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Accusim 2 level of flight dynamics in MSFS 2024?

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Good question.

I would like to find in FS 2024 the closest possible to what I experienced with IL2.

Maybe one of the reasons why FS 2024 is a new simulator, and not a simple update from FS 2020 means that ASOBO found out that trying to overcome all of the limitations and inaccuracies / inconsistencies of the present FS 2020 flight and overall physics modelling would be too complex, if even possible, in order to maintain full compatibility with all of the aircraft released for the platform.

It always looked like too early an announcement of FS 2024. It surprised me, and I honestly thought it would be causing something like the Osborne Effect, but apparently after the initial offensive initials not allowed? users continue to buy addons, although probably not at the same pace(?)

I hope that all of the positive perspectives about the future MFS can materialize because I really don't like MFS for the flight dynamics and use it solely with tubeliners and for "pure" procedural flight, just as I am using P3dv6 with the PMDG 777 because I don't have that aircraft in either XP12 or MFS and the one in AEFS is not modelled systems-wise to the level of a PMDG (ah! and I have Active Sky now too in P3Dv6, so,  more consistent weather modelling than that I sometimes get in MFS). Helicopters are so far from what they are in either XP12, DCS World or AEFS, gliders so wrong in passing the idea of what flying a glider IRL is, that I seriously hope FS 2024 can change that state of affairs. Until then I enjoy the graphics, the smoothness, the superb overall functionality for $0,00, unfortunately not that much the weather modelling, and unfortunately can't even profit from A2A's offer because GA are not my cup of tea 😕

 

 

Edited by jcomm

Flying gliders since 1980

Flightsimming since 1992

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4 hours ago, Glenn Fitzpatrick said:

They appear to be totally different approaches.

The Asobo FM does something similar to XPlane generating the basic flight model from the 3D model, in theory requiring no flight model skills at all - though in reality at the moment a lot of additional tweaking by an FM expert is still needed.

no skill at all? Why would that ever be the theory. If you’re an aircraft dev working on an FM you’re going to at least need some knowledge in the physics of flight. Strange to make it sound like anyone can just pick it up and go.

4 hours ago, Glenn Fitzpatrick said:

The A2A system seems to be a way for very skilled FM specialists to create a flight model from scratch that is highly configurable.

What gives the idea that A2A’s system is general purpose? What would give you the idea it’s extensible or configurable in any sense? 

4 hours ago, WestAir said:

I need right rudder in the Comanche and no rudder in the Asobo 172. Really hoping Asobo pulls through for 2024.

are you really comparing a default aircraft to something that was worked on for 3 years? Asobo is a sim dev, not an aircraft dev why would this be a comparison, everyone knows default aircraft (in all sims) are relatively mediocre.

4 hours ago, WestAir said:

As for twitchiness... it's not a peripheral thing if this is the only sim that it happens on.

Weird cause I’ve found the to be an issue that happens on particular planes of differing sims not the sims themselves but I won’t invalidate your experiences.

9 hours ago, leprechaunlive said:

Not going to happen. They are gonna keep the same recipe that got them millions of dollars in 2020, with a few added features to make it feel up to date. Why would they pour money onto this for very little ROI since 95% of the user base are casual flyers that dont need/care about all this fancy A2A thing. If 2024 wasnt on the schedule, then maybe it would make sense, but thats a big maybe. 

This FUD is getting tired and old.  Abobo/MS  have proved time and time again that they are able to exceed expectation.  MS has made enough money on this title to date (having sold 12 million copies) to meet any reasonable expectation of a high fidelity sim.

8 hours ago, Lucky38i said:

A2A has spent these last 3 years creating a flight model specifically catered to one aircraft and specifically to their own aircraft. Their Comanche might fly ever so noticeably different to other Comanches at that’s what A2A fine tuning and perfection has gone into, recreating their Comanche.

 

Now MSFS’s job here is to create a flight model that is extensible and precise enough to be used by hundreds of developers on possibly thousands of different aircraft of different design, wing geometry, height, wing placement, engine placement etc. The scope is extremely different to what A2A’s aim is. None of these things and especially catering to aircraft devs were a part of discussion for A2A’s goals and rightfully so.

I think with that in mind I can only hope to see what the team at Asobo can achieve with 2024. However I don’t think seeking’s A2A guidance is the right fit for their goals.

just my 2p

Yup, I agree. Asobo's and the MSFS's team's scope is much wider than A2A's scope. MSFS's flight model has to work with so many different aircraft type, from GA planes, to airliners, to planes with weird wing types and weird shapes, etc.

A2A only has to design a flight model that works well for A2A planes, which is a much more narrow scope. And A2A probably spent a lot of time tuning their flight model specifically for the Comanche in the last 2 years.

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10 hours ago, leprechaunlive said:

Not going to happen. They are gonna keep the same recipe that got them millions of dollars in 2020, with a few added features to make it feel up to date. Why would they pour money onto this for very little ROI since 95% of the user base are casual flyers that dont need/care about all this fancy A2A thing. If 2024 wasnt on the schedule, then maybe it would make sense, but thats a big maybe. 

Without the success of MSFS there would be no A2A. And the continued existence of high fidelity addons depends on the "user base of casual flyers".

1 hour ago, Ricardo41 said:

Without the success of MSFS there would be no A2A. And the continued existence of high fidelity addons depends on the "user base of casual flyers".

Sorry, but that is just plain wrong. 

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34 minutes ago, djbully said:

Sorry, but that is just plain wrong. 

Wrong? Your argument?

1 hour ago, Ricardo41 said:

Without the success of MSFS there would be no A2A. And the continued existence of high fidelity addons depends on the "user base of casual flyers".

I'm guessing you're widening defintion MSFS out to stretch back to FSX and P3D

25 minutes ago, Ricardo41 said:

Wrong? Your argument?

A2A have been a successful developer long before MSFS (2020) was even conceived. They have been highly regarded as the best GA plane developer for years. Sure they have probably made more money from MSFS but that doesn’t mean they weren’t successful before. 

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3 minutes ago, djbully said:

A2A have been a successful developer long before MSFS (2020) was even conceived. They have been highly regarded as the best GA plane developer for years. Sure they have probably made more money from MSFS but that doesn’t mean they weren’t successful before. 

You completely missed my point, which refers to the A2A Comanche just released. This is a thread about MSFS and MSFS 2024 not about A2a in general. Over the years I have owned many A2A  products, so I am quite familiar with A2A and their history of developing high fidelity flightsim addons.

 

2 hours ago, Ricardo41 said:

Without the success of MSFS there would be no A2A. And the continued existence of high fidelity addons depends on the "user base of casual flyers".

Then why did you say this? I’m confused, perhaps you could clarify. Your statements seem like  contradictions to me. 
 

On another note, is the A2A compatible with Xbox? 

Edited by Ianrivaldosmith

27 minutes ago, Ricardo41 said:

You completely missed my point

Me too. Please explain.

Cheers, Bert

AMD Ryzen 5900X, 32 GB RAM, RTX 3080 Ti, Windows 11 Home 64 bit, MSFS 2024

24 minutes ago, Ianrivaldosmith said:

Then why did you say this? I’m confused, perhaps you could clarify. Your statements seem like  contradictions to me. 
 

On another note, is the A2A compatible with Xbox? 

It's easy Ian!  What don't you understand?  1. You are supposed to be a mind-reader about the exact nature of the original comment, and 2. the goalposts get moved when the argument gets shot down.  :laugh:

As for the Xbox Ian, as A2A uses an external app, I am not sure how this can function on the Xbox, like with the Fenix.  Maybe Scott from A2A could clarify, but it probably isn't their target audience anyway.  That's not putting Xbox users down, but most simmers who want to operate at this kind of depth and complexity will probably be PC owners.

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

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15 minutes ago, bobcat999 said:

As for the Xbox Ian, as A2A uses an external app, I am not sure how this can function on the Xbox, like with the Fenix.  Maybe Scott from A2A could clarify, but it probably isn't their target audience anyway.  That's not putting Xbox users down, but most simmers who want to operate at this kind of depth and complexity will probably be PC owners.

Lewis from the A2A team said they doubt the Comanche will be available for X-Box because of the "limitations" of the X-Box, which I assume is the sandbox (or "walled garden") of the X-Box:

Quote

We would love too but as it stands I don't believe this is possible due to limitations with the xbox platform.
thanks,
Lewis

Curiously enough though, I read that Scott in the A2A forums may look into the MSFS marketplace later to list the A2A Comanche:

Quote

Orbx yes, MS store we expect to. We wanted it out in our store first and to make sure no bad bugs made it through. Once we have that confirmed then we can concentrate on the MSFS store.

Scott

 

This is baffling to me because from my understanding of MSFS marketplace, the add-ons listed in the MSFS marketplace do not allow externally run processes. From my understanding, the A2A Comanche has an externally run process (Accusim and also the sounds engine, I think?), so I have no idea how A2A will list their Comanche in the MSFS marketplace.

To this date, I am not aware of add-ons that have an externally run process, that are able to list in the MSFS marketplace. The Fenix A320 and GSX are add-ons I can think of that rely on externally run processes and I don't think either are available for purchase in the MSFS marketplace. So I have no idea how A2A expects to list their Comanche in the MSFS marketplace.

Edited by abrams_tank

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