | WinCtrl URSA MINOR 32 Throttle Metal / 32 PAC Metal | WinCtrl Ursa Minor Sidestick |Velocity One Rudder | MiniCockpit FCU and EFIS | WinCtrl MCDU | Stream Deck XL | Tobii Eye Tracker | Pimax Crystal Light | Doug
July 18, 20232 yr I really like it and no issues with pushback. There were some issues I had but it was my fault not GSX. Between GSX and PACX (with my own boarding and safety music) it really adds to everything... 7800+4090+64ram Just Flight RJ, 146 and F28, Piper Arrows ---A2A Aerostar and Comanche---Black Square Starship, Duke(s), TBM, Bonanza/BaronV2, KingAir---FSReborn FSR500---COWS Da42---FX P180, HJet & VJet---FlySimWare Chancellor and LearJet---FlightSimStudio EMB175 &P2006T---Fenix 320---PMDG DC6, 737(700+900), 777---C22J---Milviz Cessna 310 & Porter---SimWorksStudios Kodiak, PC12, Zenith & RV14---BigRadials Goose---IndiaFoxEcho MB3339+F35.
July 18, 20232 yr I would instantly buy GSX if there were not these animated „passengers“. They look strange (do not want to use the expression „zombie“) and they walk like roboters, i would never like to have such beings in the cabin, they frighten me. I loved AES in FSX, only service vehicles, fuel trucks, buses, reliably working, jetways, pushback and follow me. Then came „SODE“, OMG, and the first FSX version of GSX was also ok. Maybe its possible to disable the Passengers? Intel i9-14900K, 64 GB RAM, MB ASUS ROG STRIX 790-E, NVIDIA GTX 4080 Super 16GB, 2 x 2 TB M.2, BE QUIET Pure Power 12 M 1000W, BE QUIET Silent Loop 3 360 AIO, BE QUIET Dark Base Pro 901, 4K-Monitor, Honeycomb Bravo Throttle Quadrant, Thrustmaster TCA Yoke, Streamdeck XL, Thrustmaster T.16000M Joystick, Saitek Rudder Pedals, WINCTRL PAP3, WINCTRL 3M PDC, JetMax 737 home cockpi
July 18, 20232 yr Lol, yeah i dont know what town Umberto is from but if i ever find out i wont be going there in a hurry ! ROG Crossair Hero X670e , 9900X, TUF 4090 , X4 NVME's. OS 2TB 980 Pro , MSFS 2TB WD Black , Kington Fury 64GB ram ( 6000) Corsair RM1000 PSU, Artic Freezer iii 360 AIO . Phanteks P600s Case ,TCL QM8B 50" 120 Hz TV,second 24 inch screen for charts you tube etc, and 11" touch screen for the EFB. Warthog Stick and TCA Captains throttle ( full pack) Velocity 1 Rudder Pedals , extreme3D for the Tiller,Streamdeck XL x2 / Streamdeck +/Streamdeck mini because i like pressing buttons
July 18, 20232 yr Only issue I have is that, in the US, there are no glass jetways. Since we do have animated PAX, I would actually like to see them walking through the jetway. This feature was available in the P3D version, and I'd like to see it return. GSX must buy? I think if you are flying airliners, then it's a big help for immersion to see the ground crew loading, the caterers catering and the fuelers fueling. The pushback is usually pretty good too, but not perfect (nothing is). I'd recommend buy it from a simmer who flies airliners in MSFS. "I am the Master of the Fist!" -Akuma
July 19, 20232 yr On 7/18/2023 at 7:42 AM, SKEWR said: Only issue I have is that, in the US, there are no glass jetways. Since we do have animated PAX, I would actually like to see them walking through the jetway. This feature was available in the P3D version, and I'd like to see it return. GSX must buy? I think if you are flying airliners, then it's a big help for immersion to see the ground crew loading, the caterers catering and the fuelers fueling. The pushback is usually pretty good too, but not perfect (nothing is). I'd recommend buy it from a simmer who flies airliners in MSFS. May want rephrase from 'no glass jetways' to 'limited glass jetways' - just sayin. They are around, I was just at Santa Barbara last week and boarded via one. CPU: Core i5-6600K 4 core (3.5GHz) - overclock to 4.3 | RAM: (1066 MHz) 16GB MOBO: ASUS Z170 Pro | GeForce GTX 1070 8GB | MONITOR: 2560 X 1440 2K
July 20, 20232 yr Whoops. I'm so used to hearing "No glass jet ways in the US" that I assumed it was true. I was unaware that SBA had them. Thanks for the correction. NOW can we get the glass jetway option in the US in GSX??? 😁 "I am the Master of the Fist!" -Akuma
July 20, 20232 yr On 7/17/2023 at 10:35 PM, PTI139 said: I would instantly buy GSX if there were not these animated „passengers“. They look strange (do not want to use the expression „zombie“) and they walk like roboters, i would never like to have such beings in the cabin, they frighten me. I loved AES in FSX, only service vehicles, fuel trucks, buses, reliably working, jetways, pushback and follow me. Then came „SODE“, OMG, and the first FSX version of GSX was also ok. Maybe its possible to disable the Passengers? Yes, you can 7800+4090+64ram Just Flight RJ, 146 and F28, Piper Arrows ---A2A Aerostar and Comanche---Black Square Starship, Duke(s), TBM, Bonanza/BaronV2, KingAir---FSReborn FSR500---COWS Da42---FX P180, HJet & VJet---FlySimWare Chancellor and LearJet---FlightSimStudio EMB175 &P2006T---Fenix 320---PMDG DC6, 737(700+900), 777---C22J---Milviz Cessna 310 & Porter---SimWorksStudios Kodiak, PC12, Zenith & RV14---BigRadials Goose---IndiaFoxEcho MB3339+F35.
July 20, 20232 yr 12 hours ago, Sonosusto said: Yes, you can Oh, thats interesting. Thanks for the information. Then I will giive GSX a look. Intel i9-14900K, 64 GB RAM, MB ASUS ROG STRIX 790-E, NVIDIA GTX 4080 Super 16GB, 2 x 2 TB M.2, BE QUIET Pure Power 12 M 1000W, BE QUIET Silent Loop 3 360 AIO, BE QUIET Dark Base Pro 901, 4K-Monitor, Honeycomb Bravo Throttle Quadrant, Thrustmaster TCA Yoke, Streamdeck XL, Thrustmaster T.16000M Joystick, Saitek Rudder Pedals, WINCTRL PAP3, WINCTRL 3M PDC, JetMax 737 home cockpi
July 20, 20232 yr On 7/15/2023 at 12:31 PM, 737_800 said: Is it working bug free? I read that it still has issues with applying correct pushbacks. That would be the main reason for me to buy it, since the freeware solution are not working perfectely with fenix. Also I would like to know if it's possible to set custom pushbacks which are sometimes necessary. Simple yes wouldn't fly without it 🙂 great stuff and support regular updates too... Edited July 20, 20232 yr by virtualstuff André
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